# Set Time of Day Lighting
Grammar — Change the light used for time of day lighting to light
Flags —Native
|Action
Sets the lighting used by the time of day.
# Arguments
string
[ gamelink::Light ] — Light
Returns — void
native void GameSetToDLighting(string inId);
# Related
Category: Environment / Lighting
- [F] —
void
— Game Day/Night State Change — ( TriggerAddEventGameTimeEvent ) - [F] —
void
— Set Lighting — ( GameSetLighting ) - [F] —
void
— Set Lighting For Player — ( PlayerSetLighting ) - [F] —
void
— Set Time Of Day — ( GameTimeOfDaySet ) - [F] —
void
— Set Time Of Day (Seconds) — ( GameTimeOfDayValueSet ) - [F] —
void
— Set Time Of Day (Hours, Minutes, Seconds) — ( GameTimeOfDayTimeValueSet ) - [F] —
void
— Set Time of Day Lighting — ( GameSetToDLighting ) - [F] —
void
— Set Time of Day Lighting For Player — ( PlayerSetToDLighting ) - [F] —
void
— Set Day Length — ( GameTimeOfDaySetLength ) - [F] —
void
— Pause/Unpause Time Of Day — ( GameTimeOfDayPause ) - [F] —
int
[ preset::DayNightEventType ] — Triggering Day/Night State — ( EventGameTimeEvent ) - [F] —
string
[ timeofday ] — Current Time Of Day — ( GameTimeOfDayGet ) - [F] —
int
— Current Time Of Day (Seconds) — ( GameTimeOfDayValueGet ) - [F] —
int
[ preset::DayNightEventType ] — Current Day/Night State — ( GameTimeOfDayCurrentTimeEvent ) - [F] —
fixed
— Day Length — ( GameTimeOfDayGetLength ) - [F] —
bool
— Time Of Day Is Paused — ( GameTimeOfDayIsPaused )
# Examples
# campaigns/liberty.sc2campaign
// L679
GameSetToDLighting("MeinhoffCampaignDay")
// L4705
GameSetToDLighting("MeinhoffCampaignDay")
// L802
GameSetToDLighting("Haven")
// L6531
GameSetToDLighting("Haven")
// L728
GameSetToDLighting("MarSaraCampaignNight")
// L5081
GameSetToDLighting("MarSaraCampaignDay")
// L566
GameSetToDLighting("Typhon")
// L3332
GameSetToDLighting("MeinhoffCampaign")
// L3366
GameSetToDLighting("MeinhoffCampaign")
// L4441
GameSetToDLighting("AiurFlashbackStart")
// L5182
GameSetToDLighting("Aiur")
// L5246
GameSetToDLighting("AiurFlashback")
// L5317
GameSetToDLighting("AiurFlashback")
// L5497
GameSetToDLighting("Aiur")
// L558
GameSetToDLighting("Shakuras")
// L679
GameSetToDLighting("MeinhoffCampaignDay")
// L4705
GameSetToDLighting("MeinhoffCampaignDay")
// L802
GameSetToDLighting("Haven")
// L6531
GameSetToDLighting("Haven")
// L728
GameSetToDLighting("MarSaraCampaignNight")
// L5081
GameSetToDLighting("MarSaraCampaignDay")
// L566
GameSetToDLighting("Typhon")
// L3332
GameSetToDLighting("MeinhoffCampaign")
// L3366
GameSetToDLighting("MeinhoffCampaign")
// L4441
GameSetToDLighting("AiurFlashbackStart")
// L5182
GameSetToDLighting("Aiur")
// L5246
GameSetToDLighting("AiurFlashback")
// L5317
GameSetToDLighting("AiurFlashback")
// L5497
GameSetToDLighting("Aiur")
// L558
GameSetToDLighting("Shakuras")
// L3466
GameSetToDLighting("JarbanMinor_Jungle")
// L3466
GameSetToDLighting("JarbanMinor_Jungle")