# PlayerGroupLoopEnd

FlagsNative

Returns — void

native void PlayerGroupLoopEnd();

Category: Unclassified

# Examples

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/rushdefense.sc2map/MapScript.galaxy:1213

        PlayerGroupLoopStep();
    }
    PlayerGroupLoopEnd();
    return true;
}

campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/rushdefense.sc2mapMapScript.galaxy:1213

        PlayerGroupLoopStep();
    }
    PlayerGroupLoopEnd();
    return true;
}

mods/missionpacks/novacampaign.sc2modbase.sc2data/LibNCMI.galaxy:4177

        }
    }
    PlayerGroupLoopEnd();
    libNtve_gf_CreatePingFacingAngle(lp_players, "PingAlert", lp_pos, lp_color, lp_dur, 270.0);
    Wait(lp_dur, c_timeGame);

mods/missionpacks/novacampaign.sc2modbase.sc2data/LibNCMI.galaxy:4528

        PlayerScoreValueEnableAll(PlayerGroupLoopCurrent(), false);
    }
    PlayerGroupLoopEnd();
    PlayerGroupLoopBegin(PlayerGroupAll());
    for ( ; !PlayerGroupLoopDone() ; PlayerGroupLoopStep() ) {

mods/missionpacks/novacampaign.sc2modbase.sc2data/LibNCMI.galaxy:4533

        libNtve_gf_SetUpgradeLevelForPlayer(PlayerGroupLoopCurrent(), "CinematicMode", 1);
    }
    PlayerGroupLoopEnd();
    return true;
}

mods/missionpacks/novacampaign.sc2modbase.sc2data/LibNCMI.galaxy:4573

        PlayerScoreValueEnableAll(PlayerGroupLoopCurrent(), true);
    }
    PlayerGroupLoopEnd();
    PlayerGroupLoopBegin(PlayerGroupAll());
    for ( ; !PlayerGroupLoopDone() ; PlayerGroupLoopStep() ) {

mods/missionpacks/novacampaign.sc2modbase.sc2data/LibNCMI.galaxy:4578

        libNtve_gf_SetUpgradeLevelForPlayer(PlayerGroupLoopCurrent(), "CinematicMode", 0);
    }
    PlayerGroupLoopEnd();
    return true;
}