EAnimationEventAction
- Kind
Enumaration
- Native datatype
String
- Flags
-
Enumeration
No. | Name | Label |
---|---|---|
1. | Play |
Start playing the animation from its current position. |
2. | Stop |
Stop playing the animation and reset all values to the frame’s original values. |
3. | Pause |
Stop playing the animation and hold all values. |
4. | ToggleDirection |
Flip the direction the animation is playing. |
5. | RefreshBaseValue |
Resets the starting value of a controller. This is normally the original value that is reset to when an animation stops and the value used as the base for relative anchors. |
6. | Reset |
Set the animation’s time to 0 and direction to forward and sets the original value back onto the frame. |
7. | TogglePause |
Toggles the paused state of the animation. |
8. | DirectionForward |
Set the animation’s direction to forward. |
9. | DirectionReverse |
Set the animation’s direction to reverse. |
10. | Restart |
Sets the animation’s time to 0 and direction to forward. |
11. | Breakpoint |
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