# OrderSetTargetPlacement

FlagsNative

# Arguments

  • order — inOrder
  • point — inPoint
  • unit — inPlacer
  • string — inType

Returns — bool

native bool OrderSetTargetPlacement(
	order inOrder,
	point inPoint,
	unit inPlacer,
	string inType,
);

Category: Unclassified

# Examples

mods/core.sc2modbase.sc2data/TriggerLibs/Tactical/TactZergAI.galaxy:111

    }

    OrderSetTargetPlacement(ord, p, aiUnit, c_ZB_CreepTumor);
    if (!UnitOrderIsValid(aiUnit, ord)) {
        return null;

mods/core.sc2modbase.sc2data/TriggerLibs/Tactical/TactZergAI.galaxy:175

    }

    OrderSetTargetPlacement(ord, p, aiUnit, c_ZB_CreepTumor);
    if (!UnitOrderIsValid(aiUnit, ord)) {
        return;

mods/starcoop/starcoop.sc2modbase.sc2data/TriggerLibs/Tactical/TactZergAI.galaxy:125

    }

    OrderSetTargetPlacement(ord, p, aiUnit, c_ZB_CreepTumor);
    if (!UnitOrderIsValid(aiUnit, ord)) {
        return null;

mods/starcoop/starcoop.sc2modbase.sc2data/TriggerLibs/Tactical/TactZergAI.galaxy:210

    }

    OrderSetTargetPlacement(ord, p, aiUnit, c_ZB_CreepTumor);
    if (!UnitOrderIsValid(aiUnit, ord)) {
        return;