# IntLoopDone
Flags —
Native
Returns — bool
native bool IntLoopDone();
# Related
Category: Unclassified
# Examples
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosspsionics.sc2map/MapScript.galaxy:165
    if ((lp_mEnemyACount > 0)) {
        IntLoopBegin(1, lp_mEnemyACount);
        for ( ; !IntLoopDone() ; IntLoopStep() ) {
            UnitCreate(1, lp_mEnemyAType, 0, gv_pLAYER_COMPUTER1, RegionGetCenter(lp_mSpawningRegion), libNtve_gf_RandomAngle());
            libNtve_gf_ShareVisionofUnit(UnitLastCreated(), true, gv_pLAYER_USER);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosspsionics.sc2map/MapScript.galaxy:177
    if ((lp_mEnemyBCount > 0)) {
        IntLoopBegin(1, lp_mEnemyBCount);
        for ( ; !IntLoopDone() ; IntLoopStep() ) {
            UnitCreate(1, lp_mEnemyBType, 0, gv_pLAYER_COMPUTER1, RegionGetCenter(lp_mSpawningRegion), libNtve_gf_RandomAngle());
            libNtve_gf_ShareVisionofUnit(UnitLastCreated(), true, gv_pLAYER_USER);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosspsionics.sc2map/MapScript.galaxy:189
    if ((lp_mEnemyCCount > 0)) {
        IntLoopBegin(1, lp_mEnemyCCount);
        for ( ; !IntLoopDone() ; IntLoopStep() ) {
            UnitCreate(1, lp_mEnemyCType, 0, gv_pLAYER_COMPUTER1, RegionGetCenter(lp_mSpawningRegion), libNtve_gf_RandomAngle());
            libNtve_gf_ShareVisionofUnit(UnitLastCreated(), true, gv_pLAYER_USER);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosspsionics.sc2map/MapScript.galaxy:876
    TriggerEnable(gt_RocksDestroyed, true);
    IntLoopBegin(1, 14);
    for ( ; !IntLoopDone() ; IntLoopStep() ) {
        libNtve_gf_CreateUnitsAtPoint2(1, "Zergling", 0, gv_pLAYER_COMPUTER1, RegionGetCenter(RegionFromId(1)));
        libNtve_gf_ShareVisionofUnit(UnitLastCreated(), true, gv_pLAYER_USER);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/rushdefense.sc2map/MapScript.galaxy:1507
    UnitGroupLoopEnd();
    IntLoopBegin(0, 30);
    while (!IntLoopDone()) {
        if ((gv_mineralPositions[IntLoopCurrent()] != null)) {
            libNtve_gf_CreateUnitsWithDefaultFacing(1, "MineralField", 0, 0, gv_mineralPositions[IntLoopCurrent()]);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/rushdefense.sc2map/MapScript.galaxy:1518
    IntLoopEnd();
    IntLoopBegin(0, 30);
    while (!IntLoopDone()) {
        if ((gv_vespenePositions[IntLoopCurrent()] != null)) {
            libNtve_gf_CreateUnitsWithDefaultFacing(1, "VespeneGeyser", 0, 0, gv_vespenePositions[IntLoopCurrent()]);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/protosspsionics.sc2map — MapScript.galaxy:165
    if ((lp_mEnemyACount > 0)) {
        IntLoopBegin(1, lp_mEnemyACount);
        for ( ; !IntLoopDone() ; IntLoopStep() ) {
            UnitCreate(1, lp_mEnemyAType, 0, gv_pLAYER_COMPUTER1, RegionGetCenter(lp_mSpawningRegion), libNtve_gf_RandomAngle());
            libNtve_gf_ShareVisionofUnit(UnitLastCreated(), true, gv_pLAYER_USER);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/protosspsionics.sc2map — MapScript.galaxy:177
    if ((lp_mEnemyBCount > 0)) {
        IntLoopBegin(1, lp_mEnemyBCount);
        for ( ; !IntLoopDone() ; IntLoopStep() ) {
            UnitCreate(1, lp_mEnemyBType, 0, gv_pLAYER_COMPUTER1, RegionGetCenter(lp_mSpawningRegion), libNtve_gf_RandomAngle());
            libNtve_gf_ShareVisionofUnit(UnitLastCreated(), true, gv_pLAYER_USER);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/protosspsionics.sc2map — MapScript.galaxy:189
    if ((lp_mEnemyCCount > 0)) {
        IntLoopBegin(1, lp_mEnemyCCount);
        for ( ; !IntLoopDone() ; IntLoopStep() ) {
            UnitCreate(1, lp_mEnemyCType, 0, gv_pLAYER_COMPUTER1, RegionGetCenter(lp_mSpawningRegion), libNtve_gf_RandomAngle());
            libNtve_gf_ShareVisionofUnit(UnitLastCreated(), true, gv_pLAYER_USER);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/protosspsionics.sc2map — MapScript.galaxy:876
    TriggerEnable(gt_RocksDestroyed, true);
    IntLoopBegin(1, 14);
    for ( ; !IntLoopDone() ; IntLoopStep() ) {
        libNtve_gf_CreateUnitsAtPoint2(1, "Zergling", 0, gv_pLAYER_COMPUTER1, RegionGetCenter(RegionFromId(1)));
        libNtve_gf_ShareVisionofUnit(UnitLastCreated(), true, gv_pLAYER_USER);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/rushdefense.sc2map — MapScript.galaxy:1507
    UnitGroupLoopEnd();
    IntLoopBegin(0, 30);
    while (!IntLoopDone()) {
        if ((gv_mineralPositions[IntLoopCurrent()] != null)) {
            libNtve_gf_CreateUnitsWithDefaultFacing(1, "MineralField", 0, 0, gv_mineralPositions[IntLoopCurrent()]);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/rushdefense.sc2map — MapScript.galaxy:1518
    IntLoopEnd();
    IntLoopBegin(0, 30);
    while (!IntLoopDone()) {
        if ((gv_vespenePositions[IntLoopCurrent()] != null)) {
            libNtve_gf_CreateUnitsWithDefaultFacing(1, "VespeneGeyser", 0, 0, gv_vespenePositions[IntLoopCurrent()]);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionhydralisk.sc2map/MapScript.galaxy:1165
    libNtve_gf_UnitCreateFacingPoint(1, "DNAPickup", 0, gv_pLAYER_01_USER, UnitGetPosition(EventUnit()), UnitGetPosition(EventUnit()));
    IntLoopBegin(1, 3);
    while (!IntLoopDone()) {
        if ((UnitIsAlive(gv_impalerColonies[IntLoopCurrent()]) == false)) {
            PingDestroy(gv_impalerColonyPings[IntLoopCurrent()]);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionhydralisk.sc2map/MapScript.galaxy:3678
    Wait(libSwaC_gv_campaignObjectiveDelay, c_timeReal);
    IntLoopBegin(1, 3);
    while (!IntLoopDone()) {
        libSwaC_gf_CreateObjectivePing(true, UnitGetPosition(gv_impalerColonies[IntLoopCurrent()]), StringExternal("Param/Value/70525056"));
        gv_impalerColonyPings[IntLoopCurrent()] = PingLastCreated();
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionswarmhost.sc2map/MapScript.galaxy:369
    // Implementation
    IntLoopBegin(1, 15);
    while (!IntLoopDone()) {
        gv_unitType[lp_index][IntLoopCurrent()] = "";
        gv_unitPosition[lp_index][IntLoopCurrent()] = null;
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionswarmhost.sc2map/MapScript.galaxy:394
    // Implementation
    IntLoopBegin(1, 10);
    while (!IntLoopDone()) {
        if ((gv_unitType[lp_index][IntLoopCurrent()] != "")) {
            libNtve_gf_CreateUnitsWithDefaultFacing(1, gv_unitType[lp_index][IntLoopCurrent()], 0, gv_pLAYER_02_DOMINION, gv_unitPosition[lp_index][IntLoopCurrent()]);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionhydralisk.sc2map — MapScript.galaxy:1165
    libNtve_gf_UnitCreateFacingPoint(1, "DNAPickup", 0, gv_pLAYER_01_USER, UnitGetPosition(EventUnit()), UnitGetPosition(EventUnit()));
    IntLoopBegin(1, 3);
    while (!IntLoopDone()) {
        if ((UnitIsAlive(gv_impalerColonies[IntLoopCurrent()]) == false)) {
            PingDestroy(gv_impalerColonyPings[IntLoopCurrent()]);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionhydralisk.sc2map — MapScript.galaxy:3678
    Wait(libSwaC_gv_campaignObjectiveDelay, c_timeReal);
    IntLoopBegin(1, 3);
    while (!IntLoopDone()) {
        libSwaC_gf_CreateObjectivePing(true, UnitGetPosition(gv_impalerColonies[IntLoopCurrent()]), StringExternal("Param/Value/70525056"));
        gv_impalerColonyPings[IntLoopCurrent()] = PingLastCreated();
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionswarmhost.sc2map — MapScript.galaxy:369
    // Implementation
    IntLoopBegin(1, 15);
    while (!IntLoopDone()) {
        gv_unitType[lp_index][IntLoopCurrent()] = "";
        gv_unitPosition[lp_index][IntLoopCurrent()] = null;
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionswarmhost.sc2map — MapScript.galaxy:394
    // Implementation
    IntLoopBegin(1, 10);
    while (!IntLoopDone()) {
        if ((gv_unitType[lp_index][IntLoopCurrent()] != "")) {
            libNtve_gf_CreateUnitsWithDefaultFacing(1, gv_unitType[lp_index][IntLoopCurrent()], 0, gv_pLAYER_02_DOMINION, gv_unitPosition[lp_index][IntLoopCurrent()]);
campaigns/swarmstoryutil.sc2mod — base.sc2data/Lib281DEC45.galaxy:1138
    lv_index = 0;
    IntLoopBegin(1, 4);
    for ( ; !IntLoopDone() ; IntLoopStep() ) {
        if ((lib281DEC45_gv_zSS_UITravelLocationLinks[IntLoopCurrent()] != null)) {
            lv_index += 1;
campaigns/swarmstoryutil.sc2mod — base.sc2data/Lib281DEC45.galaxy:6507
    IntLoopBegin(1, 4);
    for ( ; !IntLoopDone() ; IntLoopStep() ) {
        if ((lib281DEC45_gv_zSS_UITravelPlanetButton[IntLoopCurrent()] != c_invalidDialogControlId) && (lib281DEC45_gv_zSS_UITravelPlanetButton[IntLoopCurrent()] == EventDialogControl())) {
            if ((lib281DEC45_gv_zSS_UITravelSelectedPlanet != IntLoopCurrent())) {
campaigns/swarmstoryutil.sc2mod — base.sc2data/Lib281DEC45.galaxy:6562
    }
    IntLoopBegin(1, 4);
    for ( ; !IntLoopDone() ; IntLoopStep() ) {
        if ((IntLoopCurrent() == lib281DEC45_gv_zSS_UITravelSelectedPlanet)) {
            lv_mission = lib281DEC45_gf_ZSS_MissionNextAvailable(libSwaC_gf_StoryMapPlanet(lib281DEC45_gv_zSS_UITravelMaps[IntLoopCurrent()]));
campaigns/swarmstoryutil.sc2mod — base.sc2data/Lib281DEC45.galaxy:7348
    }
    IntLoopBegin(1, lib281DEC45_gv_zSS_DebugSceneCount);
    for ( ; !IntLoopDone() ; IntLoopStep() ) {
        if ((EventDialogControl() == lib281DEC45_gv_zSS_DebugSceneAnimaticButtons[IntLoopCurrent()])) {
            DialogSetVisible(lib281DEC45_gv_zSS_DebugSceneDialog, PlayerGroupAll(), false);
campaigns/swarmstoryutil.sc2mod — base.sc2data/Lib281DEC45.galaxy:7360
    IntLoopEnd();
    IntLoopBegin(1, lib281DEC45_gv_zSS_DebugSceneCount);
    for ( ; !IntLoopDone() ; IntLoopStep() ) {
        if ((EventDialogControl() == lib281DEC45_gv_zSS_DebugSceneRenderButtons[IntLoopCurrent()])) {
            DialogSetVisible(lib281DEC45_gv_zSS_DebugSceneDialog, PlayerGroupAll(), false);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:922
        libNtve_gf_SetDialogItemImage(gv_victoryUI_InfoImage, "Assets\\Textures\\ui_ingame_tutorial_screen_stage1.dds", PlayerGroupAll());
        IntLoopBegin(1, 3);
        for ( ; !IntLoopDone() ; IntLoopStep() ) {
            DialogControlSetVisible(gv_victoryUI_InfoBoxBasic[IntLoopCurrent()], PlayerGroupAll(), true);
        }
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:927
        IntLoopEnd();
        IntLoopBegin(1, 5);
        for ( ; !IntLoopDone() ; IntLoopStep() ) {
            DialogControlSetVisible(gv_victoryUI_InfoBoxTerran[IntLoopCurrent()], PlayerGroupAll(), false);
        }
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:932
        IntLoopEnd();
        IntLoopBegin(1, 6);
        for ( ; !IntLoopDone() ; IntLoopStep() ) {
            DialogControlSetVisible(gv_victoryUI_InfoBoxZerg[IntLoopCurrent()], PlayerGroupAll(), false);
        }
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:937
        IntLoopEnd();
        IntLoopBegin(1, 5);
        for ( ; !IntLoopDone() ; IntLoopStep() ) {
            DialogControlSetVisible(gv_victoryUI_InfoBoxProtoss[IntLoopCurrent()], PlayerGroupAll(), false);
        }
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:960
        libNtve_gf_SetDialogItemImage(gv_victoryUI_InfoImage, "Assets\\Textures\\ui_ingame_tutorial_screen_stage2.dds", PlayerGroupAll());
        IntLoopBegin(1, 3);
        for ( ; !IntLoopDone() ; IntLoopStep() ) {
            DialogControlSetVisible(gv_victoryUI_InfoBoxBasic[IntLoopCurrent()], PlayerGroupAll(), false);
        }
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:965
        IntLoopEnd();
        IntLoopBegin(1, 5);
        for ( ; !IntLoopDone() ; IntLoopStep() ) {
            DialogControlSetVisible(gv_victoryUI_InfoBoxTerran[IntLoopCurrent()], PlayerGroupAll(), true);
        }
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:970
        IntLoopEnd();
        IntLoopBegin(1, 6);
        for ( ; !IntLoopDone() ; IntLoopStep() ) {
            DialogControlSetVisible(gv_victoryUI_InfoBoxZerg[IntLoopCurrent()], PlayerGroupAll(), false);
        }
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:975
        IntLoopEnd();
        IntLoopBegin(1, 5);
        for ( ; !IntLoopDone() ; IntLoopStep() ) {
            DialogControlSetVisible(gv_victoryUI_InfoBoxProtoss[IntLoopCurrent()], PlayerGroupAll(), false);
        }
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:1003
        libNtve_gf_SetDialogItemImage(gv_victoryUI_InfoImage, "Assets\\Textures\\ui_ingame_tutorial_screen_stage3.dds", PlayerGroupAll());
        IntLoopBegin(1, 3);
        for ( ; !IntLoopDone() ; IntLoopStep() ) {
            DialogControlSetVisible(gv_victoryUI_InfoBoxBasic[IntLoopCurrent()], PlayerGroupAll(), false);
        }
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:1008
        IntLoopEnd();
        IntLoopBegin(1, 5);
        for ( ; !IntLoopDone() ; IntLoopStep() ) {
            DialogControlSetVisible(gv_victoryUI_InfoBoxTerran[IntLoopCurrent()], PlayerGroupAll(), false);
        }
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pcampaigntest.sc2map/MapScript.galaxy:498
    UnitGroupLoopEnd();
    IntLoopBegin(FixedToInt((PointGetY(RegionGetBoundsMin(RegionFromId(1))) + 1.0)), FixedToInt(PointGetY(RegionGetBoundsMax(RegionFromId(1)))));
    for ( ; !IntLoopDone() ; IntLoopStep() ) {
        libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "ShapeCube", Point((PointGetX(RegionGetCenter(RegionFromId(1))) + (libNtve_gf_WidthOfRegion(RegionFromId(1)) / 2.0)), IntLoopCurrent()), ColorWithAlpha(100.00, 100.00, 100.00, 0.00), 0.0, 270.0);
        PingSetScale(PingLastCreated(), 0.015);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pcampaigntest.sc2map/MapScript.galaxy:725
    lv_editboxParameter = libVCMI_gf_MissionCheatEditBoxValueInteger(TriggerGetCurrent());
    IntLoopBegin(1, lv_editboxParameter);
    for ( ; !IntLoopDone() ; IntLoopStep() ) {
        if ((gf_StalkerGroupRescued(1) == true)) {
            TriggerExecute(gt_RescueStalkerGroup01, false, false);
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:922
        libNtve_gf_SetDialogItemImage(gv_victoryUI_InfoImage, "Assets\\Textures\\ui_ingame_tutorial_screen_stage1.dds", PlayerGroupAll());
        IntLoopBegin(1, 3);
        for ( ; !IntLoopDone() ; IntLoopStep() ) {
            DialogControlSetVisible(gv_victoryUI_InfoBoxBasic[IntLoopCurrent()], PlayerGroupAll(), true);
        }
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:927
        IntLoopEnd();
        IntLoopBegin(1, 5);
        for ( ; !IntLoopDone() ; IntLoopStep() ) {
            DialogControlSetVisible(gv_victoryUI_InfoBoxTerran[IntLoopCurrent()], PlayerGroupAll(), false);
        }
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:932
        IntLoopEnd();
        IntLoopBegin(1, 6);
        for ( ; !IntLoopDone() ; IntLoopStep() ) {
            DialogControlSetVisible(gv_victoryUI_InfoBoxZerg[IntLoopCurrent()], PlayerGroupAll(), false);
        }
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:937
        IntLoopEnd();
        IntLoopBegin(1, 5);
        for ( ; !IntLoopDone() ; IntLoopStep() ) {
            DialogControlSetVisible(gv_victoryUI_InfoBoxProtoss[IntLoopCurrent()], PlayerGroupAll(), false);
        }
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:960
        libNtve_gf_SetDialogItemImage(gv_victoryUI_InfoImage, "Assets\\Textures\\ui_ingame_tutorial_screen_stage2.dds", PlayerGroupAll());
        IntLoopBegin(1, 3);
        for ( ; !IntLoopDone() ; IntLoopStep() ) {
            DialogControlSetVisible(gv_victoryUI_InfoBoxBasic[IntLoopCurrent()], PlayerGroupAll(), false);
        }
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:965
        IntLoopEnd();
        IntLoopBegin(1, 5);
        for ( ; !IntLoopDone() ; IntLoopStep() ) {
            DialogControlSetVisible(gv_victoryUI_InfoBoxTerran[IntLoopCurrent()], PlayerGroupAll(), true);
        }
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:970
        IntLoopEnd();
        IntLoopBegin(1, 6);
        for ( ; !IntLoopDone() ; IntLoopStep() ) {
            DialogControlSetVisible(gv_victoryUI_InfoBoxZerg[IntLoopCurrent()], PlayerGroupAll(), false);
        }
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:975
        IntLoopEnd();
        IntLoopBegin(1, 5);
        for ( ; !IntLoopDone() ; IntLoopStep() ) {
            DialogControlSetVisible(gv_victoryUI_InfoBoxProtoss[IntLoopCurrent()], PlayerGroupAll(), false);
        }
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:1003
        libNtve_gf_SetDialogItemImage(gv_victoryUI_InfoImage, "Assets\\Textures\\ui_ingame_tutorial_screen_stage3.dds", PlayerGroupAll());
        IntLoopBegin(1, 3);
        for ( ; !IntLoopDone() ; IntLoopStep() ) {
            DialogControlSetVisible(gv_victoryUI_InfoBoxBasic[IntLoopCurrent()], PlayerGroupAll(), false);
        }
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:1008
        IntLoopEnd();
        IntLoopBegin(1, 5);
        for ( ; !IntLoopDone() ; IntLoopStep() ) {
            DialogControlSetVisible(gv_victoryUI_InfoBoxTerran[IntLoopCurrent()], PlayerGroupAll(), false);
        }
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pcampaigntest.sc2map — MapScript.galaxy:498
    UnitGroupLoopEnd();
    IntLoopBegin(FixedToInt((PointGetY(RegionGetBoundsMin(RegionFromId(1))) + 1.0)), FixedToInt(PointGetY(RegionGetBoundsMax(RegionFromId(1)))));
    for ( ; !IntLoopDone() ; IntLoopStep() ) {
        libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "ShapeCube", Point((PointGetX(RegionGetCenter(RegionFromId(1))) + (libNtve_gf_WidthOfRegion(RegionFromId(1)) / 2.0)), IntLoopCurrent()), ColorWithAlpha(100.00, 100.00, 100.00, 0.00), 0.0, 270.0);
        PingSetScale(PingLastCreated(), 0.015);
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pcampaigntest.sc2map — MapScript.galaxy:725
    lv_editboxParameter = libVCMI_gf_MissionCheatEditBoxValueInteger(TriggerGetCurrent());
    IntLoopBegin(1, lv_editboxParameter);
    for ( ; !IntLoopDone() ; IntLoopStep() ) {
        if ((gf_StalkerGroupRescued(1) == true)) {
            TriggerExecute(gt_RescueStalkerGroup01, false, false);
mods/missionpacks/novacampaign.sc2mod — base.sc2data/LibNCMI.galaxy:5070
    libNCMI_gv_NM_GameCheat_Minimize = DialogControlLastCreated();
    IntLoopBegin(0, 25);
    for ( ; !IntLoopDone() ; IntLoopStep() ) {
        if (((IntLoopCurrent() == (c_gameCheatCooldown)) || (IntLoopCurrent() == (c_gameCheatFastBuild)) || (IntLoopCurrent() == (c_gameCheatGod)) || (IntLoopCurrent() == (c_gameCheatShowmap)))) {
            libNCMI_gv_NM_GameCheat_ArrayIndex += 1;
mods/missionpacks/novacampaign.sc2mod — base.sc2data/LibNCMI.galaxy:5103
    IntLoopEnd();
    IntLoopBegin(0, 25);
    for ( ; !IntLoopDone() ; IntLoopStep() ) {
        if (((IntLoopCurrent() == (c_gameCheatGimme)) || (IntLoopCurrent() == (c_gameCheatTechTree)))) {
            libNCMI_gv_NM_GameCheat_ArrayIndex += 1;
mods/missionpacks/novacampaign.sc2mod — base.sc2data/LibNCMI.galaxy:5188
    IntLoopBegin(0, 25);
    for ( ; !IntLoopDone() ; IntLoopStep() ) {
        if ((libNCMI_gv_NM_GameCheat_CheckBox[IntLoopCurrent()] == EventDialogControl())) {
            autoF189DDA6_val = IntLoopCurrent();
mods/missionpacks/novacampaign.sc2mod — base.sc2data/LibNCMI.galaxy:5239
    IntLoopBegin(0, 25);
    for ( ; !IntLoopDone() ; IntLoopStep() ) {
        if ((IntLoopCurrent() == (EventCheatUsed()))) {
            TriggerEnable(libNCMI_gt_NS_GameCheat_CheckboxUsed, false);
mods/missionpacks/novacampaign.sc2mod — base.sc2data/LibNCUI.galaxy:3256
        lv_noValidHeroes = true;
        IntLoopBegin(1, libNCUI_gv_nUC_HeroMaxHeroCount);
        for ( ; !IntLoopDone() ; IntLoopStep() ) {
            if ((libNCUI_gv_NU_HeroUnit[IntLoopCurrent()] == null)) {
            }
mods/missionpacks/novacampaign.sc2mod — base.sc2data/LibNCUI.galaxy:6702
    IntLoopBegin(1, libNCUI_gv_nUC_HeroMaxHeroCount);
    for ( ; !IntLoopDone() ; IntLoopStep() ) {
        libNCUI_gf_NU_UpdateHeroPanel(IntLoopCurrent());
    }