# PlayerGroupNextPlayer
Flags —
Native
# Arguments
playergroup
— inGroupint
— inIndex
Returns — int
native int PlayerGroupNextPlayer(
playergroup inGroup,
int inIndex,
);
# Related
Category: Unclassified
# Examples
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:478
autoE07C161E_var = -1;
while (true) {
autoE07C161E_var = PlayerGroupNextPlayer(autoE07C161E_g, autoE07C161E_var);
if (autoE07C161E_var < 0) { break; }
TechTreeUpgradeAddLevel(autoE07C161E_var, lp_upgrade, lp_qty);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:813
auto395B6C3C_var = -1;
while (true) {
auto395B6C3C_var = PlayerGroupNextPlayer(auto395B6C3C_g, auto395B6C3C_var);
if (auto395B6C3C_var < 0) { break; }
PlayerModifyPropertyInt(auto395B6C3C_var, c_playerPropHandicap, c_playerPropOperSetTo, 50);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:368
autoB959900B_var = -1;
while (true) {
autoB959900B_var = PlayerGroupNextPlayer(autoB959900B_g, autoB959900B_var);
if (autoB959900B_var < 0) { break; }
libNtve_gf_SetUpgradeLevelForPlayer(autoB959900B_var, lp_upgrade, lp_qty);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:1192
auto6A6E9979_var = -1;
while (true) {
auto6A6E9979_var = PlayerGroupNextPlayer(auto6A6E9979_g, auto6A6E9979_var);
if (auto6A6E9979_var < 0) { break; }
TechTreeUpgradeAddLevel(auto6A6E9979_var, "ZergFlyerArmorsLevel1", libNtve_gf_DifficultyValueInt(0, 0, 0, 1));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:2976
auto3FE98BF4_var = -1;
while (true) {
auto3FE98BF4_var = PlayerGroupNextPlayer(auto3FE98BF4_g, auto3FE98BF4_var);
if (auto3FE98BF4_var < 0) { break; }
TechTreeUpgradeAddLevel(auto3FE98BF4_var, "ZergGroundArmorsLevel1", 1);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:2984
auto1C61CE14_var = -1;
while (true) {
auto1C61CE14_var = PlayerGroupNextPlayer(auto1C61CE14_g, auto1C61CE14_var);
if (auto1C61CE14_var < 0) { break; }
TechTreeUpgradeAddLevel(auto1C61CE14_var, "ZergFlyerArmorsLevel1", 1);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:2992
auto05A3F41C_var = -1;
while (true) {
auto05A3F41C_var = PlayerGroupNextPlayer(auto05A3F41C_g, auto05A3F41C_var);
if (auto05A3F41C_var < 0) { break; }
TechTreeUpgradeAddLevel(auto05A3F41C_var, "ZergMissileWeaponsLevel1", 1);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:3000
autoFF06FC5D_var = -1;
while (true) {
autoFF06FC5D_var = PlayerGroupNextPlayer(autoFF06FC5D_g, autoFF06FC5D_var);
if (autoFF06FC5D_var < 0) { break; }
TechTreeUpgradeAddLevel(autoFF06FC5D_var, "ZergMeleeWeaponsLevel1", 1);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:3008
auto703FF620_var = -1;
while (true) {
auto703FF620_var = PlayerGroupNextPlayer(auto703FF620_g, auto703FF620_var);
if (auto703FF620_var < 0) { break; }
TechTreeUpgradeAddLevel(auto703FF620_var, "zerglingmovementspeed", 1);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:3016
auto7BAD42D1_var = -1;
while (true) {
auto7BAD42D1_var = PlayerGroupNextPlayer(auto7BAD42D1_g, auto7BAD42D1_var);
if (auto7BAD42D1_var < 0) { break; }
TechTreeUpgradeAddLevel(auto7BAD42D1_var, "ZergFlyerWeaponsLevel1", 1);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:3024
auto70C823A3_var = -1;
while (true) {
auto70C823A3_var = PlayerGroupNextPlayer(auto70C823A3_g, auto70C823A3_var);
if (auto70C823A3_var < 0) { break; }
TechTreeUpgradeAddLevel(auto70C823A3_var, "ZergMeleeWeaponsLevel2", 1);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:3032
auto16E389A6_var = -1;
while (true) {
auto16E389A6_var = PlayerGroupNextPlayer(auto16E389A6_g, auto16E389A6_var);
if (auto16E389A6_var < 0) { break; }
TechTreeUpgradeAddLevel(auto16E389A6_var, "ZergMissileWeaponsLevel2", 1);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:3040
auto102C2C60_var = -1;
while (true) {
auto102C2C60_var = PlayerGroupNextPlayer(auto102C2C60_g, auto102C2C60_var);
if (auto102C2C60_var < 0) { break; }
TechTreeUpgradeAddLevel(auto102C2C60_var, "ZergFlyerWeaponsLevel2", 1);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:544
lv_p = -1;
while (true) {
lv_p = PlayerGroupNextPlayer(autoCF713103_g, lv_p);
if (lv_p < 0) { break; }
libNtve_gf_SetUpgradeLevelForPlayer(lv_p, lp_upgrade, lp_qty);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:892
autoAFFBB261_var = -1;
while (true) {
autoAFFBB261_var = PlayerGroupNextPlayer(autoAFFBB261_g, autoAFFBB261_var);
if (autoAFFBB261_var < 0) { break; }
TechTreeUpgradeAddLevel(autoAFFBB261_var, "TerranInfantryWeaponsLevel1", libNtve_gf_DifficultyValueInt(0, 0, 0, 1));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:793
autoAA741316_var = -1;
while (true) {
autoAA741316_var = PlayerGroupNextPlayer(autoAA741316_g, autoAA741316_var);
if (autoAA741316_var < 0) { break; }
TechTreeUpgradeAddLevel(autoAA741316_var, "TerranInfantryArmorsLevel1", libNtve_gf_DifficultyValueInt(0, 0, 1, 0));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:808
auto0132201B_var = -1;
while (true) {
auto0132201B_var = PlayerGroupNextPlayer(auto0132201B_g, auto0132201B_var);
if (auto0132201B_var < 0) { break; }
TechTreeUpgradeAddLevel(auto0132201B_var, "CombatShield", 1);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:3440
auto34130251_var = -1;
while (true) {
auto34130251_var = PlayerGroupNextPlayer(auto34130251_g, auto34130251_var);
if (auto34130251_var < 0) { break; }
TechTreeUpgradeAddLevel(auto34130251_var, "TerranInfantryWeaponsLevel1", libNtve_gf_DifficultyValueInt(0, 0, 1, 0));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:3458
autoB5251DD6_var = -1;
while (true) {
autoB5251DD6_var = PlayerGroupNextPlayer(autoB5251DD6_g, autoB5251DD6_var);
if (autoB5251DD6_var < 0) { break; }
TechTreeUpgradeAddLevel(autoB5251DD6_var, "TerranInfantryWeaponsLevel2", libNtve_gf_DifficultyValueInt(0, 0, 1, 0));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:3475
auto5DDEC14D_var = -1;
while (true) {
auto5DDEC14D_var = PlayerGroupNextPlayer(auto5DDEC14D_g, auto5DDEC14D_var);
if (auto5DDEC14D_var < 0) { break; }
TechTreeUpgradeAddLevel(auto5DDEC14D_var, "TerranInfantryWeaponsLevel2", libNtve_gf_DifficultyValueInt(0, 0, 1, 0));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:266
lv_p = -1;
while (true) {
lv_p = PlayerGroupNextPlayer(auto8FDB1822_g, lv_p);
if (lv_p < 0) { break; }
libCamp_gf_ResearchAIUpgrade(lp_qty, lp_upgrade, lv_p);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:1139
auto8ADC11E5_var = -1;
while (true) {
auto8ADC11E5_var = PlayerGroupNextPlayer(auto8ADC11E5_g, auto8ADC11E5_var);
if (auto8ADC11E5_var < 0) { break; }
TechTreeAbilityAllow(auto8ADC11E5_var, AbilityCommand("BansheeCloak", 0), false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:522
auto27D6E41E_var = -1;
while (true) {
auto27D6E41E_var = PlayerGroupNextPlayer(auto27D6E41E_g, auto27D6E41E_var);
if (auto27D6E41E_var < 0) { break; }
TechTreeUpgradeAddLevel(auto27D6E41E_var, "Burrow", 1);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:775
auto85721D3B_var = -1;
while (true) {
auto85721D3B_var = PlayerGroupNextPlayer(auto85721D3B_g, auto85721D3B_var);
if (auto85721D3B_var < 0) { break; }
TechTreeUpgradeAddLevel(auto85721D3B_var, "ZergMissileWeaponsLevel1", libNtve_gf_DifficultyValueInt(0, 0, 0, 1));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:2799
autoAC0A0760_var = -1;
while (true) {
autoAC0A0760_var = PlayerGroupNextPlayer(autoAC0A0760_g, autoAC0A0760_var);
if (autoAC0A0760_var < 0) { break; }
TechTreeUpgradeAddLevel(autoAC0A0760_var, "ZergMeleeWeaponsLevel1", 1);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:2808
autoE29501A8_var = -1;
while (true) {
autoE29501A8_var = PlayerGroupNextPlayer(autoE29501A8_g, autoE29501A8_var);
if (autoE29501A8_var < 0) { break; }
TechTreeUpgradeAddLevel(autoE29501A8_var, "ZergFlyerWeaponsLevel1", 1);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:2816
auto64396211_var = -1;
while (true) {
auto64396211_var = PlayerGroupNextPlayer(auto64396211_g, auto64396211_var);
if (auto64396211_var < 0) { break; }
TechTreeUpgradeAddLevel(auto64396211_var, "zerglingmovementspeed", 1);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:2825
auto3A95EF7E_var = -1;
while (true) {
auto3A95EF7E_var = PlayerGroupNextPlayer(auto3A95EF7E_g, auto3A95EF7E_var);
if (auto3A95EF7E_var < 0) { break; }
TechTreeUpgradeAddLevel(auto3A95EF7E_var, "ZergMeleeWeaponsLevel2", 1);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:2874
auto8E0CF0DE_var = -1;
while (true) {
auto8E0CF0DE_var = PlayerGroupNextPlayer(auto8E0CF0DE_g, auto8E0CF0DE_var);
if (auto8E0CF0DE_var < 0) { break; }
TechTreeUpgradeAddLevel(auto8E0CF0DE_var, "ZergMeleeWeaponsLevel1", 1);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:2882
auto8D269211_var = -1;
while (true) {
auto8D269211_var = PlayerGroupNextPlayer(auto8D269211_g, auto8D269211_var);
if (auto8D269211_var < 0) { break; }
TechTreeUpgradeAddLevel(auto8D269211_var, "ZergFlyerWeaponsLevel2", 1);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:2892
auto68460B82_var = -1;
while (true) {
auto68460B82_var = PlayerGroupNextPlayer(auto68460B82_g, auto68460B82_var);
if (auto68460B82_var < 0) { break; }
TechTreeUpgradeAddLevel(auto68460B82_var, "ZergMeleeWeaponsLevel2", 1);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:2902
auto32715262_var = -1;
while (true) {
auto32715262_var = PlayerGroupNextPlayer(auto32715262_g, auto32715262_var);
if (auto32715262_var < 0) { break; }
TechTreeUpgradeAddLevel(auto32715262_var, "ZergMissileWeaponsLevel2", 1);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh01.sc2map/MapScript.galaxy:526
auto1A82A6A6_var = -1;
while (true) {
auto1A82A6A6_var = PlayerGroupNextPlayer(auto1A82A6A6_g, auto1A82A6A6_var);
if (auto1A82A6A6_var < 0) { break; }
PlayerModifyPropertyInt(auto1A82A6A6_var, c_playerPropHandicap, c_playerPropOperSetTo, 50);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh01.sc2map/MapScript.galaxy:535
autoC02C0F37_var = -1;
while (true) {
autoC02C0F37_var = PlayerGroupNextPlayer(autoC02C0F37_g, autoC02C0F37_var);
if (autoC02C0F37_var < 0) { break; }
TechTreeUpgradeAddLevel(autoC02C0F37_var, "hydraliskspeed", libNtve_gf_DifficultyValueInt(0, 0, 1, 1));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh01.sc2map/MapScript.galaxy:729
auto75FDF84D_var = -1;
while (true) {
auto75FDF84D_var = PlayerGroupNextPlayer(auto75FDF84D_g, auto75FDF84D_var);
if (auto75FDF84D_var < 0) { break; }
TechTreeUpgradeAddLevel(auto75FDF84D_var, "zerglingmovementspeed", libNtve_gf_DifficultyValueInt(0, 0, 1, 1));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh01.sc2map/MapScript.galaxy:742
auto31750779_var = -1;
while (true) {
auto31750779_var = PlayerGroupNextPlayer(auto31750779_g, auto31750779_var);
if (auto31750779_var < 0) { break; }
TechTreeUpgradeAddLevel(auto31750779_var, "ZergMeleeWeaponsLevel1", libNtve_gf_DifficultyValueInt(0, 0, 1, 0));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh01.sc2map/MapScript.galaxy:755
auto66FF1E36_var = -1;
while (true) {
auto66FF1E36_var = PlayerGroupNextPlayer(auto66FF1E36_g, auto66FF1E36_var);
if (auto66FF1E36_var < 0) { break; }
TechTreeUpgradeAddLevel(auto66FF1E36_var, "ZergMeleeWeaponsLevel2", libNtve_gf_DifficultyValueInt(0, 0, 0, 1));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh02.sc2map/MapScript.galaxy:639
lv_p = -1;
while (true) {
lv_p = PlayerGroupNextPlayer(autoBEC5C0B3_g, lv_p);
if (lv_p < 0) { break; }
TechTreeUpgradeAddLevel(lv_p, lp_upgrade, 1);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh02.sc2map/MapScript.galaxy:723
autoA366C10A_var = -1;
while (true) {
autoA366C10A_var = PlayerGroupNextPlayer(autoA366C10A_g, autoA366C10A_var);
if (autoA366C10A_var < 0) { break; }
PlayerSetColorIndex(autoA366C10A_var, 3, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh02.sc2map/MapScript.galaxy:908
auto3A30A2F6_var = -1;
while (true) {
auto3A30A2F6_var = PlayerGroupNextPlayer(auto3A30A2F6_g, auto3A30A2F6_var);
if (auto3A30A2F6_var < 0) { break; }
TechTreeUpgradeAddLevel(auto3A30A2F6_var, "ProtossShieldsLevel1", libNtve_gf_DifficultyValueInt(0, 0, 1, 1));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:901
auto45497D82_var = -1;
while (true) {
auto45497D82_var = PlayerGroupNextPlayer(auto45497D82_g, auto45497D82_var);
if (auto45497D82_var < 0) { break; }
libNtve_gf_SetTacticalAIThink(auto45497D82_var, "Ghost", "GhostAI", false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:908
autoB6AD81FD_var = -1;
while (true) {
autoB6AD81FD_var = PlayerGroupNextPlayer(autoB6AD81FD_g, autoB6AD81FD_var);
if (autoB6AD81FD_var < 0) { break; }
libNtve_gf_SetTacticalAIThink(autoB6AD81FD_var, "Medic", "MedicAI", false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:919
auto9EED34DA_var = -1;
while (true) {
auto9EED34DA_var = PlayerGroupNextPlayer(auto9EED34DA_g, auto9EED34DA_var);
if (auto9EED34DA_var < 0) { break; }
TechTreeUpgradeAddLevel(auto9EED34DA_var, "ShrikeTurret", libNtve_gf_DifficultyValueInt(0, 0, 1, 1));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:607
auto42E01964_var = -1;
while (true) {
auto42E01964_var = PlayerGroupNextPlayer(auto42E01964_g, auto42E01964_var);
if (auto42E01964_var < 0) { break; }
TechTreeUpgradeAddLevel(auto42E01964_var, "ProtossGroundWeaponsLevel1", libNtve_gf_DifficultyValueInt(0, 0, 0, 1));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus02.sc2map/MapScript.galaxy:357
lv_p = -1;
while (true) {
lv_p = PlayerGroupNextPlayer(auto04CF1353_g, lv_p);
if (lv_p < 0) { break; }
libNtve_gf_SetUpgradeLevelForPlayer(lv_p, lp_upgrade, lp_qty);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus02.sc2map/MapScript.galaxy:458
auto09E5D80C_var = -1;
while (true) {
auto09E5D80C_var = PlayerGroupNextPlayer(auto09E5D80C_g, auto09E5D80C_var);
if (auto09E5D80C_var < 0) { break; }
libNtve_gf_SetAlliance(gv_p8_ANCIENT_TEMPLE, auto09E5D80C_var, libNtve_ge_AllianceSetting_Neutral);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus02.sc2map/MapScript.galaxy:1395
auto8992C0F7_var = -1;
while (true) {
auto8992C0F7_var = PlayerGroupNextPlayer(auto8992C0F7_g, auto8992C0F7_var);
if (auto8992C0F7_var < 0) { break; }
TechTreeUpgradeAddLevel(auto8992C0F7_var, "WarpGateResearch", libNtve_gf_DifficultyValueInt(0, 0, 1, 1));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus02.sc2map/MapScript.galaxy:1410
auto10E30015_var = -1;
while (true) {
auto10E30015_var = PlayerGroupNextPlayer(auto10E30015_g, auto10E30015_var);
if (auto10E30015_var < 0) { break; }
autoC51C3702_g = UnitGroup("Gateway", auto10E30015_var, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus02.sc2map/MapScript.galaxy:4424
autoB29F918D_var = -1;
while (true) {
autoB29F918D_var = PlayerGroupNextPlayer(autoB29F918D_g, autoB29F918D_var);
if (autoB29F918D_var < 0) { break; }
PlayerModifyPropertyInt(autoB29F918D_var, c_playerPropMinerals, c_playerPropOperSetTo, 0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus02.sc2map/MapScript.galaxy:5181
auto091BD106_var = -1;
while (true) {
auto091BD106_var = PlayerGroupNextPlayer(auto091BD106_g, auto091BD106_var);
if (auto091BD106_var < 0) { break; }
libNtve_gf_SetAlliance(auto091BD106_var, gv_p7_ABANDONED_BASE, libNtve_ge_AllianceSetting_Enemy);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus04.sc2map/MapScript.galaxy:595
autoAEC2C665_var = -1;
while (true) {
autoAEC2C665_var = PlayerGroupNextPlayer(autoAEC2C665_g, autoAEC2C665_var);
if (autoAEC2C665_var < 0) { break; }
PlayerModifyPropertyInt(autoAEC2C665_var, c_playerPropHandicap, c_playerPropOperSetTo, 50);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus04.sc2map/MapScript.galaxy:605
auto4F7A8F76_var = -1;
while (true) {
auto4F7A8F76_var = PlayerGroupNextPlayer(auto4F7A8F76_g, auto4F7A8F76_var);
if (auto4F7A8F76_var < 0) { break; }
TechTreeUpgradeAddLevel(auto4F7A8F76_var, "HighTemplarKhaydarinAmulet", libNtve_gf_DifficultyValueInt(0, 0, 1, 1));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus05.sc2map/MapScript.galaxy:712
autoCEDF08E4_var = -1;
while (true) {
autoCEDF08E4_var = PlayerGroupNextPlayer(autoCEDF08E4_g, autoCEDF08E4_var);
if (autoCEDF08E4_var < 0) { break; }
TechTreeUpgradeAddLevel(autoCEDF08E4_var, "PsiStormTech", libNtve_gf_DifficultyValueInt(0, 0, 1, 1));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus05.sc2map/MapScript.galaxy:3651
auto3C898798_var = -1;
while (true) {
auto3C898798_var = PlayerGroupNextPlayer(auto3C898798_g, auto3C898798_var);
if (auto3C898798_var < 0) { break; }
TechTreeUpgradeAddLevel(auto3C898798_var, "ProtossAirArmorsLevel1", 1);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus05.sc2map/MapScript.galaxy:3659
autoA9904CDF_var = -1;
while (true) {
autoA9904CDF_var = PlayerGroupNextPlayer(autoA9904CDF_g, autoA9904CDF_var);
if (autoA9904CDF_var < 0) { break; }
TechTreeUpgradeAddLevel(autoA9904CDF_var, "ProtossGroundArmorsLevel1", 1);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus05.sc2map/MapScript.galaxy:3667
autoD1C2EFF5_var = -1;
while (true) {
autoD1C2EFF5_var = PlayerGroupNextPlayer(autoD1C2EFF5_g, autoD1C2EFF5_var);
if (autoD1C2EFF5_var < 0) { break; }
TechTreeUpgradeAddLevel(autoD1C2EFF5_var, "ProtossShieldsLevel1", 1);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus05.sc2map/MapScript.galaxy:3675
auto7FFC8092_var = -1;
while (true) {
auto7FFC8092_var = PlayerGroupNextPlayer(auto7FFC8092_g, auto7FFC8092_var);
if (auto7FFC8092_var < 0) { break; }
TechTreeUpgradeAddLevel(auto7FFC8092_var, "ProtossAirWeaponsLevel2", 1);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus05.sc2map/MapScript.galaxy:3683
auto16949520_var = -1;
while (true) {
auto16949520_var = PlayerGroupNextPlayer(auto16949520_g, auto16949520_var);
if (auto16949520_var < 0) { break; }
TechTreeUpgradeAddLevel(auto16949520_var, "ProtossGroundArmorsLevel2", 1);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus05.sc2map/MapScript.galaxy:3691
auto50915219_var = -1;
while (true) {
auto50915219_var = PlayerGroupNextPlayer(auto50915219_g, auto50915219_var);
if (auto50915219_var < 0) { break; }
TechTreeUpgradeAddLevel(auto50915219_var, "ProtossShieldsLevel2", 1);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus05.sc2map/MapScript.galaxy:3699
autoC70F93C2_var = -1;
while (true) {
autoC70F93C2_var = PlayerGroupNextPlayer(autoC70F93C2_g, autoC70F93C2_var);
if (autoC70F93C2_var < 0) { break; }
TechTreeUpgradeAddLevel(autoC70F93C2_var, "ProtossGroundWeaponsLevel2", 1);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus05.sc2map/MapScript.galaxy:3707
auto59AB1A11_var = -1;
while (true) {
auto59AB1A11_var = PlayerGroupNextPlayer(auto59AB1A11_g, auto59AB1A11_var);
if (auto59AB1A11_var < 0) { break; }
TechTreeUpgradeAddLevel(auto59AB1A11_var, "ProtossAirArmorsLevel2", 1);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus05.sc2map/MapScript.galaxy:3715
auto2309E24B_var = -1;
while (true) {
auto2309E24B_var = PlayerGroupNextPlayer(auto2309E24B_g, auto2309E24B_var);
if (auto2309E24B_var < 0) { break; }
TechTreeUpgradeAddLevel(auto2309E24B_var, "Charge", 1);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:725
auto03CBD14F_var = -1;
while (true) {
auto03CBD14F_var = PlayerGroupNextPlayer(auto03CBD14F_g, auto03CBD14F_var);
if (auto03CBD14F_var < 0) { break; }
TechTreeUpgradeAddLevel(auto03CBD14F_var, lp_upgrade, lp_int);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:1427
auto8F28AD19_var = -1;
while (true) {
auto8F28AD19_var = PlayerGroupNextPlayer(auto8F28AD19_g, auto8F28AD19_var);
if (auto8F28AD19_var < 0) { break; }
PlayerModifyPropertyInt(auto8F28AD19_var, c_playerPropHandicap, c_playerPropOperSetTo, 50);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:1450
auto2329AB65_var = -1;
while (true) {
auto2329AB65_var = PlayerGroupNextPlayer(auto2329AB65_g, auto2329AB65_var);
if (auto2329AB65_var < 0) { break; }
libNtve_gf_SetUpgradeLevelForPlayer(auto2329AB65_var, "Burrow", 1);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02b.sc2map/MapScript.galaxy:560
auto4DB85A5D_var = -1;
while (true) {
auto4DB85A5D_var = PlayerGroupNextPlayer(auto4DB85A5D_g, auto4DB85A5D_var);
if (auto4DB85A5D_var < 0) { break; }
TechTreeUpgradeAddLevel(auto4DB85A5D_var, lp_upgrade, 1);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02b.sc2map/MapScript.galaxy:977
autoF784DC3D_var = -1;
while (true) {
autoF784DC3D_var = PlayerGroupNextPlayer(autoF784DC3D_g, autoF784DC3D_var);
if (autoF784DC3D_var < 0) { break; }
TechTreeUpgradeAddLevel(autoF784DC3D_var, "ZergMeleeWeaponsLevel1", libNtve_gf_DifficultyValueInt(0, 0, 1, 1));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian03.sc2map/MapScript.galaxy:507
autoF78CF180_var = -1;
while (true) {
autoF78CF180_var = PlayerGroupNextPlayer(autoF78CF180_g, autoF78CF180_var);
if (autoF78CF180_var < 0) { break; }
TechTreeUpgradeAddLevel(autoF78CF180_var, lp_upgrade, 1);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian03.sc2map/MapScript.galaxy:781
autoF4746E7F_var = -1;
while (true) {
autoF4746E7F_var = PlayerGroupNextPlayer(autoF4746E7F_g, autoF4746E7F_var);
if (autoF4746E7F_var < 0) { break; }
PlayerModifyPropertyInt(autoF4746E7F_var, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian03.sc2map/MapScript.galaxy:988
auto2008B5F2_var = -1;
while (true) {
auto2008B5F2_var = PlayerGroupNextPlayer(auto2008B5F2_g, auto2008B5F2_var);
if (auto2008B5F2_var < 0) { break; }
PlayerModifyPropertyInt(auto2008B5F2_var, c_playerPropHandicap, c_playerPropOperSetTo, 50);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian03.sc2map/MapScript.galaxy:1008
auto8D73373B_var = -1;
while (true) {
auto8D73373B_var = PlayerGroupNextPlayer(auto8D73373B_g, auto8D73373B_var);
if (auto8D73373B_var < 0) { break; }
TechTreeUpgradeAddLevel(auto8D73373B_var, "zerglingmovementspeed", 1);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian03.sc2map/MapScript.galaxy:2465
lv_p = -1;
while (true) {
lv_p = PlayerGroupNextPlayer(autoD0EC159D_g, lv_p);
if (lv_p < 0) { break; }
if ((PlayerGetPropertyInt(lv_p, c_playerPropMinerals) < 3000)) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul04.sc2map/MapScript.galaxy:612
autoFCE04A8E_var = -1;
while (true) {
autoFCE04A8E_var = PlayerGroupNextPlayer(autoFCE04A8E_g, autoFCE04A8E_var);
if (autoFCE04A8E_var < 0) { break; }
TechTreeUpgradeAddLevel(autoFCE04A8E_var, "hydraliskspeed", 1);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul04.sc2map/MapScript.galaxy:619
auto6A4AF53A_var = -1;
while (true) {
auto6A4AF53A_var = PlayerGroupNextPlayer(auto6A4AF53A_g, auto6A4AF53A_var);
if (auto6A4AF53A_var < 0) { break; }
TechTreeUpgradeAddLevel(auto6A4AF53A_var, "ZergMeleeWeaponsLevel1", libNtve_gf_DifficultyValueInt(0, 0, 1, 1));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul04.sc2map/MapScript.galaxy:1710
autoE93B79B1_var = -1;
while (true) {
autoE93B79B1_var = PlayerGroupNextPlayer(autoE93B79B1_g, autoE93B79B1_var);
if (autoE93B79B1_var < 0) { break; }
TechTreeUpgradeAddLevel(autoE93B79B1_var, "ZergFlyerArmorsLevel1", 1);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul04.sc2map/MapScript.galaxy:1723
autoD39A0AB7_var = -1;
while (true) {
autoD39A0AB7_var = PlayerGroupNextPlayer(autoD39A0AB7_g, autoD39A0AB7_var);
if (autoD39A0AB7_var < 0) { break; }
TechTreeUpgradeAddLevel(autoD39A0AB7_var, "ZergFlyerArmorsLevel2", 1);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul04.sc2map/MapScript.galaxy:1736
auto3B12E1AE_var = -1;
while (true) {
auto3B12E1AE_var = PlayerGroupNextPlayer(auto3B12E1AE_g, auto3B12E1AE_var);
if (auto3B12E1AE_var < 0) { break; }
TechTreeUpgradeAddLevel(auto3B12E1AE_var, "ZergFlyerArmorsLevel3", 1);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul04.sc2map/MapScript.galaxy:1794
autoC18A7EBE_var = -1;
while (true) {
autoC18A7EBE_var = PlayerGroupNextPlayer(autoC18A7EBE_g, autoC18A7EBE_var);
if (autoC18A7EBE_var < 0) { break; }
TechTreeUpgradeAddLevel(autoC18A7EBE_var, "ZergGroundArmorsLevel1", 1);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul04.sc2map/MapScript.galaxy:1804
auto42DF943C_var = -1;
while (true) {
auto42DF943C_var = PlayerGroupNextPlayer(auto42DF943C_g, auto42DF943C_var);
if (auto42DF943C_var < 0) { break; }
TechTreeUpgradeAddLevel(auto42DF943C_var, "zerglingmovementspeed", 1);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul04.sc2map/MapScript.galaxy:1815
auto8391CA9F_var = -1;
while (true) {
auto8391CA9F_var = PlayerGroupNextPlayer(auto8391CA9F_g, auto8391CA9F_var);
if (auto8391CA9F_var < 0) { break; }
TechTreeUpgradeAddLevel(auto8391CA9F_var, "ZergFlyerArmorsLevel2", 1);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul04.sc2map/MapScript.galaxy:1825
auto22F712F9_var = -1;
while (true) {
auto22F712F9_var = PlayerGroupNextPlayer(auto22F712F9_g, auto22F712F9_var);
if (auto22F712F9_var < 0) { break; }
TechTreeUpgradeAddLevel(auto22F712F9_var, "ZergMeleeWeaponsLevel3", 1);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul04.sc2map/MapScript.galaxy:1834
auto8C708B1A_var = -1;
while (true) {
auto8C708B1A_var = PlayerGroupNextPlayer(auto8C708B1A_g, auto8C708B1A_var);
if (auto8C708B1A_var < 0) { break; }
TechTreeUpgradeAddLevel(auto8C708B1A_var, "CentrificalHooks", 1);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson01.sc2map — MapScript.galaxy:478
autoE07C161E_var = -1;
while (true) {
autoE07C161E_var = PlayerGroupNextPlayer(autoE07C161E_g, autoE07C161E_var);
if (autoE07C161E_var < 0) { break; }
TechTreeUpgradeAddLevel(autoE07C161E_var, lp_upgrade, lp_qty);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson01.sc2map — MapScript.galaxy:813
auto395B6C3C_var = -1;
while (true) {
auto395B6C3C_var = PlayerGroupNextPlayer(auto395B6C3C_g, auto395B6C3C_var);
if (auto395B6C3C_var < 0) { break; }
PlayerModifyPropertyInt(auto395B6C3C_var, c_playerPropHandicap, c_playerPropOperSetTo, 50);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson02.sc2map — MapScript.galaxy:368
autoB959900B_var = -1;
while (true) {
autoB959900B_var = PlayerGroupNextPlayer(autoB959900B_g, autoB959900B_var);
if (autoB959900B_var < 0) { break; }
libNtve_gf_SetUpgradeLevelForPlayer(autoB959900B_var, lp_upgrade, lp_qty);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson03b.sc2map — MapScript.galaxy:1192
auto6A6E9979_var = -1;
while (true) {
auto6A6E9979_var = PlayerGroupNextPlayer(auto6A6E9979_g, auto6A6E9979_var);
if (auto6A6E9979_var < 0) { break; }
TechTreeUpgradeAddLevel(auto6A6E9979_var, "ZergFlyerArmorsLevel1", libNtve_gf_DifficultyValueInt(0, 0, 0, 1));
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson03b.sc2map — MapScript.galaxy:2976
auto3FE98BF4_var = -1;
while (true) {
auto3FE98BF4_var = PlayerGroupNextPlayer(auto3FE98BF4_g, auto3FE98BF4_var);
if (auto3FE98BF4_var < 0) { break; }
TechTreeUpgradeAddLevel(auto3FE98BF4_var, "ZergGroundArmorsLevel1", 1);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson03b.sc2map — MapScript.galaxy:2984
auto1C61CE14_var = -1;
while (true) {
auto1C61CE14_var = PlayerGroupNextPlayer(auto1C61CE14_g, auto1C61CE14_var);
if (auto1C61CE14_var < 0) { break; }
TechTreeUpgradeAddLevel(auto1C61CE14_var, "ZergFlyerArmorsLevel1", 1);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson03b.sc2map — MapScript.galaxy:2992
auto05A3F41C_var = -1;
while (true) {
auto05A3F41C_var = PlayerGroupNextPlayer(auto05A3F41C_g, auto05A3F41C_var);
if (auto05A3F41C_var < 0) { break; }
TechTreeUpgradeAddLevel(auto05A3F41C_var, "ZergMissileWeaponsLevel1", 1);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson03b.sc2map — MapScript.galaxy:3000
autoFF06FC5D_var = -1;
while (true) {
autoFF06FC5D_var = PlayerGroupNextPlayer(autoFF06FC5D_g, autoFF06FC5D_var);
if (autoFF06FC5D_var < 0) { break; }
TechTreeUpgradeAddLevel(autoFF06FC5D_var, "ZergMeleeWeaponsLevel1", 1);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson03b.sc2map — MapScript.galaxy:3008
auto703FF620_var = -1;
while (true) {
auto703FF620_var = PlayerGroupNextPlayer(auto703FF620_g, auto703FF620_var);
if (auto703FF620_var < 0) { break; }
TechTreeUpgradeAddLevel(auto703FF620_var, "zerglingmovementspeed", 1);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson03b.sc2map — MapScript.galaxy:3016
auto7BAD42D1_var = -1;
while (true) {
auto7BAD42D1_var = PlayerGroupNextPlayer(auto7BAD42D1_g, auto7BAD42D1_var);
if (auto7BAD42D1_var < 0) { break; }
TechTreeUpgradeAddLevel(auto7BAD42D1_var, "ZergFlyerWeaponsLevel1", 1);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson03b.sc2map — MapScript.galaxy:3024
auto70C823A3_var = -1;
while (true) {
auto70C823A3_var = PlayerGroupNextPlayer(auto70C823A3_g, auto70C823A3_var);
if (auto70C823A3_var < 0) { break; }
TechTreeUpgradeAddLevel(auto70C823A3_var, "ZergMeleeWeaponsLevel2", 1);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson03b.sc2map — MapScript.galaxy:3032
auto16E389A6_var = -1;
while (true) {
auto16E389A6_var = PlayerGroupNextPlayer(auto16E389A6_g, auto16E389A6_var);
if (auto16E389A6_var < 0) { break; }
TechTreeUpgradeAddLevel(auto16E389A6_var, "ZergMissileWeaponsLevel2", 1);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson03b.sc2map — MapScript.galaxy:3040
auto102C2C60_var = -1;
while (true) {
auto102C2C60_var = PlayerGroupNextPlayer(auto102C2C60_g, auto102C2C60_var);
if (auto102C2C60_var < 0) { break; }
TechTreeUpgradeAddLevel(auto102C2C60_var, "ZergFlyerWeaponsLevel2", 1);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner01.sc2map — MapScript.galaxy:544
lv_p = -1;
while (true) {
lv_p = PlayerGroupNextPlayer(autoCF713103_g, lv_p);
if (lv_p < 0) { break; }
libNtve_gf_SetUpgradeLevelForPlayer(lv_p, lp_upgrade, lp_qty);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner01.sc2map — MapScript.galaxy:892
autoAFFBB261_var = -1;
while (true) {
autoAFFBB261_var = PlayerGroupNextPlayer(autoAFFBB261_g, autoAFFBB261_var);
if (autoAFFBB261_var < 0) { break; }
TechTreeUpgradeAddLevel(autoAFFBB261_var, "TerranInfantryWeaponsLevel1", libNtve_gf_DifficultyValueInt(0, 0, 0, 1));
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner02.sc2map — MapScript.galaxy:793
autoAA741316_var = -1;
while (true) {
autoAA741316_var = PlayerGroupNextPlayer(autoAA741316_g, autoAA741316_var);
if (autoAA741316_var < 0) { break; }
TechTreeUpgradeAddLevel(autoAA741316_var, "TerranInfantryArmorsLevel1", libNtve_gf_DifficultyValueInt(0, 0, 1, 0));
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner02.sc2map — MapScript.galaxy:808
auto0132201B_var = -1;
while (true) {
auto0132201B_var = PlayerGroupNextPlayer(auto0132201B_g, auto0132201B_var);
if (auto0132201B_var < 0) { break; }
TechTreeUpgradeAddLevel(auto0132201B_var, "CombatShield", 1);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner02.sc2map — MapScript.galaxy:3440
auto34130251_var = -1;
while (true) {
auto34130251_var = PlayerGroupNextPlayer(auto34130251_g, auto34130251_var);
if (auto34130251_var < 0) { break; }
TechTreeUpgradeAddLevel(auto34130251_var, "TerranInfantryWeaponsLevel1", libNtve_gf_DifficultyValueInt(0, 0, 1, 0));