# PlayerBeaconBuildMenuCurrentSet

FlagsNative

# Arguments

  • int — inPlayer
  • int — inType
  • int — inSlotNum

Returns — void

native void PlayerBeaconBuildMenuCurrentSet(
	int inPlayer,
	int inType,
	int inSlotNum,
);

Category: Unclassified

# Examples

# mods/core.sc2mod

MeleeBuildAI.galaxy

// L133
PlayerBeaconBuildMenuCurrentSet(player, c_buildMenuOpening, c_customBuildOpeningOne)
// L135
PlayerBeaconBuildMenuCurrentSet(player, c_buildMenuOpening, c_customBuildOpeningTwo)
// L137
PlayerBeaconBuildMenuCurrentSet(player, c_buildMenuOpening, c_customBuildOpeningThree)
// L140
PlayerBeaconBuildMenuCurrentSet(player, c_buildMenuOpening, c_customBuildOpeningFour)
// L179
PlayerBeaconBuildMenuCurrentSet(player, c_buildMenuLateGame, c_customBuildLateGameTwo)
// L181
PlayerBeaconBuildMenuCurrentSet(player, c_buildMenuLateGame, c_customBuildLateGameThree)
// L183
PlayerBeaconBuildMenuCurrentSet(player, c_buildMenuLateGame, c_customBuildLateGameFour)
// L186
PlayerBeaconBuildMenuCurrentSet(player, c_buildMenuLateGame, c_customBuildLateGameOne)