# UnitGroupLoopStep

FlagsNative

Returns — void

native void UnitGroupLoopStep();

Category: Unclassified

# Examples

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:4318

    }
    UnitGroupLoopBegin(gv_hotspots_Flashing);
    for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
        gf_StartFlashingUnit(UnitGroupLoopCurrent());
    }

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:10051

    // Implementation
    UnitGroupLoopBegin(gv_armoryRoomZoomRemovableUnits);
    for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
        if ((lp_displayUnit != UnitGroupLoopCurrent())) {
            libNtve_gf_ShowHideUnit(UnitGroupLoopCurrent(), false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:10063

    // Implementation
    UnitGroupLoopBegin(gv_armoryRoomZoomRemovableUnits);
    for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
        libNtve_gf_ShowHideUnit(UnitGroupLoopCurrent(), true);
    }

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:15982


    UnitGroupLoopBegin(UnitGroup(null, c_playerAny, RegionEntireMap(), UnitFilter(0, 0, 0, 0), 0));
    for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
        UnitSetState(UnitGroupLoopCurrent(), c_unitStateHighlightable, false);
        UnitSetState(UnitGroupLoopCurrent(), c_unitStateCursorable, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:19145


    UnitGroupLoopBegin(gv_visibleUnits);
    for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
        if ((UnitGroupHasUnit(gv_clickables, UnitGroupLoopCurrent()) == false)) {
            gf_RemoveVisibleUnit(false, UnitGroupLoopCurrent());

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:23743


    UnitGroupLoopBegin(gv_labArtifacts);
    for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
        gf_HighlightUnit(true, UnitGroupLoopCurrent());
    }

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:23773


    UnitGroupLoopBegin(gv_labArtifacts);
    for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
        gf_HighlightUnit(false, UnitGroupLoopCurrent());
    }

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:37146

    gf_ActorSceneClearAll();
    UnitGroupLoopBegin(lv_group);
    for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
        UnitRemove(UnitGroupLoopCurrent());
    }

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:37291

    UnitRemove(lv_armoryStage02);
    UnitGroupLoopBegin(lv_bGGroup);
    for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
        UnitRemove(UnitGroupLoopCurrent());
    }

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:674

    while (!UnitGroupLoopDone()) {
        libNtve_gf_ShowHideUnit(UnitGroupLoopCurrent(), false);
        UnitGroupLoopStep();
    }
    UnitGroupLoopEnd();

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:680

    while (!UnitGroupLoopDone()) {
        libNtve_gf_ShowHideUnit(UnitGroupLoopCurrent(), false);
        UnitGroupLoopStep();
    }
    UnitGroupLoopEnd();

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:686

    while (!UnitGroupLoopDone()) {
        libNtve_gf_ShowHideUnit(UnitGroupLoopCurrent(), false);
        UnitGroupLoopStep();
    }
    UnitGroupLoopEnd();

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:692

    while (!UnitGroupLoopDone()) {
        libNtve_gf_ShowHideUnit(UnitGroupLoopCurrent(), false);
        UnitGroupLoopStep();
    }
    UnitGroupLoopEnd();

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:698

    while (!UnitGroupLoopDone()) {
        libNtve_gf_ShowHideUnit(UnitGroupLoopCurrent(), false);
        UnitGroupLoopStep();
    }
    UnitGroupLoopEnd();

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:740

    while (!UnitGroupLoopDone()) {
        UnitSetPropertyFixed(UnitGroupLoopCurrent(), c_unitPropResources, 2500.0);
        UnitGroupLoopStep();
    }
    UnitGroupLoopEnd();

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:1022

        UnitGroupAdd(gv_pathingBlockerGroup01, UnitGroupLoopCurrent());
        libNtve_gf_ShowHideUnit(UnitGroupLoopCurrent(), false);
        UnitGroupLoopStep();
    }
    UnitGroupLoopEnd();

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:1029

        UnitGroupAdd(gv_pathingBlockerGroup02, UnitGroupLoopCurrent());
        libNtve_gf_ShowHideUnit(UnitGroupLoopCurrent(), false);
        UnitGroupLoopStep();
    }
    UnitGroupLoopEnd();

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:1036

        UnitGroupAdd(gv_pathingBlockerGroup03, UnitGroupLoopCurrent());
        libNtve_gf_ShowHideUnit(UnitGroupLoopCurrent(), false);
        UnitGroupLoopStep();
    }
    UnitGroupLoopEnd();

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:1043

        UnitGroupAdd(gv_pathingBlockerGroup04, UnitGroupLoopCurrent());
        libNtve_gf_ShowHideUnit(UnitGroupLoopCurrent(), false);
        UnitGroupLoopStep();
    }
    UnitGroupLoopEnd();

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/advancedcommand.sc2map/MapScript.galaxy:255


    UnitGroupLoopBegin(UnitGroup(null, c_playerAny, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));
    for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
        lv_i += 1;
        gv_challengeUnits[lv_i].lv_unitType = UnitGetType(UnitGroupLoopCurrent());

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/advancedcommand.sc2map/MapScript.galaxy:416

    VisExploreArea(gv_pLAYER_USER, RegionEntireMap(), true, false);
    UnitGroupLoopBegin(UnitGroup(null, gv_pLAYER_COMPUTER1, null, UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32))), 0));
    for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
        UnitRemove(UnitGroupLoopCurrent());
        UnitGroupRemove(gv_enemiesUnits, UnitGroupLoopCurrent());

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/advancedcommand.sc2map/MapScript.galaxy:422

    UnitGroupLoopEnd();
    UnitGroupLoopBegin(UnitGroup(null, gv_pLAYER_COMPUTER2, null, UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32))), 0));
    for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
        UnitRemove(UnitGroupLoopCurrent());
    }

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/advancedcommand.sc2map/MapScript.galaxy:592

    UnitPauseAll(true);
    UnitGroupLoopBegin(UnitGroup(null, gv_pLAYER_USER, RegionEntireMap(), UnitFilter((1 << c_targetFilterStructure), 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));
    for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
        libNtve_gf_PauseUnit(UnitGroupLoopCurrent(), false);
    }

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/advancedcommand.sc2map/MapScript.galaxy:676


    UnitGroupLoopBegin(UnitGroup(null, c_playerAny, null, UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32))), 0));
    for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
        UnitRemove(UnitGroupLoopCurrent());
    }

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/advancedcommand.sc2map/MapScript.galaxy:681

    UnitGroupLoopEnd();
    UnitGroupLoopBegin(UnitGroup("VespeneGeyser", c_playerAny, null, UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32))), 0));
    for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
        UnitRemove(UnitGroupLoopCurrent());
    }

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/advancedcommand.sc2map/MapScript.galaxy:715


    UnitGroupLoopBegin(UnitGroup(null, gv_pLAYER_COMPUTER1, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));
    for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
        UnitGroupAdd(gv_enemiesUnits, UnitGroupLoopCurrent());
        UnitBehaviorAddPlayer(UnitGroupLoopCurrent(), "Untargetable", gv_pLAYER_COMPUTER1, 1);

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/advancedcommand.sc2map/MapScript.galaxy:727

    gv_revealer = VisRevealerLastCreated();
    UnitGroupLoopBegin(UnitGroup(null, gv_pLAYER_USER, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterStructure) | (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));
    for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
        UnitSetPropertyFixed(UnitGroupLoopCurrent(), c_unitPropEnergyPercent, 100.0);
    }

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/advancedcommand.sc2map/MapScript.galaxy:910

    TriggerExecute(gt_ObjectiveKillUpdate, true, false);
    UnitGroupLoopBegin(gv_enemiesUnits);
    for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
        UnitBehaviorRemovePlayer(UnitGroupLoopCurrent(), "Untargetable", gv_pLAYER_COMPUTER1, 1);
        UnitBehaviorRemovePlayer(UnitGroupLoopCurrent(), "DamageTakenNone", gv_pLAYER_COMPUTER1, 1);

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/advancedcommand.sc2map/MapScript.galaxy:916

    UnitGroupLoopEnd();
    UnitGroupLoopBegin(UnitGroup(null, gv_pLAYER_USER, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));
    for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
        UnitSetPropertyFixed(UnitGroupLoopCurrent(), c_unitPropEnergyPercent, 100.0);
    }

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/economy.sc2map/MapScript.galaxy:279

    libNtve_gf_ShareVisionofUnit(gv_forceField, true, gv_pLAYER_USER);
    UnitGroupLoopBegin(UnitGroup("MineralField", c_playerAny, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));
    for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
        lv_iNT += 1;
        gv_mineralLocs[lv_iNT] = UnitGetPosition(UnitGroupLoopCurrent());

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/economy.sc2map/MapScript.galaxy:286

    lv_iNT = 0;
    UnitGroupLoopBegin(UnitGroup("VespeneGeyser", c_playerAny, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));
    for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
        lv_iNT += 1;
        gv_vespeneLocs[lv_iNT] = UnitGetPosition(UnitGroupLoopCurrent());

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/economy.sc2map/MapScript.galaxy:622

    TriggerStop(gt_Attackwavez);
    UnitGroupLoopBegin(UnitGroup(null, gv_pLAYER_USER, null, UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32))), 0));
    for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
        UnitRemove(UnitGroupLoopCurrent());
        UnitGroupRemove(gv_playerUnits, UnitGroupLoopCurrent());

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/economy.sc2map/MapScript.galaxy:629

    Wait(0.1, c_timeGame);
    UnitGroupLoopBegin(UnitGroup(null, gv_pLAYER_USER, null, UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32))), 0));
    for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
        UnitRemove(UnitGroupLoopCurrent());
        UnitGroupRemove(gv_playerUnits, UnitGroupLoopCurrent());

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/economy.sc2map/MapScript.galaxy:635

    UnitGroupLoopEnd();
    UnitGroupLoopBegin(UnitGroup(null, gv_pLAYER_ENEMY, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));
    for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
        UnitGroupAdd(lv_enemyUnits, UnitGroupLoopCurrent());
    }

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/economy.sc2map/MapScript.galaxy:641

    UnitGroupRemove(lv_enemyUnits, gv_forceField);
    UnitGroupLoopBegin(lv_enemyUnits);
    for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
        UnitRemove(UnitGroupLoopCurrent());
    }

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/economy.sc2map/MapScript.galaxy:646

    UnitGroupLoopEnd();
    UnitGroupLoopBegin(UnitGroup("MineralField", c_playerAny, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));
    for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
        UnitRemove(UnitGroupLoopCurrent());
    }

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/economy.sc2map/MapScript.galaxy:651

    UnitGroupLoopEnd();
    UnitGroupLoopBegin(UnitGroup("VespeneGeyser", c_playerAny, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));
    for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
        UnitRemove(UnitGroupLoopCurrent());
    }

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/economy.sc2map/MapScript.galaxy:682

    UnitPauseAll(true);
    UnitGroupLoopBegin(UnitGroup(null, gv_pLAYER_USER, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));
    for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
        UnitGroupAdd(gv_playerUnits, UnitGroupLoopCurrent());
    }

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/economy.sc2map/MapScript.galaxy:1414

    UnitPauseAll(true);
    UnitGroupLoopBegin(UnitGroup(null, gv_pLAYER_USER, null, UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32))), 0));
    for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
        UnitIssueOrder(UnitGroupLoopCurrent(), Order(AbilityCommand("stop", 0)), c_orderQueueReplace);
    }

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/protosscombat.sc2map/MapScript.galaxy:216

    // Implementation
    UnitGroupLoopBegin(lp_showGroup);
    for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
        libNtve_gf_ShowHideUnit(UnitGroupLoopCurrent(), true);
        libNtve_gf_PauseUnit(UnitGroupLoopCurrent(), false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/protosscombat.sc2map/MapScript.galaxy:222

    UnitGroupLoopEnd();
    UnitGroupLoopBegin(lp_hideGroup1);
    for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
        libNtve_gf_PauseUnit(UnitGroupLoopCurrent(), true);
        libNtve_gf_ShowHideUnit(UnitGroupLoopCurrent(), false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/protosscombat.sc2map/MapScript.galaxy:228

    UnitGroupLoopEnd();
    UnitGroupLoopBegin(lp_hideGroup2);
    for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
        libNtve_gf_PauseUnit(UnitGroupLoopCurrent(), true);
        libNtve_gf_ShowHideUnit(UnitGroupLoopCurrent(), false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/protosscombat.sc2map/MapScript.galaxy:308

    UnitClearSelection(gv_pLAYER_USER);
    UnitGroupLoopBegin(UnitGroupFilterRegion(gv_playerUnits, RegionEntireMap(), 0));
    for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
        libNtve_gf_ShowHideUnit(UnitGroupLoopCurrent(), false);
        libNtve_gf_PauseUnit(UnitGroupLoopCurrent(), true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/protosscombat.sc2map/MapScript.galaxy:314

    UnitGroupLoopEnd();
    UnitGroupLoopBegin(lp_showGroup);
    for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
        libNtve_gf_ShowHideUnit(UnitGroupLoopCurrent(), true);
        libNtve_gf_PauseUnit(UnitGroupLoopCurrent(), false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/protosscombat.sc2map/MapScript.galaxy:325

    UnitGroupLoopEnd();
    UnitGroupLoopBegin(UnitGroup(null, c_playerAny, RegionEntireMap(), UnitFilter(0, (1 << (c_targetFilterHallucination - 32)), (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));
    for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
        UnitRemove(UnitGroupLoopCurrent());
    }

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/protosscombat.sc2map/MapScript.galaxy:330

    UnitGroupLoopEnd();
    UnitGroupLoopBegin(UnitGroupFilterRegion(gv_repulserFields, RegionEntireMap(), 0));
    for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
        libNtve_gf_PauseUnit(UnitGroupLoopCurrent(), false);
    }

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/protosscombat.sc2map/MapScript.galaxy:335

    UnitGroupLoopEnd();
    UnitGroupLoopBegin(UnitGroupFilterRegion(gv_attackers, RegionEntireMap(), 0));
    for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
        UnitBehaviorRemovePlayer(UnitGroupLoopCurrent(), "Untargetable", gv_pLAYER_COMPUTER1, 1);
        UnitBehaviorRemovePlayer(UnitGroupLoopCurrent(), "DamageTakenNone", gv_pLAYER_COMPUTER1, 1);

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/protosscombat.sc2map/MapScript.galaxy:829

    VisExploreArea(gv_pLAYER_USER, RegionEntireMap(), false, false);
    UnitGroupLoopBegin(UnitGroup(null, gv_pLAYER_USER, null, UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32))), 0));
    for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
        UnitRemove(UnitGroupLoopCurrent());
        UnitGroupRemove(gv_playerUnits, UnitGroupLoopCurrent());

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/protosscombat.sc2map/MapScript.galaxy:835

    UnitGroupLoopEnd();
    UnitGroupLoopBegin(UnitGroup(null, gv_pLAYER_COMPUTER1, null, UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32))), 0));
    for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
        UnitRemove(UnitGroupLoopCurrent());
        UnitGroupRemove(gv_attackers, UnitGroupLoopCurrent());

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/protosspsionics.sc2map/MapScript.galaxy:495

    VisExploreArea(gv_pLAYER_USER, RegionEntireMap(), false, false);
    UnitGroupLoopBegin(UnitGroup(null, c_playerAny, null, UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32))), 0));
    for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
        UnitRemove(UnitGroupLoopCurrent());
    }

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/protosspsionics.sc2map/MapScript.galaxy:730


    UnitGroupLoopBegin(UnitGroup(null, c_playerAny, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));
    for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
        UnitRemove(UnitGroupLoopCurrent());
    }

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/protosspsionics.sc2map/MapScript.galaxy:764

    libNtve_gf_CreateUnitsWithDefaultFacing(1, "Sentry", 0, gv_pLAYER_USER, PointFromId(158));
    UnitGroupLoopBegin(UnitGroup(null, gv_pLAYER_USER, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));
    for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
        UnitGroupAdd(gv_playerUnits, UnitGroupLoopCurrent());
        UnitSetPropertyFixed(UnitGroupLoopCurrent(), c_unitPropEnergyPercent, 100.0);

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/protosspsionics.sc2map/MapScript.galaxy:1057

    gv_ready = true;
    UnitGroupLoopBegin(UnitGroup(null, gv_pLAYER_USER, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));
    for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
        UnitIssueOrder(UnitGroupLoopCurrent(), Order(AbilityCommand("stop", 0)), c_orderQueueReplace);
        libNtve_gf_MakeUnitUncommandable(UnitGroupLoopCurrent(), false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/protosspsionics.sc2map/MapScript.galaxy:1194


    UnitGroupLoopBegin(UnitGroup(null, gv_pLAYER_COMPUTER1, RegionFromId(4), UnitFilter(0, 0, (1 << c_targetFilterAir) | (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));
    for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
        UnitGroupAdd(gv_rockBreakers, UnitGroupLoopCurrent());
        UnitIssueOrder(UnitGroupLoopCurrent(), OrderTargetingUnit(AbilityCommand("attack", 0), gv_nWRocks), c_orderQueueReplace);

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/protosspsionics.sc2map/MapScript.galaxy:1660

    gv_cINESen04 = UnitLastCreated();
    UnitGroupLoopBegin(UnitGroup(null, gv_pLAYER_USER, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));
    for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
        UnitGroupAdd(gv_cINEPlayerUnits, UnitGroupLoopCurrent());
        UnitSetPropertyFixed(UnitGroupLoopCurrent(), c_unitPropEnergyPercent, 100.0);

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/protosspsionics.sc2map/MapScript.galaxy:1684

    CameraApplyInfo(gv_pLAYER_USER, CameraInfoFromId(79), 0.0, -1, 10, true);
    UnitGroupLoopBegin(UnitGroup(null, gv_pLAYER_USER, RegionFromId(2), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));
    for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
        libNtve_gf_MakeUnitFacePoint(UnitGroupLoopCurrent(), PointFromId(239), 0.0);
    }

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/protosspsionics.sc2map/MapScript.galaxy:1689

    UnitGroupLoopEnd();
    UnitGroupLoopBegin(UnitGroup(null, gv_pLAYER_USER, RegionFromId(3), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));
    for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
        libNtve_gf_MakeUnitFacePoint(UnitGroupLoopCurrent(), PointFromId(238), 0.0);
    }

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/rushdefense.sc2map/MapScript.galaxy:387

        gv_mineralPositions[lv_i] = UnitGetPosition(UnitGroupLoopCurrent());
        lv_i += 1;
        UnitGroupLoopStep();
    }
    UnitGroupLoopEnd();

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/rushdefense.sc2map/MapScript.galaxy:395

        gv_vespenePositions[lv_i] = UnitGetPosition(UnitGroupLoopCurrent());
        lv_i += 1;
        UnitGroupLoopStep();
    }
    UnitGroupLoopEnd();

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/rushdefense.sc2map/MapScript.galaxy:742

        libNtve_gf_PauseUnit(UnitGroupLoopCurrent(), true);
        libNtve_gf_MakeUnitInvulnerable(UnitGroupLoopCurrent(), true);
        UnitGroupLoopStep();
    }
    UnitGroupLoopEnd();

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/rushdefense.sc2map/MapScript.galaxy:762

    while (!UnitGroupLoopDone()) {
        gv_protossStructures = (gv_protossStructures + 1);
        UnitGroupLoopStep();
    }
    UnitGroupLoopEnd();

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/rushdefense.sc2map/MapScript.galaxy:861

        else {
        }
        UnitGroupLoopStep();
    }
    UnitGroupLoopEnd();

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/rushdefense.sc2map/MapScript.galaxy:1366

    while (!UnitGroupLoopDone()) {
        UnitRemove(UnitGroupLoopCurrent());
        UnitGroupLoopStep();
    }
    UnitGroupLoopEnd();

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/rushdefense.sc2map/MapScript.galaxy:1372

    while (!UnitGroupLoopDone()) {
        UnitRemove(UnitGroupLoopCurrent());
        UnitGroupLoopStep();
    }
    UnitGroupLoopEnd();

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/rushdefense.sc2map/MapScript.galaxy:1378

    while (!UnitGroupLoopDone()) {
        UnitRemove(UnitGroupLoopCurrent());
        UnitGroupLoopStep();
    }
    UnitGroupLoopEnd();

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/rushdefense.sc2map/MapScript.galaxy:1384

    while (!UnitGroupLoopDone()) {
        UnitRemove(UnitGroupLoopCurrent());
        UnitGroupLoopStep();
    }
    UnitGroupLoopEnd();

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/rushdefense.sc2map/MapScript.galaxy:1491

    while (!UnitGroupLoopDone()) {
        UnitRemove(UnitGroupLoopCurrent());
        UnitGroupLoopStep();
    }
    UnitGroupLoopEnd();

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/terrancombat.sc2map/MapScript.galaxy:206

    // Implementation
    UnitGroupLoopBegin(lp_showGroup);
    for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
        libNtve_gf_ShowHideUnit(UnitGroupLoopCurrent(), true);
        libNtve_gf_PauseUnit(UnitGroupLoopCurrent(), false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/terrancombat.sc2map/MapScript.galaxy:212

    UnitGroupLoopEnd();
    UnitGroupLoopBegin(lp_hideGroup1);
    for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
        libNtve_gf_PauseUnit(UnitGroupLoopCurrent(), true);
        libNtve_gf_ShowHideUnit(UnitGroupLoopCurrent(), false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/terrancombat.sc2map/MapScript.galaxy:218

    UnitGroupLoopEnd();
    UnitGroupLoopBegin(lp_hideGroup2);
    for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
        libNtve_gf_PauseUnit(UnitGroupLoopCurrent(), true);
        libNtve_gf_ShowHideUnit(UnitGroupLoopCurrent(), false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/terrancombat.sc2map/MapScript.galaxy:277

    UnitClearSelection(gv_pLAYER_USER);
    UnitGroupLoopBegin(UnitGroupFilterRegion(gv_playerUnits, RegionEntireMap(), 0));
    for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
        libNtve_gf_ShowHideUnit(UnitGroupLoopCurrent(), false);
        libNtve_gf_PauseUnit(UnitGroupLoopCurrent(), true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/terrancombat.sc2map/MapScript.galaxy:283

    UnitGroupLoopEnd();
    UnitGroupLoopBegin(lp_showGroup);
    for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
        libNtve_gf_ShowHideUnit(UnitGroupLoopCurrent(), true);
        libNtve_gf_PauseUnit(UnitGroupLoopCurrent(), false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/terrancombat.sc2map/MapScript.galaxy:294

    Wait(0.0625, c_timeGame);
    UnitGroupLoopBegin(lp_showGroup);
    for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
        UnitSelect(UnitGroupLoopCurrent(), gv_pLAYER_USER, true);
    }

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/terrancombat.sc2map/MapScript.galaxy:299

    UnitGroupLoopEnd();
    UnitGroupLoopBegin(UnitGroupFilterRegion(gv_repulserFields, RegionEntireMap(), 0));
    for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
        libNtve_gf_PauseUnit(UnitGroupLoopCurrent(), false);
    }

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/terrancombat.sc2map/MapScript.galaxy:304

    UnitGroupLoopEnd();
    UnitGroupLoopBegin(UnitGroupFilterRegion(gv_attackers, RegionEntireMap(), 0));
    for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
        UnitBehaviorRemovePlayer(UnitGroupLoopCurrent(), "Untargetable", gv_pLAYER_COMPUTER1, 1);
        UnitBehaviorRemovePlayer(UnitGroupLoopCurrent(), "DamageTakenNone", gv_pLAYER_COMPUTER1, 1);

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/terrancombat.sc2map/MapScript.galaxy:777

    VisExploreArea(gv_pLAYER_USER, RegionEntireMap(), false, false);
    UnitGroupLoopBegin(UnitGroup(null, gv_pLAYER_USER, null, UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32))), 0));
    for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
        UnitRemove(UnitGroupLoopCurrent());
        UnitGroupRemove(gv_playerUnits, UnitGroupLoopCurrent());

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/terrancombat.sc2map/MapScript.galaxy:783

    UnitGroupLoopEnd();
    UnitGroupLoopBegin(UnitGroup(null, gv_pLAYER_COMPUTER1, null, UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32))), 0));
    for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
        UnitRemove(UnitGroupLoopCurrent());
        UnitGroupRemove(gv_attackers, UnitGroupLoopCurrent());

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/terrancovertops.sc2map/MapScript.galaxy:240


    UnitGroupLoopBegin(UnitGroup(null, c_playerAny, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));
    for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
        lv_i += 1;
        gv_challengeUnits[lv_i].lv_unitType = UnitGetType(UnitGroupLoopCurrent());

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/terrancovertops.sc2map/MapScript.galaxy:392

    VisExploreArea(gv_pLAYER_USER, RegionEntireMap(), false, false);
    UnitGroupLoopBegin(UnitGroup(null, c_playerAny, null, UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32))), 0));
    for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
        UnitGroupRemove(gv_playerUnits, UnitGroupLoopCurrent());
    }

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/terrancovertops.sc2map/MapScript.galaxy:583

    Wait(1.0, c_timeGame);
    UnitGroupLoopBegin(UnitGroup("OrbitalCommand", gv_pLAYER_USER, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));
    for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
        libNtve_gf_PauseUnit(UnitGroupLoopCurrent(), false);
    }

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/terrancovertops.sc2map/MapScript.galaxy:664


    UnitGroupLoopBegin(UnitGroup(null, c_playerAny, null, UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32))), 0));
    for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
        UnitRemove(UnitGroupLoopCurrent());
    }

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/terrancovertops.sc2map/MapScript.galaxy:669

    UnitGroupLoopEnd();
    UnitGroupLoopBegin(UnitGroup("VespeneGeyser", c_playerAny, null, UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32))), 0));
    for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
        UnitRemove(UnitGroupLoopCurrent());
    }

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/terrancovertops.sc2map/MapScript.galaxy:697


    UnitGroupLoopBegin(UnitGroup(null, gv_pLAYER_COMPUTER1, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));
    for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
        UnitGroupAdd(gv_terranBase, UnitGroupLoopCurrent());
        UnitSetPropertyFixed(UnitGroupLoopCurrent(), c_unitPropEnergyPercent, 100.0);

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/terrancovertops.sc2map/MapScript.galaxy:707

    VisExploreArea(gv_pLAYER_USER, RegionEntireMap(), true, false);
    UnitGroupLoopBegin(UnitGroup(null, gv_pLAYER_USER, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));
    for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
        UnitGroupAdd(gv_playerUnits, UnitGroupLoopCurrent());
        UnitSetPropertyFixed(UnitGroupLoopCurrent(), c_unitPropEnergyPercent, 100.0);

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/terrancovertops.sc2map/MapScript.galaxy:714

    UnitGroupLoopEnd();
    UnitGroupLoopBegin(UnitGroup("GhostAcademy", gv_pLAYER_USER, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));
    for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
        UnitMagazineArm(UnitGroupLoopCurrent(), AbilityCommand("ArmSiloWithNuke", 0), 1);
    }

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/terrancovertops.sc2map/MapScript.galaxy:895

    TriggerExecute(gt_ObjectiveKillUpdate, true, false);
    UnitGroupLoopBegin(gv_terranBase);
    for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
        UnitBehaviorRemovePlayer(UnitGroupLoopCurrent(), "Untargetable", gv_pLAYER_COMPUTER1, 1);
        UnitBehaviorRemovePlayer(UnitGroupLoopCurrent(), "DamageTakenNone", gv_pLAYER_COMPUTER1, 1);

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/terrancovertops.sc2map/MapScript.galaxy:901

    UnitGroupLoopEnd();
    UnitGroupLoopBegin(UnitGroupFilter("OrbitalCommand", gv_pLAYER_USER, gv_playerUnits, UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));
    for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
        UnitSetPropertyFixed(UnitGroupLoopCurrent(), c_unitPropEnergyPercent, 100.0);
    }

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/zergcombat.sc2map/MapScript.galaxy:214

        libNtve_gf_ShowHideUnit(UnitGroupLoopCurrent(), true);
        libNtve_gf_PauseUnit(UnitGroupLoopCurrent(), false);
        UnitGroupLoopStep();
    }
    UnitGroupLoopEnd();

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/zergcombat.sc2map/MapScript.galaxy:221

        libNtve_gf_PauseUnit(UnitGroupLoopCurrent(), true);
        libNtve_gf_ShowHideUnit(UnitGroupLoopCurrent(), false);
        UnitGroupLoopStep();
    }
    UnitGroupLoopEnd();

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/zergcombat.sc2map/MapScript.galaxy:228

        libNtve_gf_PauseUnit(UnitGroupLoopCurrent(), true);
        libNtve_gf_ShowHideUnit(UnitGroupLoopCurrent(), false);
        UnitGroupLoopStep();
    }
    UnitGroupLoopEnd();

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/zergcombat.sc2map/MapScript.galaxy:293

        libNtve_gf_ShowHideUnit(UnitGroupLoopCurrent(), false);
        libNtve_gf_PauseUnit(UnitGroupLoopCurrent(), true);
        UnitGroupLoopStep();
    }
    UnitGroupLoopEnd();

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/zergcombat.sc2map/MapScript.galaxy:305

        UnitBehaviorRemove(UnitGroupLoopCurrent(), "Untargetable", 1);
        UnitBehaviorRemove(UnitGroupLoopCurrent(), "DamageTakenNone", 1);
        UnitGroupLoopStep();
    }
    UnitGroupLoopEnd();

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/zergcombat.sc2map/MapScript.galaxy:311

    while (!UnitGroupLoopDone()) {
        UnitRemove(UnitGroupLoopCurrent());
        UnitGroupLoopStep();
    }
    UnitGroupLoopEnd();

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/zergcombat.sc2map/MapScript.galaxy:317

    while (!UnitGroupLoopDone()) {
        libNtve_gf_PauseUnit(UnitGroupLoopCurrent(), false);
        UnitGroupLoopStep();
    }
    UnitGroupLoopEnd();

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/zergcombat.sc2map/MapScript.galaxy:323

    while (!UnitGroupLoopDone()) {
        UnitRemove(UnitGroupLoopCurrent());
        UnitGroupLoopStep();
    }
    UnitGroupLoopEnd();

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/zergcombat.sc2map/MapScript.galaxy:329

    while (!UnitGroupLoopDone()) {
        libNtve_gf_PauseUnit(UnitGroupLoopCurrent(), false);
        UnitGroupLoopStep();
    }
    UnitGroupLoopEnd();

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/zergcombat.sc2map/MapScript.galaxy:337

        UnitBehaviorRemovePlayer(UnitGroupLoopCurrent(), "DamageTakenNone", gv_pLAYER_COMPUTER1, 1);
        UnitSetPropertyFixed(UnitGroupLoopCurrent(), c_unitPropEnergyPercent, 100.0);
        UnitGroupLoopStep();
    }
    UnitGroupLoopEnd();

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/zerginfestation.sc2map/MapScript.galaxy:260


    UnitGroupLoopBegin(UnitGroup(null, c_playerAny, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));
    for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
        lv_i += 1;
        gv_challengeUnits[lv_i].lv_unitType = UnitGetType(UnitGroupLoopCurrent());

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/zerginfestation.sc2map/MapScript.galaxy:408

    VisExploreArea(gv_pLAYER_USER, RegionEntireMap(), false, false);
    UnitGroupLoopBegin(UnitGroup(null, c_playerAny, null, UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));
    for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
        UnitRemove(UnitGroupLoopCurrent());
    }

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/zerginfestation.sc2map/MapScript.galaxy:651


    UnitGroupLoopBegin(UnitGroup(null, c_playerAny, null, UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32))), 0));
    for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
        UnitRemove(UnitGroupLoopCurrent());
    }