EAnimationEventAction

Kind
Enumaration
Native datatype
String
Flags
-

Enumeration

No. Name Label
1. Play

Start playing the animation from its current position.

2. Stop

Stop playing the animation and reset all values to the frame’s original values.

3. Pause

Stop playing the animation and hold all values.

4. ToggleDirection

Flip the direction the animation is playing.

5. RefreshBaseValue

Resets the starting value of a controller. This is normally the original value that is reset to when an animation stops and the value used as the base for relative anchors.

6. Reset

Set the animation’s time to 0 and direction to forward and sets the original value back onto the frame.

7. TogglePause

Toggles the paused state of the animation.

8. DirectionForward

Set the animation’s direction to forward.

9. DirectionReverse

Set the animation’s direction to reverse.

10. Restart

Sets the animation’s time to 0 and direction to forward.

11. Breakpoint