CImage

Parent
CFrame

Properties


@ val  
[ Color ]

@ val  
[ ELayerAlphaChannel ]
Red | Green | Blue | Alpha | InverseRed | InverseGreen | InverseBlue | InverseAlpha
@ layer ?
[ Uint8 ]

@ val  
[ Boolean ]
False | True
@ layer ?
[ Uint8 ]

@ val  
[ Boolean ]
False | True
@ layer ?
[ Uint8 ]

@ val  
[ Uint32 ]
@ layer ?
[ Uint8 ]

@ val  
[ Uint32 ]
@ layer ?
[ Uint8 ]

@ val  
[ Uint32 ]
@ layer ?
[ Uint8 ]

@ val  
[ Uint32 ]
@ layer ?
[ Uint8 ]

@ val  
[ Uint32 ]
@ layer ?
[ Uint8 ]

@ val  
[ Boolean ]
False | True
@ layer ?
[ Uint8 ]

@ val  
[ BoundedInt ]

@ val  
[ EImageShaderBlendMode ]
Multiply | Add | Alpha | Subtract | Normal | Lighten | Darken
@ layer ?
[ Uint8 ]

@ val  
[ EImageShaderColorAdjustMode ]
None | Desaturate | Colorize | AddSelf | Fill

@ val  
[ Color ]

@ val  
[ Boolean ]
False | True

@ val  
[ Boolean ]
False | True

@ val  
[ Color ]

@ val  
[ Real32 ]

@ val  
[ Real32 ]

@ val  
[ Color ]

@ val  
[ Real32 ]

@ val  
[ Boolean ]
False | True

@ val  
[ Image ]

@ val  
[ Uint8 ]
@ layer ?
[ Uint8 ]

@ val  
[ Color ]
@ layer ?
[ Uint8 ]

@ val  
[ Uint8 ]

@ val  
[ Boolean ]
False | True
@ layer ?
[ Uint8 ]

@ val  
[ Color ]

@ val  
[ Boolean ]
False | True
@ layer ?
[ Uint8 ]

@ val  
[ Boolean ]
False | True
@ layer ?
[ Uint8 ]

@ val  
[ Color ]

@ bottom ?
[ Real32 ]
@ left ?
[ Real32 ]
@ right ?
[ Real32 ]
@ top ?
[ Real32 ]
@ val ?
[ String ]
@ layer ?
[ Uint8 ]

@ val  
[ Real32 ]

@ val  
[ ERotationPosition ]
TopLeft | TopCenter | TopRight | MiddleLeft | MiddleCenter | MiddleRight | BottomLeft | BottomCenter | BottomRight

@ val  
[ Boolean ]
False | True

@ val  
[ Boolean ]
False | True

@ val  
[ Boolean ]
False | True

@ val  
[ Real32 ]

@ val  
[ BoundedInt ]
@ layer ?
[ Uint8 ]

@ val  
[ Uint32 ]
@ layer ?
[ Uint8 ]

@ val  
[ Boolean ]
False | True

@ val  
[ Image ]
@ layer ?
[ Uint8 ]

@ val  
[ Real32 ]
@ layer ?
[ Uint8 ]

@ bottom ?
[ Real32 ]
@ left ?
[ Real32 ]
@ right ?
[ Real32 ]
@ top ?
[ Real32 ]
@ val ?
[ String ]
@ layer ?
[ Uint8 ]

@ val  
[ EImageTextureType ]
None | Normal | Border | HorizontalBorder | EndCap | NineSlice | Circular
@ layer ?
[ Uint8 ]

When a texture is used as a border or filling of a progressbar for example, then the texture is broken up into pieces (Edges, Corners and Middle section).(see more)


@ val  
[ Boolean ]
False | True
@ layer ?
[ Uint8 ]

@ val  
[ Real32 ]

@ val  
[ Boolean ]
False | True
@ layer ?
[ Uint8 ]