# IntLoopBegin

FlagsNative

# Arguments

  • int — start
  • int — end

Returns — void

native void IntLoopBegin(int start, int end);

Category: Unclassified

# Examples

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/protosspsionics.sc2map/MapScript.galaxy:164

    Wait(8.0, c_timeGame);
    if ((lp_mEnemyACount > 0)) {
        IntLoopBegin(1, lp_mEnemyACount);
        for ( ; !IntLoopDone() ; IntLoopStep() ) {
            UnitCreate(1, lp_mEnemyAType, 0, gv_pLAYER_COMPUTER1, RegionGetCenter(lp_mSpawningRegion), libNtve_gf_RandomAngle());

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/protosspsionics.sc2map/MapScript.galaxy:176


    if ((lp_mEnemyBCount > 0)) {
        IntLoopBegin(1, lp_mEnemyBCount);
        for ( ; !IntLoopDone() ; IntLoopStep() ) {
            UnitCreate(1, lp_mEnemyBType, 0, gv_pLAYER_COMPUTER1, RegionGetCenter(lp_mSpawningRegion), libNtve_gf_RandomAngle());

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/protosspsionics.sc2map/MapScript.galaxy:188


    if ((lp_mEnemyCCount > 0)) {
        IntLoopBegin(1, lp_mEnemyCCount);
        for ( ; !IntLoopDone() ; IntLoopStep() ) {
            UnitCreate(1, lp_mEnemyCType, 0, gv_pLAYER_COMPUTER1, RegionGetCenter(lp_mSpawningRegion), libNtve_gf_RandomAngle());

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/protosspsionics.sc2map/MapScript.galaxy:875

    AIAttackWaveSetTargetUnitGroup(gv_pLAYER_COMPUTER1, gv_playerUnits);
    TriggerEnable(gt_RocksDestroyed, true);
    IntLoopBegin(1, 14);
    for ( ; !IntLoopDone() ; IntLoopStep() ) {
        libNtve_gf_CreateUnitsAtPoint2(1, "Zergling", 0, gv_pLAYER_COMPUTER1, RegionGetCenter(RegionFromId(1)));

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/rushdefense.sc2map/MapScript.galaxy:1506

    }
    UnitGroupLoopEnd();
    IntLoopBegin(0, 30);
    while (!IntLoopDone()) {
        if ((gv_mineralPositions[IntLoopCurrent()] != null)) {

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/rushdefense.sc2map/MapScript.galaxy:1517

    }
    IntLoopEnd();
    IntLoopBegin(0, 30);
    while (!IntLoopDone()) {
        if ((gv_vespenePositions[IntLoopCurrent()] != null)) {

campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/protosspsionics.sc2mapMapScript.galaxy:164

    Wait(8.0, c_timeGame);
    if ((lp_mEnemyACount > 0)) {
        IntLoopBegin(1, lp_mEnemyACount);
        for ( ; !IntLoopDone() ; IntLoopStep() ) {
            UnitCreate(1, lp_mEnemyAType, 0, gv_pLAYER_COMPUTER1, RegionGetCenter(lp_mSpawningRegion), libNtve_gf_RandomAngle());

campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/protosspsionics.sc2mapMapScript.galaxy:176


    if ((lp_mEnemyBCount > 0)) {
        IntLoopBegin(1, lp_mEnemyBCount);
        for ( ; !IntLoopDone() ; IntLoopStep() ) {
            UnitCreate(1, lp_mEnemyBType, 0, gv_pLAYER_COMPUTER1, RegionGetCenter(lp_mSpawningRegion), libNtve_gf_RandomAngle());

campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/protosspsionics.sc2mapMapScript.galaxy:188


    if ((lp_mEnemyCCount > 0)) {
        IntLoopBegin(1, lp_mEnemyCCount);
        for ( ; !IntLoopDone() ; IntLoopStep() ) {
            UnitCreate(1, lp_mEnemyCType, 0, gv_pLAYER_COMPUTER1, RegionGetCenter(lp_mSpawningRegion), libNtve_gf_RandomAngle());

campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/protosspsionics.sc2mapMapScript.galaxy:875

    AIAttackWaveSetTargetUnitGroup(gv_pLAYER_COMPUTER1, gv_playerUnits);
    TriggerEnable(gt_RocksDestroyed, true);
    IntLoopBegin(1, 14);
    for ( ; !IntLoopDone() ; IntLoopStep() ) {
        libNtve_gf_CreateUnitsAtPoint2(1, "Zergling", 0, gv_pLAYER_COMPUTER1, RegionGetCenter(RegionFromId(1)));

campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/rushdefense.sc2mapMapScript.galaxy:1506

    }
    UnitGroupLoopEnd();
    IntLoopBegin(0, 30);
    while (!IntLoopDone()) {
        if ((gv_mineralPositions[IntLoopCurrent()] != null)) {

campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/rushdefense.sc2mapMapScript.galaxy:1517

    }
    IntLoopEnd();
    IntLoopBegin(0, 30);
    while (!IntLoopDone()) {
        if ((gv_vespenePositions[IntLoopCurrent()] != null)) {

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/evolution/zevolutionhydralisk.sc2map/MapScript.galaxy:1164

    }
    libNtve_gf_UnitCreateFacingPoint(1, "DNAPickup", 0, gv_pLAYER_01_USER, UnitGetPosition(EventUnit()), UnitGetPosition(EventUnit()));
    IntLoopBegin(1, 3);
    while (!IntLoopDone()) {
        if ((UnitIsAlive(gv_impalerColonies[IntLoopCurrent()]) == false)) {

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/evolution/zevolutionhydralisk.sc2map/MapScript.galaxy:3677

    libSwaC_gf_SetMissionObjectiveProgress2("ZEvolutionHydraliskObjective04", gv_objectiveImpalerEssenceCount, true, StringExternal("Param/Value/7433BA5B"), true);
    Wait(libSwaC_gv_campaignObjectiveDelay, c_timeReal);
    IntLoopBegin(1, 3);
    while (!IntLoopDone()) {
        libSwaC_gf_CreateObjectivePing(true, UnitGetPosition(gv_impalerColonies[IntLoopCurrent()]), StringExternal("Param/Value/70525056"));

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/evolution/zevolutionswarmhost.sc2map/MapScript.galaxy:368


    // Implementation
    IntLoopBegin(1, 15);
    while (!IntLoopDone()) {
        gv_unitType[lp_index][IntLoopCurrent()] = "";

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/evolution/zevolutionswarmhost.sc2map/MapScript.galaxy:393


    // Implementation
    IntLoopBegin(1, 10);
    while (!IntLoopDone()) {
        if ((gv_unitType[lp_index][IntLoopCurrent()] != "")) {

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionhydralisk.sc2mapMapScript.galaxy:1164

    }
    libNtve_gf_UnitCreateFacingPoint(1, "DNAPickup", 0, gv_pLAYER_01_USER, UnitGetPosition(EventUnit()), UnitGetPosition(EventUnit()));
    IntLoopBegin(1, 3);
    while (!IntLoopDone()) {
        if ((UnitIsAlive(gv_impalerColonies[IntLoopCurrent()]) == false)) {

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionhydralisk.sc2mapMapScript.galaxy:3677

    libSwaC_gf_SetMissionObjectiveProgress2("ZEvolutionHydraliskObjective04", gv_objectiveImpalerEssenceCount, true, StringExternal("Param/Value/7433BA5B"), true);
    Wait(libSwaC_gv_campaignObjectiveDelay, c_timeReal);
    IntLoopBegin(1, 3);
    while (!IntLoopDone()) {
        libSwaC_gf_CreateObjectivePing(true, UnitGetPosition(gv_impalerColonies[IntLoopCurrent()]), StringExternal("Param/Value/70525056"));

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionswarmhost.sc2mapMapScript.galaxy:368


    // Implementation
    IntLoopBegin(1, 15);
    while (!IntLoopDone()) {
        gv_unitType[lp_index][IntLoopCurrent()] = "";

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionswarmhost.sc2mapMapScript.galaxy:393


    // Implementation
    IntLoopBegin(1, 10);
    while (!IntLoopDone()) {
        if ((gv_unitType[lp_index][IntLoopCurrent()] != "")) {

campaigns/swarmstoryutil.sc2modbase.sc2data/Lib281DEC45.galaxy:1137

    }
    lv_index = 0;
    IntLoopBegin(1, 4);
    for ( ; !IntLoopDone() ; IntLoopStep() ) {
        if ((lib281DEC45_gv_zSS_UITravelLocationLinks[IntLoopCurrent()] != null)) {

campaigns/swarmstoryutil.sc2modbase.sc2data/Lib281DEC45.galaxy:6506

    }

    IntLoopBegin(1, 4);
    for ( ; !IntLoopDone() ; IntLoopStep() ) {
        if ((lib281DEC45_gv_zSS_UITravelPlanetButton[IntLoopCurrent()] != c_invalidDialogControlId) && (lib281DEC45_gv_zSS_UITravelPlanetButton[IntLoopCurrent()] == EventDialogControl())) {

campaigns/swarmstoryutil.sc2modbase.sc2data/Lib281DEC45.galaxy:6561

    else {
    }
    IntLoopBegin(1, 4);
    for ( ; !IntLoopDone() ; IntLoopStep() ) {
        if ((IntLoopCurrent() == lib281DEC45_gv_zSS_UITravelSelectedPlanet)) {

campaigns/swarmstoryutil.sc2modbase.sc2data/Lib281DEC45.galaxy:7347

    else {
    }
    IntLoopBegin(1, lib281DEC45_gv_zSS_DebugSceneCount);
    for ( ; !IntLoopDone() ; IntLoopStep() ) {
        if ((EventDialogControl() == lib281DEC45_gv_zSS_DebugSceneAnimaticButtons[IntLoopCurrent()])) {

campaigns/swarmstoryutil.sc2modbase.sc2data/Lib281DEC45.galaxy:7359

    }
    IntLoopEnd();
    IntLoopBegin(1, lib281DEC45_gv_zSS_DebugSceneCount);
    for ( ; !IntLoopDone() ; IntLoopStep() ) {
        if ((EventDialogControl() == lib281DEC45_gv_zSS_DebugSceneRenderButtons[IntLoopCurrent()])) {

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:921

        libNtve_gf_SetDialogItemText(gv_victoryUI_StageName, StringExternal("UI/TutorialStage1Name"), PlayerGroupAll());
        libNtve_gf_SetDialogItemImage(gv_victoryUI_InfoImage, "Assets\\Textures\\ui_ingame_tutorial_screen_stage1.dds", PlayerGroupAll());
        IntLoopBegin(1, 3);
        for ( ; !IntLoopDone() ; IntLoopStep() ) {
            DialogControlSetVisible(gv_victoryUI_InfoBoxBasic[IntLoopCurrent()], PlayerGroupAll(), true);

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:926

        }
        IntLoopEnd();
        IntLoopBegin(1, 5);
        for ( ; !IntLoopDone() ; IntLoopStep() ) {
            DialogControlSetVisible(gv_victoryUI_InfoBoxTerran[IntLoopCurrent()], PlayerGroupAll(), false);

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:931

        }
        IntLoopEnd();
        IntLoopBegin(1, 6);
        for ( ; !IntLoopDone() ; IntLoopStep() ) {
            DialogControlSetVisible(gv_victoryUI_InfoBoxZerg[IntLoopCurrent()], PlayerGroupAll(), false);

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:936

        }
        IntLoopEnd();
        IntLoopBegin(1, 5);
        for ( ; !IntLoopDone() ; IntLoopStep() ) {
            DialogControlSetVisible(gv_victoryUI_InfoBoxProtoss[IntLoopCurrent()], PlayerGroupAll(), false);

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:959

        libNtve_gf_SetDialogItemText(gv_victoryUI_StageName, StringExternal("UI/TutorialStage2Name"), PlayerGroupAll());
        libNtve_gf_SetDialogItemImage(gv_victoryUI_InfoImage, "Assets\\Textures\\ui_ingame_tutorial_screen_stage2.dds", PlayerGroupAll());
        IntLoopBegin(1, 3);
        for ( ; !IntLoopDone() ; IntLoopStep() ) {
            DialogControlSetVisible(gv_victoryUI_InfoBoxBasic[IntLoopCurrent()], PlayerGroupAll(), false);

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:964

        }
        IntLoopEnd();
        IntLoopBegin(1, 5);
        for ( ; !IntLoopDone() ; IntLoopStep() ) {
            DialogControlSetVisible(gv_victoryUI_InfoBoxTerran[IntLoopCurrent()], PlayerGroupAll(), true);

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:969

        }
        IntLoopEnd();
        IntLoopBegin(1, 6);
        for ( ; !IntLoopDone() ; IntLoopStep() ) {
            DialogControlSetVisible(gv_victoryUI_InfoBoxZerg[IntLoopCurrent()], PlayerGroupAll(), false);

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:974

        }
        IntLoopEnd();
        IntLoopBegin(1, 5);
        for ( ; !IntLoopDone() ; IntLoopStep() ) {
            DialogControlSetVisible(gv_victoryUI_InfoBoxProtoss[IntLoopCurrent()], PlayerGroupAll(), false);

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:1002

        libNtve_gf_SetDialogItemText(gv_victoryUI_StageName, StringExternal("UI/TutorialStage3Name"), PlayerGroupAll());
        libNtve_gf_SetDialogItemImage(gv_victoryUI_InfoImage, "Assets\\Textures\\ui_ingame_tutorial_screen_stage3.dds", PlayerGroupAll());
        IntLoopBegin(1, 3);
        for ( ; !IntLoopDone() ; IntLoopStep() ) {
            DialogControlSetVisible(gv_victoryUI_InfoBoxBasic[IntLoopCurrent()], PlayerGroupAll(), false);

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:1007

        }
        IntLoopEnd();
        IntLoopBegin(1, 5);
        for ( ; !IntLoopDone() ; IntLoopStep() ) {
            DialogControlSetVisible(gv_victoryUI_InfoBoxTerran[IntLoopCurrent()], PlayerGroupAll(), false);

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/pcampaigntest.sc2map/MapScript.galaxy:497

    }
    UnitGroupLoopEnd();
    IntLoopBegin(FixedToInt((PointGetY(RegionGetBoundsMin(RegionFromId(1))) + 1.0)), FixedToInt(PointGetY(RegionGetBoundsMax(RegionFromId(1)))));
    for ( ; !IntLoopDone() ; IntLoopStep() ) {
        libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "ShapeCube", Point((PointGetX(RegionGetCenter(RegionFromId(1))) + (libNtve_gf_WidthOfRegion(RegionFromId(1)) / 2.0)), IntLoopCurrent()), ColorWithAlpha(100.00, 100.00, 100.00, 0.00), 0.0, 270.0);

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/pcampaigntest.sc2map/MapScript.galaxy:724


    lv_editboxParameter = libVCMI_gf_MissionCheatEditBoxValueInteger(TriggerGetCurrent());
    IntLoopBegin(1, lv_editboxParameter);
    for ( ; !IntLoopDone() ; IntLoopStep() ) {
        if ((gf_StalkerGroupRescued(1) == true)) {

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2mapMapScript.galaxy:921

        libNtve_gf_SetDialogItemText(gv_victoryUI_StageName, StringExternal("UI/TutorialStage1Name"), PlayerGroupAll());
        libNtve_gf_SetDialogItemImage(gv_victoryUI_InfoImage, "Assets\\Textures\\ui_ingame_tutorial_screen_stage1.dds", PlayerGroupAll());
        IntLoopBegin(1, 3);
        for ( ; !IntLoopDone() ; IntLoopStep() ) {
            DialogControlSetVisible(gv_victoryUI_InfoBoxBasic[IntLoopCurrent()], PlayerGroupAll(), true);

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2mapMapScript.galaxy:926

        }
        IntLoopEnd();
        IntLoopBegin(1, 5);
        for ( ; !IntLoopDone() ; IntLoopStep() ) {
            DialogControlSetVisible(gv_victoryUI_InfoBoxTerran[IntLoopCurrent()], PlayerGroupAll(), false);

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2mapMapScript.galaxy:931

        }
        IntLoopEnd();
        IntLoopBegin(1, 6);
        for ( ; !IntLoopDone() ; IntLoopStep() ) {
            DialogControlSetVisible(gv_victoryUI_InfoBoxZerg[IntLoopCurrent()], PlayerGroupAll(), false);

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2mapMapScript.galaxy:936

        }
        IntLoopEnd();
        IntLoopBegin(1, 5);
        for ( ; !IntLoopDone() ; IntLoopStep() ) {
            DialogControlSetVisible(gv_victoryUI_InfoBoxProtoss[IntLoopCurrent()], PlayerGroupAll(), false);

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2mapMapScript.galaxy:959

        libNtve_gf_SetDialogItemText(gv_victoryUI_StageName, StringExternal("UI/TutorialStage2Name"), PlayerGroupAll());
        libNtve_gf_SetDialogItemImage(gv_victoryUI_InfoImage, "Assets\\Textures\\ui_ingame_tutorial_screen_stage2.dds", PlayerGroupAll());
        IntLoopBegin(1, 3);
        for ( ; !IntLoopDone() ; IntLoopStep() ) {
            DialogControlSetVisible(gv_victoryUI_InfoBoxBasic[IntLoopCurrent()], PlayerGroupAll(), false);

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2mapMapScript.galaxy:964

        }
        IntLoopEnd();
        IntLoopBegin(1, 5);
        for ( ; !IntLoopDone() ; IntLoopStep() ) {
            DialogControlSetVisible(gv_victoryUI_InfoBoxTerran[IntLoopCurrent()], PlayerGroupAll(), true);

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2mapMapScript.galaxy:969

        }
        IntLoopEnd();
        IntLoopBegin(1, 6);
        for ( ; !IntLoopDone() ; IntLoopStep() ) {
            DialogControlSetVisible(gv_victoryUI_InfoBoxZerg[IntLoopCurrent()], PlayerGroupAll(), false);

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2mapMapScript.galaxy:974

        }
        IntLoopEnd();
        IntLoopBegin(1, 5);
        for ( ; !IntLoopDone() ; IntLoopStep() ) {
            DialogControlSetVisible(gv_victoryUI_InfoBoxProtoss[IntLoopCurrent()], PlayerGroupAll(), false);

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2mapMapScript.galaxy:1002

        libNtve_gf_SetDialogItemText(gv_victoryUI_StageName, StringExternal("UI/TutorialStage3Name"), PlayerGroupAll());
        libNtve_gf_SetDialogItemImage(gv_victoryUI_InfoImage, "Assets\\Textures\\ui_ingame_tutorial_screen_stage3.dds", PlayerGroupAll());
        IntLoopBegin(1, 3);
        for ( ; !IntLoopDone() ; IntLoopStep() ) {
            DialogControlSetVisible(gv_victoryUI_InfoBoxBasic[IntLoopCurrent()], PlayerGroupAll(), false);

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2mapMapScript.galaxy:1007

        }
        IntLoopEnd();
        IntLoopBegin(1, 5);
        for ( ; !IntLoopDone() ; IntLoopStep() ) {
            DialogControlSetVisible(gv_victoryUI_InfoBoxTerran[IntLoopCurrent()], PlayerGroupAll(), false);

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pcampaigntest.sc2mapMapScript.galaxy:497

    }
    UnitGroupLoopEnd();
    IntLoopBegin(FixedToInt((PointGetY(RegionGetBoundsMin(RegionFromId(1))) + 1.0)), FixedToInt(PointGetY(RegionGetBoundsMax(RegionFromId(1)))));
    for ( ; !IntLoopDone() ; IntLoopStep() ) {
        libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "ShapeCube", Point((PointGetX(RegionGetCenter(RegionFromId(1))) + (libNtve_gf_WidthOfRegion(RegionFromId(1)) / 2.0)), IntLoopCurrent()), ColorWithAlpha(100.00, 100.00, 100.00, 0.00), 0.0, 270.0);

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pcampaigntest.sc2mapMapScript.galaxy:724


    lv_editboxParameter = libVCMI_gf_MissionCheatEditBoxValueInteger(TriggerGetCurrent());
    IntLoopBegin(1, lv_editboxParameter);
    for ( ; !IntLoopDone() ; IntLoopStep() ) {
        if ((gf_StalkerGroupRescued(1) == true)) {

mods/missionpacks/novacampaign.sc2modbase.sc2data/LibNCMI.galaxy:5069

    libNtve_gf_CreateDialogItemButton(libNCMI_gv_NM_GameCheat_Dialog, 40, 40, c_anchorTopRight, 0, 0, StringExternal("Param/Value/lib_NCMI_21C58550"), StringExternal("Param/Value/lib_NCMI_E5CED145"), "");
    libNCMI_gv_NM_GameCheat_Minimize = DialogControlLastCreated();
    IntLoopBegin(0, 25);
    for ( ; !IntLoopDone() ; IntLoopStep() ) {
        if (((IntLoopCurrent() == (c_gameCheatCooldown)) || (IntLoopCurrent() == (c_gameCheatFastBuild)) || (IntLoopCurrent() == (c_gameCheatGod)) || (IntLoopCurrent() == (c_gameCheatShowmap)))) {

mods/missionpacks/novacampaign.sc2modbase.sc2data/LibNCMI.galaxy:5102

    }
    IntLoopEnd();
    IntLoopBegin(0, 25);
    for ( ; !IntLoopDone() ; IntLoopStep() ) {
        if (((IntLoopCurrent() == (c_gameCheatGimme)) || (IntLoopCurrent() == (c_gameCheatTechTree)))) {

mods/missionpacks/novacampaign.sc2modbase.sc2data/LibNCMI.galaxy:5187

    }

    IntLoopBegin(0, 25);
    for ( ; !IntLoopDone() ; IntLoopStep() ) {
        if ((libNCMI_gv_NM_GameCheat_CheckBox[IntLoopCurrent()] == EventDialogControl())) {

mods/missionpacks/novacampaign.sc2modbase.sc2data/LibNCMI.galaxy:5238

    }

    IntLoopBegin(0, 25);
    for ( ; !IntLoopDone() ; IntLoopStep() ) {
        if ((IntLoopCurrent() == (EventCheatUsed()))) {

mods/missionpacks/novacampaign.sc2modbase.sc2data/LibNCUI.galaxy:3255

    if ((libNCUI_gv_NU_HeroUnit[lp_index] == null)) {
        lv_noValidHeroes = true;
        IntLoopBegin(1, libNCUI_gv_nUC_HeroMaxHeroCount);
        for ( ; !IntLoopDone() ; IntLoopStep() ) {
            if ((libNCUI_gv_NU_HeroUnit[IntLoopCurrent()] == null)) {

mods/missionpacks/novacampaign.sc2modbase.sc2data/LibNCUI.galaxy:6701

    }

    IntLoopBegin(1, libNCUI_gv_nUC_HeroMaxHeroCount);
    for ( ; !IntLoopDone() ; IntLoopStep() ) {
        libNCUI_gf_NU_UpdateHeroPanel(IntLoopCurrent());