# TriggerQueueEnter
Flags —
Native
Returns — void
native void TriggerQueueEnter();
# Related
Category: Unclassified
# Examples
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:961
}
TriggerQueueEnter();
UIAlertPoint("Trigger", gv_p1_USER, StringToText(""), null, PointFromId(1646));
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:1562
}
TriggerQueueEnter();
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingSimple", PointFromId(1649), ColorWithAlpha(0.00, 100.00, 0.00, 0.00), 8.0, 270.0);
UIAlertClear(gv_p1_USER);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:1751
}
TriggerQueueEnter();
libCamp_gf_CreateStorymodeTips();
TriggerQueueExit();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:1787
}
TriggerQueueEnter();
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);
libLbty_gf_PlayTransmissionCueSound(PlayerGroupAll());
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:1861
TriggerEnable(TriggerGetCurrent(), false);
TriggerQueueEnter();
libCamp_gf_SetStoryState(libCamp_ge_StoryStateID_StoryStateTipZergCreepPlayed, 1);
libCamp_gf_CreateTipFromConversationState("StoryTips|Campaign_Creep", libNtve_ge_TipType_NormalTip, PlayerGroupAll());
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:1957
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingSimple", PointFromId(3242), ColorWithAlpha(0.00, 100.00, 0.00, 0.00), 5.0, 270.0);
UIAlertPoint("Trigger", gv_p1_USER, StringToText(""), null, PointFromId(3242));
TriggerQueueEnter();
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);
libLbty_gf_PlayTransmissionCueSound(PlayerGroupAll());
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:2327
}
TriggerQueueEnter();
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);
libLbty_gf_PlayTransmissionCueSound(PlayerGroupAll());
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:2384
}
TriggerQueueEnter();
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);
libLbty_gf_PlayTransmissionCueSound(PlayerGroupAll());
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:2614
TriggerEnable(TriggerGetCurrent(), false);
TriggerQueueEnter();
if (((gf_PlayerIsInCombat(gv_p4_COLONISTS) == false) || (UnitGroupCount(gv_convoyGuards, c_unitCountAlive) == 0) || (UnitGroupCount(gv_colonistsOnTheMove, c_unitCountAlive) == 0))) {
Wait(1.0, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:2801
TriggerEnable(TriggerGetCurrent(), false);
TriggerQueueEnter();
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);
libLbty_gf_PlayTransmissionCueSound(PlayerGroupAll());
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:2087
gv_nightReactionThrottle = true;
if ((gv_reactionCounter == 1)) {
TriggerQueueEnter();
TriggerEnable(TriggerGetCurrent(), false);
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:2101
if ((gv_reactionCounter >= 2)) {
TriggerQueueEnter();
TriggerEnable(TriggerGetCurrent(), false);
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:3264
}
TriggerQueueEnter();
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);
libLbty_gf_PlayTransmissionCueSound(PlayerGroupAll());
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:3302
}
TriggerQueueEnter();
UIAlertPoint("Trigger", gv_pLAYER_01_USER, StringExternal("Param/Value/8C423762"), null, RegionGetCenter(RegionFromId(7)));
MinimapPing(PlayerGroupAll(), RegionGetCenter(RegionFromId(7)), 2.0, Color(100.00, 0.00, 0.00));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:3344
TriggerEnable(TriggerGetCurrent(), false);
gv_finalFive = true;
TriggerQueueEnter();
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);
libLbty_gf_PlayTransmissionCueSound(PlayerGroupAll());
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:3381
TriggerEnable(TriggerGetCurrent(), false);
TriggerQueueEnter();
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);
libLbty_gf_PlayTransmissionCueSound(PlayerGroupAll());
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:3422
TriggerEnable(TriggerGetCurrent(), false);
TriggerQueueEnter();
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);
libLbty_gf_PlayTransmissionCueSound(PlayerGroupAll());
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:3472
if ((RegionContainsPoint(RegionCircle(UnitGetPosition(lv_pickedInfestedCiv), 10.0), CameraGetTarget(gv_pLAYER_01_USER)) == true)) {
TriggerEnable(TriggerGetCurrent(), false);
TriggerQueueEnter();
UIAlertUnit("Trigger", gv_pLAYER_01_USER, StringToText(""), null, lv_pickedInfestedCiv);
UnitFlashSelection(lv_pickedInfestedCiv, 1.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:3527
if ((RegionContainsPoint(RegionCircle(UnitGetPosition(lv_pickedInfestedMarine), 10.0), CameraGetTarget(gv_pLAYER_01_USER)) == true)) {
TriggerEnable(TriggerGetCurrent(), false);
TriggerQueueEnter();
UIAlertUnit("Trigger", gv_pLAYER_01_USER, StringToText(""), null, lv_pickedInfestedMarine);
UnitFlashSelection(lv_pickedInfestedMarine, 1.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:3584
gv_aberrationSelectionActor = libNtve_gf_ActorLastCreated();
TriggerEnable(gt_ClearActoronAberration, true);
TriggerQueueEnter();
UIAlertUnit("Trigger", gv_pLAYER_01_USER, StringToText(""), null, gv_pickedInfestedUnit);
UnitFlashSelection(gv_pickedInfestedUnit, 1.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:4149
TriggerEnable(TriggerGetCurrent(), false);
TriggerQueueEnter();
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);
libLbty_gf_PlayTransmissionCueSound(PlayerGroupAll());
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:4190
TriggerEnable(TriggerGetCurrent(), false);
TriggerQueueEnter();
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);
libLbty_gf_PlayTransmissionCueSound(PlayerGroupAll());
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:4231
TriggerEnable(TriggerGetCurrent(), false);
TriggerQueueEnter();
UIAlertUnit("Trigger", gv_pLAYER01_USER, StringExternal("Param/Value/691701B9"), null, gv_purifier);
MinimapPing(PlayerGroupAll(), UnitGetPosition(gv_purifier), 5.0, Color(100.00, 0.00, 0.00));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:4278
TriggerEnable(TriggerGetCurrent(), false);
TriggerQueueEnter();
UIAlertUnit("Trigger", gv_pLAYER01_USER, StringExternal("Param/Value/3E042673"), null, gv_purifier);
MinimapPing(PlayerGroupAll(), UnitGetPosition(gv_purifier), 5.0, Color(100.00, 0.00, 0.00));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:4328
TriggerEnable(TriggerGetCurrent(), false);
lv_ship = UnitFromId(1678);
TriggerQueueEnter();
UIAlertUnit("Trigger", gv_pLAYER01_USER, StringExternal("Param/Value/C6475E29"), null, lv_ship);
MinimapPing(PlayerGroupAll(), UnitGetPosition(lv_ship), 5.0, Color(100.00, 0.00, 0.00));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:4378
TriggerEnable(TriggerGetCurrent(), false);
lv_ship = UnitFromId(2722);
TriggerQueueEnter();
UIAlertUnit("Trigger", gv_pLAYER01_USER, StringExternal("Param/Value/1AC63578"), null, lv_ship);
MinimapPing(PlayerGroupAll(), UnitGetPosition(lv_ship), 5.0, Color(100.00, 0.00, 0.00));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:4428
TriggerEnable(TriggerGetCurrent(), false);
lv_ship = UnitFromId(1594);
TriggerQueueEnter();
UIAlertUnit("Trigger", gv_pLAYER01_USER, StringExternal("Param/Value/79E103C0"), null, lv_ship);
MinimapPing(PlayerGroupAll(), UnitGetPosition(lv_ship), 5.0, Color(100.00, 0.00, 0.00));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:4472
if ((gv_nexusDestroyed == 1)) {
TriggerQueueEnter();
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);
libLbty_gf_PlayTransmissionCueSound(PlayerGroupAll());
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:4484
if ((gv_nexusDestroyed == 2)) {
TriggerQueueEnter();
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);
libLbty_gf_PlayTransmissionCueSound(PlayerGroupAll());
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:4496
if ((gv_nexusDestroyed == 3)) {
TriggerQueueEnter();
TriggerEnable(TriggerGetCurrent(), false);
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:704
lv_sPEAKER = UnitGroupRandomUnit(UnitGroup("Colonist", gv_p05_COLONIST, lp_location, UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), c_unitCountAlive);
libNtve_gf_AttachModelToUnit(lv_sPEAKER, "TalkIcon", "Ref_Origin");
TriggerQueueEnter();
SoundPlay(SoundLink("THanson03BCivilian100023", -1), PlayerGroupAll(), 100.0, 0.0);
SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:713
lv_sPEAKER = UnitGroupRandomUnit(UnitGroup("Colonist", gv_p05_COLONIST, lp_location, UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), c_unitCountAlive);
libNtve_gf_AttachModelToUnit(lv_sPEAKER, "TalkIcon", "Ref_Origin");
TriggerQueueEnter();
SoundPlay(SoundLink("THanson03BCivilian400041", -1), PlayerGroupAll(), 100.0, 0.0);
SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:722
lv_sPEAKER = UnitGroupRandomUnit(UnitGroup("Colonist", gv_p05_COLONIST, lp_location, UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), c_unitCountAlive);
libNtve_gf_AttachModelToUnit(lv_sPEAKER, "TalkIcon", "Ref_Origin");
TriggerQueueEnter();
SoundPlay(SoundLink("THanson03BCivilian200015", -1), PlayerGroupAll(), 100.0, 0.0);
SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:1268
Wait(3.0, c_timeGame);
CreepSetSpeed(c_creepSpeedGrowth, 100.0);
TriggerQueueEnter();
libCamp_gf_CreateStorymodeTips();
TriggerQueueExit();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:1737
gv_zergInfestationCounter -= 1;
TriggerExecute(gt_ObjectiveDestroyInfestationUpdate, true, false);
TriggerQueueEnter();
PingSetVisible(gv_infestationPings[lv_colonyIndex], false);
VisRevealerEnable(gv_infestationRevealer[lv_colonyIndex], false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:1826
lv_colonyIndex = gv_tEMP_ColonyIndex;
TriggerQueueEnter();
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);
libLbty_gf_PlayTransmissionCueSound(PlayerGroupAll());
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:1893
lv_colonyIndex = gv_tEMP_ColonyIndex;
TriggerQueueEnter();
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);
libLbty_gf_PlayTransmissionCueSound(PlayerGroupAll());
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:2115
Wait(1.0, c_timeGame);
TriggerQueueEnter();
if ((TimerGetRemaining(gv_aberrationWarningCooldown) > 0.0)) {
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:2596
if ((gv_zergInfestationCounter == 2) && (gv_twoBaseWarningPlayed == false)) {
gv_twoBaseWarningPlayed = true;
TriggerQueueEnter();
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);
libLbty_gf_PlayTransmissionCueSound(PlayerGroupAll());
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:2609
}
else {
TriggerQueueEnter();
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);
libLbty_gf_PlayTransmissionCueSound(PlayerGroupAll());
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:2325
}
TriggerQueueEnter();
Wait(5.0, c_timeReal);
if ((gv_gameOver == true)) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:3543
}
TriggerQueueEnter();
if ((gv_gameOver == true)) {
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:3714
Wait(gv_trainWaveWait, c_timeGame);
Wait((gv_trainWaveWait - 30.0), c_timeAI);
TriggerQueueEnter();
if ((gv_gameOver == true)) {
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:3754
Wait(1.0, c_timeGame);
}
TriggerQueueEnter();
if ((gv_gameOver == true)) {
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:3799
TriggerEnable(TriggerGetCurrent(), false);
TriggerQueueEnter();
if ((gv_gameOver == true)) {
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:3836
TriggerEnable(TriggerGetCurrent(), false);
TriggerQueueEnter();
if ((gv_gameOver == true)) {
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:3873
TriggerEnable(TriggerGetCurrent(), false);
TriggerQueueEnter();
if ((gv_gameOver == true)) {
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:3913
Wait(1.0, c_timeGame);
}
TriggerQueueEnter();
if ((gv_gameOver == true)) {
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:3942
}
TriggerQueueEnter();
if ((gv_gameOver == true)) {
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:3995
TriggerEnable(TriggerGetCurrent(), false);
Wait(6.0, c_timeReal);
TriggerQueueEnter();
if ((gv_gameOver == true)) {
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:3714
TriggerEnable(TriggerGetCurrent(), false);
TriggerQueueEnter();
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);
libLbty_gf_PlayTransmissionCueSound(PlayerGroupAll());
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:3759
}
TriggerQueueEnter();
TriggerExecute(gt_SalvageTip, true, false);
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:3835
}
TriggerQueueEnter();
UIAlertPoint("Trigger", gv_p01_USER, StringExternal("Param/Value/E41F86F3"), null, RegionGetCenter(EventUnitRegion()));
MinimapPing(PlayerGroupAll(), RegionGetCenter(EventUnitRegion()), 6.0, Color(0.00, 100.00, 0.00));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:3927
TriggerEnable(TriggerGetCurrent(), false);
TriggerQueueEnter();
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);
SoundPlay(SoundLink("IncomingTransmission", -1), PlayerGroupAll(), 100.0, 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:3978
TriggerEnable(TriggerGetCurrent(), false);
Wait(5.0, c_timeGame);
TriggerQueueEnter();
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);
libLbty_gf_PlayTransmissionCueSound(PlayerGroupAll());
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:4023
TriggerEnable(TriggerGetCurrent(), false);
TriggerQueueEnter();
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);
libLbty_gf_PlayTransmissionCueSound(PlayerGroupAll());
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:4069
TriggerEnable(TriggerGetCurrent(), false);
TriggerQueueEnter();
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);
libLbty_gf_PlayTransmissionCueSound(PlayerGroupAll());
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:4115
TriggerEnable(TriggerGetCurrent(), false);
TriggerQueueEnter();
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);
libLbty_gf_PlayTransmissionCueSound(PlayerGroupAll());
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:4161
TriggerEnable(TriggerGetCurrent(), false);
TriggerQueueEnter();
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);
libLbty_gf_PlayTransmissionCueSound(PlayerGroupAll());
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:4188
TriggerEnable(TriggerGetCurrent(), false);
TriggerQueueEnter();
libCamp_gf_CreateStorymodeTips();
TriggerQueueExit();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:997
UnitIssueOrder(UnitFromId(4), OrderTargetingPoint(AbilityCommand("attack", 0), PointFromId(369)), c_orderQueueReplace);
UnitIssueOrder(UnitFromId(4), OrderTargetingPoint(AbilityCommand("attack", 0), PointFromId(727)), c_orderQueueAddToEnd);
TriggerQueueEnter();
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);
libLbty_gf_PlayTransmissionCueSound(PlayerGroupAll());
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:1608
TriggerEnable(TriggerGetCurrent(), false);
libNtve_gf_ShareVisionofUnit(UnitFromId(2), false, gv_p07_DOMINION_STARPORT_B);
TriggerQueueEnter();
auto93C7E59F_g = UnitGroup("Wraith", c_playerAny, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
auto93C7E59F_u = UnitGroupCount(auto93C7E59F_g, c_unitCountAll);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:1620
TriggerQueueExit();
Wait(15.0, c_timeGame);
TriggerQueueEnter();
libCamp_gf_CreateTipFromConversationState("StoryTips|Horner03_EscortingOdin", libNtve_ge_TipType_NormalTip, PlayerGroupAll());
Wait(libCamp_gv_campaignHintDelay, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:1752
gv_tippedDetectorUnit = lv_nearbyDetector;
TriggerExecute(gt_KillDetectorSpottedPing, true, false);
TriggerQueueEnter();
libCamp_gf_CreateTipFromConversationState("StoryTips|Horner03_Detection", libNtve_ge_TipType_NormalTip, PlayerGroupAll());
Wait(libCamp_gv_campaignHintDelay, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:3215
UnitIssueOrder(UnitFromId(2), Order(AbilityCommand("move", 2)), c_orderQueueAddToEnd);
Wait(1.0, c_timeAI);
TriggerQueueEnter();
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);
libLbty_gf_PlayTransmissionCueSound(PlayerGroupAll());
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:3338
TriggerEnable(TriggerGetCurrent(), false);
TriggerQueueEnter();
UIAlertPoint("Trigger", gv_p01_USER, StringExternal("Param/Value/8B3AA905"), null, PointFromId(734));
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:3377
TriggerEnable(TriggerGetCurrent(), false);
TriggerQueueEnter();
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);
libLbty_gf_PlayTransmissionCueSound(PlayerGroupAll());
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:3410
if ((gv_devourerSamplesFound == 1)) {
TriggerQueueEnter();
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);
libLbty_gf_PlayTransmissionCueSound(PlayerGroupAll());
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:3421
if ((gv_devourerSamplesFound == 2)) {
TriggerQueueEnter();
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);
libLbty_gf_PlayTransmissionCueSound(PlayerGroupAll());
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:3432
if ((gv_devourerSamplesFound == 3)) {
TriggerQueueEnter();
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);
libLbty_gf_PlayTransmissionCueSound(PlayerGroupAll());
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:675
autoF1FCBCF7_val = gv_statueCount;
if (autoF1FCBCF7_val == 1) {
TriggerQueueEnter();
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);
libLbty_gf_PlayTransmissionCueSound(PlayerGroupAll());
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:686
}
else if (autoF1FCBCF7_val == 2) {
TriggerQueueEnter();
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);
libLbty_gf_PlayTransmissionCueSound(PlayerGroupAll());
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:697
}
else if (autoF1FCBCF7_val == 3) {
TriggerQueueEnter();
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);
libLbty_gf_PlayTransmissionCueSound(PlayerGroupAll());
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:708
}
else if (autoF1FCBCF7_val == 4) {
TriggerQueueEnter();
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);
libLbty_gf_PlayTransmissionCueSound(PlayerGroupAll());
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:719
}
else if (autoF1FCBCF7_val == 5) {
TriggerQueueEnter();
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);
libLbty_gf_PlayTransmissionCueSound(PlayerGroupAll());
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:1316
TriggerExecute(gt_TrainTroopsTipQ, true, true);
Wait(5.0, c_timeGame);
TriggerQueueEnter();
libCamp_gf_CreateStorymodeTips();
TriggerQueueExit();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:2761
UnitSetOwner(gv_odin, gv_p07_HORNERBASE, true);
UnitFlashSelection(gv_odin, 6.0);
TriggerQueueEnter();
CameraPan(gv_p01_USER, UnitGetPosition(gv_odin), 1.0, -1, 10, false);
Wait(1.0, c_timeReal);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:3486
UnitRemove(UnitFromId(808));
UnitSetOwner(UnitFromId(5), 0, true);
TriggerQueueEnter();
TriggerExecute(gt_ObjectiveAccessBroadcastTower1Complete, true, true);
TriggerExecute(gt_ObjectiveAccessBroadcastTowersUpdateQ, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:3546
UnitRemove(UnitFromId(806));
UnitSetOwner(UnitFromId(358), 0, true);
TriggerQueueEnter();
TriggerExecute(gt_ObjectiveAccessBroadcastTower2Complete, true, true);
TriggerExecute(gt_ObjectiveAccessBroadcastTowersUpdateQ, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:3606
UnitRemove(UnitFromId(807));
UnitSetOwner(UnitFromId(4), 0, true);
TriggerQueueEnter();
TriggerExecute(gt_ObjectiveAccessBroadcastTower3Complete, true, true);
TriggerExecute(gt_ObjectiveAccessBroadcastTowersUpdateQ, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:6452
TriggerEnable(TriggerGetCurrent(), false);
TriggerQueueEnter();
libCamp_gf_CreateTipFromConversationState("StoryTips|Horner05_Grenade", libNtve_ge_TipType_NewAbility, PlayerGroupAll());
Wait(libCamp_gv_campaignHintDelay, c_timeReal);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:6482
TriggerEnable(TriggerGetCurrent(), false);
TriggerQueueEnter();
libCamp_gf_CreateTipFromConversationState("StoryTips|Horner05_Plasma", libNtve_ge_TipType_NewAbility, PlayerGroupAll());
Wait(libCamp_gv_campaignHintDelay, c_timeReal);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:6512
TriggerEnable(TriggerGetCurrent(), false);
TriggerQueueEnter();
libCamp_gf_CreateTipFromConversationState("StoryTips|Horner05_ChronoDevice", libNtve_ge_TipType_NewAbility, PlayerGroupAll());
Wait(libCamp_gv_campaignHintDelay, c_timeReal);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:6550
TriggerEnable(TriggerGetCurrent(), false);
TriggerQueueEnter();
libCamp_gf_CreateTipFromConversationState("StoryTips|Horner05_ComputerTerminals", libNtve_ge_TipType_NormalTip, PlayerGroupAll());
Wait(libCamp_gv_campaignHintDelay, c_timeReal);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:6573
}
TriggerQueueEnter();
libCamp_gf_CreateStorymodeTips();
TriggerQueueExit();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:6614
TriggerEnable(TriggerGetCurrent(), false);
TriggerQueueEnter();
VisRevealerCreate(gv_p01_USER, RegionFromId(94));
gv_revealerC4FrontDoor = VisRevealerLastCreated();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:6673
TriggerEnable(TriggerGetCurrent(), false);
TriggerQueueEnter();
if ((UnitIsAlive(UnitFromId(203)) == true)) {
if ((gv_computerInUse == false)) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:6739
}
TriggerQueueEnter();
if ((gv_computerInUse == true)) {
libNtve_gf_AttachModelToUnit(UnitFromId(1212), "TalkIcon", "Origin");
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:6784
}
TriggerQueueEnter();
if ((gv_computerInUse == true)) {
gv_computer01Dialogue = 1;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:6827
}
TriggerQueueEnter();
if ((gv_computerInUse == true)) {
gv_computer01Dialogue = 2;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:742
}
else {
TriggerQueueEnter();
if ((gv_inCinematic == false) && (gv_gameOver == false) && ((libNtve_gf_DifficultyValueInt(1, 1, 0, 0) == 1))) {
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:782
}
TriggerQueueEnter();
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);
libLbty_gf_PlayTransmissionCueSound(PlayerGroupAll());
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:969
TriggerEnable(TriggerGetCurrent(), false);
TriggerQueueEnter();
libNtve_gf_MakeUnitFacePoint(gv_crazyOldClarice, UnitGetPosition(EventUnit()), 0.3);
libNtve_gf_AttachActorToUnit(gv_crazyOldClarice, "TalkIcon", "Ref_Origin");
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:1135
}
TriggerQueueEnter();
if ((UnitIsAlive(UnitFromId(59)) == false)) {
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:1300
}
TriggerQueueEnter();
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);
libLbty_gf_PlayTransmissionCueSound(PlayerGroupAll());
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:1351
TriggerEnable(TriggerGetCurrent(), false);
TransmissionClear(gv_holoboardTransmission01);
TriggerQueueEnter();
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);
libLbty_gf_PlayTransmissionCueSound(PlayerGroupAll());
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:1398
TriggerEnable(TriggerGetCurrent(), false);
TriggerQueueEnter();
libNtve_gf_MakeUnitFacePoint(gv_mutteringJohn, UnitGetPosition(EventUnit()), 0.3);
libNtve_gf_AttachActorToUnit(gv_mutteringJohn, "TalkIcon", "Ref_Origin");
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:1480
TriggerEnable(TriggerGetCurrent(), false);
TriggerQueueEnter();
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);
libLbty_gf_PlayTransmissionCueSound(PlayerGroupAll());
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:1728
TriggerEnable(TriggerGetCurrent(), false);
TriggerQueueEnter();
SoundPlay(SoundLink("TUIWarningPing", 0), PlayerGroupAll(), 100.0, 0.0);
Wait(1.0, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:1903
lv_speaker = UnitGroupRandomUnit(gv_dropGroup, c_unitCountAlive);
UIAlertUnit("Trigger", gv_p1_USER, StringExternal("Param/Value/A3BF4F95"), null, lv_speaker);
TriggerQueueEnter();
if ((UnitIsAlive(lv_speaker) == true)) {
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);