# PlayerBeaconBuildMenuCurrentSet
Flags —
Native
# Arguments
int
— inPlayerint
— inTypeint
— inSlotNum
Returns — void
native void PlayerBeaconBuildMenuCurrentSet(
int inPlayer,
int inType,
int inSlotNum,
);
# Related
Category: Unclassified
# Examples
# mods/core.sc2mod
// L133
PlayerBeaconBuildMenuCurrentSet(player, c_buildMenuOpening, c_customBuildOpeningOne)
// L135
PlayerBeaconBuildMenuCurrentSet(player, c_buildMenuOpening, c_customBuildOpeningTwo)
// L137
PlayerBeaconBuildMenuCurrentSet(player, c_buildMenuOpening, c_customBuildOpeningThree)
// L140
PlayerBeaconBuildMenuCurrentSet(player, c_buildMenuOpening, c_customBuildOpeningFour)
// L179
PlayerBeaconBuildMenuCurrentSet(player, c_buildMenuLateGame, c_customBuildLateGameTwo)
// L181
PlayerBeaconBuildMenuCurrentSet(player, c_buildMenuLateGame, c_customBuildLateGameThree)
// L183
PlayerBeaconBuildMenuCurrentSet(player, c_buildMenuLateGame, c_customBuildLateGameFour)
// L186
PlayerBeaconBuildMenuCurrentSet(player, c_buildMenuLateGame, c_customBuildLateGameOne)