# UnitGroupFilterThreat
Flags —
Native
# Arguments
unitgroup
— gunit
— ustring
— alternateTypeint
— maxCount
Returns — unitgroup
native unitgroup UnitGroupFilterThreat(
unitgroup g,
unit u,
string alternateType,
int maxCount,
);
# Related
Category: Unclassified
# Examples
# campaigns/liberty.sc2campaign
// L57
UnitGroupFilterThreat(scanGroup, aiUnit, null, 0)
// L84
UnitGroupFilterThreat(barrageGroup, aiUnit, null, 0)
// L167
UnitGroupFilterThreat(scanGroup, aiUnit, null, 0)
// L57
UnitGroupFilterThreat(scanGroup, aiUnit, null, 0)
// L84
UnitGroupFilterThreat(barrageGroup, aiUnit, null, 0)
// L167
UnitGroupFilterThreat(scanGroup, aiUnit, null, 0)
// L167
UnitGroupFilterThreat(scanGroup, aiUnit, null, 0)
# mods/core.sc2mod
// L662
UnitGroupFilterThreat(targetGroupAir, aiUnit, null, 0)
# mods/starcoop/starcoop.sc2mod
// L407
UnitGroupFilterThreat(scanGroup, aiUnit, null, 0)
// L434
UnitGroupFilterThreat(barrageGroup, aiUnit, null, 0)
// L517
UnitGroupFilterThreat(scanGroup, aiUnit, null, 0)
// L1193
UnitGroupFilterThreat(scanGroup, aiUnit, null, 0)
// L1220
UnitGroupFilterThreat(barrageGroup, aiUnit, null, 0)
// L1475
UnitGroupFilterThreat(scanGroup, aiUnit, null, 0)
// L1502
UnitGroupFilterThreat(barrageGroup, aiUnit, null, 0)
# mods/starcoop/starcoop.sc2mod
// L638
UnitGroupFilterThreat(targetGroupAir, aiUnit, null, 0)