# DoodadFromId

FlagsNative

# Arguments

  • int — id

Returns — doodad

native doodad DoodadFromId(int id);

Category: Unclassified

# Examples

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:812

    VisRevealerCreate(gv_pLAYER01_USER, RegionCircle(RegionGetCenter(RegionFromId(8)), 10.0));
    gv_colonist_Outpost_Omega = VisRevealerLastCreated();
    gv_planetCrackerHoleAlpha = ActorFromDoodad(DoodadFromId(199));
    gv_planetCrackerHoleBeta = ActorFromDoodad(DoodadFromId(95));
    gv_planetCrackerHoleGamma = ActorFromDoodad(DoodadFromId(108));

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:813

    gv_colonist_Outpost_Omega = VisRevealerLastCreated();
    gv_planetCrackerHoleAlpha = ActorFromDoodad(DoodadFromId(199));
    gv_planetCrackerHoleBeta = ActorFromDoodad(DoodadFromId(95));
    gv_planetCrackerHoleGamma = ActorFromDoodad(DoodadFromId(108));
    gv_planetCrackerHoleOmega = ActorFromDoodad(DoodadFromId(174));

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:814

    gv_planetCrackerHoleAlpha = ActorFromDoodad(DoodadFromId(199));
    gv_planetCrackerHoleBeta = ActorFromDoodad(DoodadFromId(95));
    gv_planetCrackerHoleGamma = ActorFromDoodad(DoodadFromId(108));
    gv_planetCrackerHoleOmega = ActorFromDoodad(DoodadFromId(174));
    gv_planetCrackerHolePlayerBase = ActorFromDoodad(DoodadFromId(198));

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:815

    gv_planetCrackerHoleBeta = ActorFromDoodad(DoodadFromId(95));
    gv_planetCrackerHoleGamma = ActorFromDoodad(DoodadFromId(108));
    gv_planetCrackerHoleOmega = ActorFromDoodad(DoodadFromId(174));
    gv_planetCrackerHolePlayerBase = ActorFromDoodad(DoodadFromId(198));
    ActorSend(gv_planetCrackerHoleAlpha, "SetVisibility");

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:816

    gv_planetCrackerHoleGamma = ActorFromDoodad(DoodadFromId(108));
    gv_planetCrackerHoleOmega = ActorFromDoodad(DoodadFromId(174));
    gv_planetCrackerHolePlayerBase = ActorFromDoodad(DoodadFromId(198));
    ActorSend(gv_planetCrackerHoleAlpha, "SetVisibility");
    ActorSend(gv_planetCrackerHoleBeta, "SetVisibility");

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:955

    UnitGroupAdd(gv_lab02DominionUnitGroup, gv_turret08);
    UnitGroupAdd(gv_lab02DominionUnitGroup, gv_turret09);
    ActorSend(ActorFromDoodad(DoodadFromId(235)), libNtve_gf_ModelSwap("HybridHoldingCellDeath", 0));
    ActorSend(ActorFromDoodad(DoodadFromId(235)), "AnimPlay '' Death PlayForever");
    auto33CC760C_g = UnitGroup(null, c_playerAny, RegionFromId(16), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterHidden - 32))), 0);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:956

    UnitGroupAdd(gv_lab02DominionUnitGroup, gv_turret09);
    ActorSend(ActorFromDoodad(DoodadFromId(235)), libNtve_gf_ModelSwap("HybridHoldingCellDeath", 0));
    ActorSend(ActorFromDoodad(DoodadFromId(235)), "AnimPlay '' Death PlayForever");
    auto33CC760C_g = UnitGroup(null, c_playerAny, RegionFromId(16), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterHidden - 32))), 0);
    auto33CC760C_u = UnitGroupCount(auto33CC760C_g, c_unitCountAll);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:964

        libNtve_gf_PauseUnit(auto33CC760C_var, true);
    }
    gv_outhouse = ActorFromDoodad(DoodadFromId(1509));
    if ((libCamp_gf_StoryState(libCamp_ge_StoryStateID_StoryStateTaurenOutHouseActivated) == 0)) {
        ActorSend(gv_outhouse, "Destroy");

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:2395


    TriggerEnable(TriggerGetCurrent(), false);
    ActorSend(ActorFromDoodad(DoodadFromId(2469)), "AnimBracketStart Rise Stand,Work,Start Stand,Work Stand,Work,End");
    return true;
}

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:2423


    TriggerEnable(TriggerGetCurrent(), false);
    ActorSend(ActorFromDoodad(DoodadFromId(2467)), "AnimBracketStart Rise Stand,Work,Start Stand,Work Stand,Work,End");
    return true;
}

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:2451


    TriggerEnable(TriggerGetCurrent(), false);
    ActorSend(ActorFromDoodad(DoodadFromId(2466)), "AnimBracketStart Rise Stand,Work,Start Stand,Work Stand,Work,End");
    return true;
}

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:2479


    TriggerEnable(TriggerGetCurrent(), false);
    ActorSend(ActorFromDoodad(DoodadFromId(1045)), "AnimBracketStart Rise Stand,Work,Start Stand,Work Stand,Work,End");
    return true;
}

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:2507


    TriggerEnable(TriggerGetCurrent(), false);
    ActorSend(ActorFromDoodad(DoodadFromId(464)), "AnimBracketStart Rise Stand,Work,Start Stand,Work Stand,Work,End");
    return true;
}

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:5819

    UnitRemove(gv_brutaliskInForceField);
    Wait(0.2, c_timeGame);
    ActorSend(ActorFromDoodad(DoodadFromId(2458)), "AnimBracketStart Work Stand,Work,Start Stand,Work IGNORE");
    Wait(2.25, c_timeGame);
    SoundPlay(SoundLink("Ultralisk_Ready", -1), PlayerGroupAll(), 100.0, 0.0);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:12015

    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "THorner05SMusicEventC", c_soundtrackCueAny, c_soundtrackIndexAny, false);
    CinematicFade(true, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    ActorSend(ActorFromDoodad(DoodadFromId(169)), "AnimBracketStart Rise Stand,Work,Start Stand,Work Stand,Work,End");
    Wait(0.125, c_timeGame);
    ActorSend(ActorFromDoodad(DoodadFromId(856)), "AnimBracketStart Rise Stand,Work,Start Stand,Work Stand,Work,End");

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:575

    }

    gv_outhouse = ActorFromDoodad(DoodadFromId(787));
    if ((libCamp_gf_StoryState(libCamp_ge_StoryStateID_StoryStateTaurenOutHouseActivated) == 0)) {
        ActorSend(gv_outhouse, "Destroy");

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:2220

    }

    ActorSend(ActorFromDoodad(DoodadFromId(584)), "Signal DoodadDeath");
    libNtve_gf_MakeUnitInvulnerable(gv_nova, true);
    Wait(2.0, c_timeGame);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:3666

    }

    ActorSend(ActorFromDoodad(DoodadFromId(415)), "Signal DoodadDeath");
    libNtve_gf_MakeUnitInvulnerable(gv_nova, true);
    TriggerEnable(gt_P2BackupNighthawkQ, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:4940

    TriggerEnable(TriggerGetCurrent(), false);
    gv_gameOver = true;
    ActorSend(ActorFromDoodad(DoodadFromId(256)), "Signal DoodadDeath");
    libNtve_gf_SendActorMessageToGameRegion(RegionCircle(UnitGetPosition(gv_p3PsiIndoctrinator), 10.0), "Signal Nuked");
    libNtve_gf_MakeUnitInvulnerable(gv_nova, true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus05.sc2map/MapScript.galaxy:610

        UnitIssueOrder(auto9EDB466C_var, Order(AbilityCommand("move", 2)), c_orderQueueReplace);
    }
    gv_outhouse = ActorFromDoodad(DoodadFromId(622));
    if ((libCamp_gf_StoryState(libCamp_ge_StoryStateID_StoryStateTaurenOutHouseActivated) == 0)) {
        ActorSend(gv_outhouse, "Destroy");

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:9913

    CameraApplyInfo(gv_p1_USER, CameraInfoFromId(2183), 18.0, -1, 10, true);
    UnitKill(gv__1BroodchamberNuke);
    gv_cinematicFissureDoodad = DoodadFromId(337);
    TriggerExecute(gt_CinematicCameraShakeNuke2, true, false);
    PlayerCreateEffectPoint(gv_p1_USER, "NukeDamage", PointFromId(2182));

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:10698

    CameraApplyInfo(gv_p1_USER, CameraInfoFromId(2241), 10.0, -1, 10, true);
    UnitKill(gv__2BroodchamberNuke);
    gv_cinematicFissureDoodad = DoodadFromId(323);
    TriggerExecute(gt_CinematicCameraShakeNuke2, true, false);
    PlayerCreateEffectPoint(gv_p1_USER, "NukeDamage", PointFromId(22));

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:11669

    TriggerExecute(gt_CinematicCameraShakeNuke, true, false);
    UnitKill(gv__3BroodchamberNuke);
    gv_cinematicFissureDoodad = DoodadFromId(1237);
    TriggerExecute(gt_CinematicCameraShakeNuke2, true, false);
    PlayerCreateEffectPoint(gv_p1_USER, "NukeDamage", PointFromId(2222));

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:11702

    SoundPlay(SoundLink("TUILavaRising", -1), PlayerGroupAll(), 200.0, 0.0);
    Wait(1.0, c_timeGame);
    libNtve_gf_PlayAnimation(ActorFromDoodad(DoodadFromId(2463)), c_animNameDefault, "Death", c_animFlagPlayForever, c_animTimeDefault);
    Wait(1.0, c_timeGame);
    UnitKill(UnitFromId(2470));

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:11721

    UnitIssueOrder(gv_cINEMATICTYCHUS, OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(2313)), c_orderQueueReplace);
    Wait(0.75, c_timeGame);
    libNtve_gf_PlayAnimation(ActorFromDoodad(DoodadFromId(2464)), c_animNameDefault, "Stand Work", c_animFlagPlayForever, c_animTimeDefault);
    Wait(1.75, c_timeGame);
    libNtve_gf_PlayAnimation(ActorFromDoodad(DoodadFromId(2432)), c_animNameDefault, "Death", c_animFlagPlayForever, c_animTimeDefault);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:11723

    libNtve_gf_PlayAnimation(ActorFromDoodad(DoodadFromId(2464)), c_animNameDefault, "Stand Work", c_animFlagPlayForever, c_animTimeDefault);
    Wait(1.75, c_timeGame);
    libNtve_gf_PlayAnimation(ActorFromDoodad(DoodadFromId(2432)), c_animNameDefault, "Death", c_animFlagPlayForever, c_animTimeDefault);
    Wait(0.75, c_timeGame);
    libNtve_gf_PlayAnimation(ActorFromDoodad(DoodadFromId(2436)), c_animNameDefault, "Death", c_animFlagPlayForever, c_animTimeDefault);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:11725

    libNtve_gf_PlayAnimation(ActorFromDoodad(DoodadFromId(2432)), c_animNameDefault, "Death", c_animFlagPlayForever, c_animTimeDefault);
    Wait(0.75, c_timeGame);
    libNtve_gf_PlayAnimation(ActorFromDoodad(DoodadFromId(2436)), c_animNameDefault, "Death", c_animFlagPlayForever, c_animTimeDefault);
    Wait(0.5, c_timeGame);
    libNtve_gf_PlayAnimation(ActorFromDoodad(DoodadFromId(2433)), c_animNameDefault, "Death", c_animFlagPlayForever, c_animTimeDefault);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:11727

    libNtve_gf_PlayAnimation(ActorFromDoodad(DoodadFromId(2436)), c_animNameDefault, "Death", c_animFlagPlayForever, c_animTimeDefault);
    Wait(0.5, c_timeGame);
    libNtve_gf_PlayAnimation(ActorFromDoodad(DoodadFromId(2433)), c_animNameDefault, "Death", c_animFlagPlayForever, c_animTimeDefault);
    Wait(1.5, c_timeGame);
    libNtve_gf_PlayAnimation(ActorFromDoodad(DoodadFromId(2465)), c_animNameDefault, "Death", c_animFlagPlayForever, c_animTimeDefault);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:11729

    libNtve_gf_PlayAnimation(ActorFromDoodad(DoodadFromId(2433)), c_animNameDefault, "Death", c_animFlagPlayForever, c_animTimeDefault);
    Wait(1.5, c_timeGame);
    libNtve_gf_PlayAnimation(ActorFromDoodad(DoodadFromId(2465)), c_animNameDefault, "Death", c_animFlagPlayForever, c_animTimeDefault);
    Wait(1.0, c_timeGame);
    libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Game);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian02b.sc2map/MapScript.galaxy:1497

    PingDestroy(gv_objectivePlatformsPing03);
    TriggerExecute(gt_ObjectiveDestroyCoolantTowersUpdate, true, false);
    ActorSend(ActorFromDoodad(DoodadFromId(1069)), "Signal OneTower");
    VisRevealerCreate(gv_pLAYER_P01_USER, RegionFromId(1));
    lv_revealer = VisRevealerLastCreated();

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian02b.sc2map/MapScript.galaxy:1565

    PingDestroy(gv_objectivePlatformsPing04);
    TriggerExecute(gt_ObjectiveDestroyCoolantTowersUpdate, true, false);
    ActorSend(ActorFromDoodad(DoodadFromId(1085)), "Signal OneTower");
    VisRevealerCreate(gv_pLAYER_P01_USER, RegionFromId(2));
    lv_revealer = VisRevealerLastCreated();

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian02b.sc2map/MapScript.galaxy:1633

    PingDestroy(gv_objectivePlatformsPing02);
    TriggerExecute(gt_ObjectiveDestroyCoolantTowersUpdate, true, false);
    ActorSend(ActorFromDoodad(DoodadFromId(554)), "Signal OneTower");
    VisRevealerCreate(gv_pLAYER_P01_USER, RegionFromId(3));
    lv_revealer = VisRevealerLastCreated();

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian02b.sc2map/MapScript.galaxy:1701

    PingDestroy(gv_objectivePlatformsPing01);
    TriggerExecute(gt_ObjectiveDestroyCoolantTowersUpdate, true, false);
    ActorSend(ActorFromDoodad(DoodadFromId(1533)), "Signal OneTower");
    VisRevealerCreate(gv_pLAYER_P01_USER, RegionFromId(4));
    lv_revealer = VisRevealerLastCreated();

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:1695

    }

    libNtve_gf_PlayAnimation(ActorFromDoodad(DoodadFromId(1688)), c_animNameDefault, "Death", c_animFlagPlayForever, c_animTimeDefault);
    SoundPlayAtPoint(SoundLink("Uni_RockExplosionLarge", 1), PlayerGroupAll(), PointFromId(20), 16.0, 100.0, 0.0);
    VisRevealerCreate(gv_p1_USER, RegionFromId(35));

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:2162


    UIAlertClear(gv_p1_USER);
    libNtve_gf_PlayAnimation(ActorFromDoodad(DoodadFromId(1689)), c_animNameDefault, "Death", c_animFlagPlayForever, c_animTimeDefault);
    SoundPlayAtPoint(SoundLink("Uni_RockExplosionLarge", 1), PlayerGroupAll(), PointFromId(216), 16.0, 100.0, 0.0);
    gf_ActivatePatrolAIForUnit(UnitFromId(221), PointFromId(849), 1.0);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:4157

    }

    libNtve_gf_PlayAnimation(ActorFromDoodad(DoodadFromId(1691)), c_animNameDefault, "Death", c_animFlagPlayForever, c_animTimeDefault);
    SoundPlayAtPoint(SoundLink("Uni_RockExplosionLarge", 1), PlayerGroupAll(), PointFromId(472), 16.0, 100.0, 0.0);
    TriggerExecute(gt_BanelingPuzzleBanelingSlowUnburrow, true, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:4309

    }

    libNtve_gf_PlayAnimation(ActorFromDoodad(DoodadFromId(1694)), c_animNameDefault, "Death", c_animFlagPlayForever, c_animTimeDefault);
    SoundPlayAtPoint(SoundLink("Uni_RockExplosionLarge", 1), PlayerGroupAll(), PointFromId(751), 16.0, 100.0, 0.0);
    return true;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:159


void InitGlobals () {
    gv_libraryHybrid = DoodadFromId(83);
    gv_prisonGroup = UnitGroupEmpty();
    gv_achievementHardTimer = TimerCreate();

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:1289

    TriggerExecute(gt_HybridAllWaves, true, false);
    gv_hybridReturnsToPrisons = false;
    libNtve_gf_PlayAnimation(ActorFromDoodad(DoodadFromId(584)), c_animNameDefault, "Death", c_animFlagPlayForever, c_animTimeDefault);
    Wait(1.0, c_timeGame);
    UnitIssueOrder(gv_preserverPrison01, Order(AbilityCommand("SoulChannel", 1)), c_orderQueueReplace);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:1588

    Wait(0.2, c_timeGame);
    if ((gv_gameOver == false) && (gv_prisonsDead <= 2)) {
        libNtve_gf_PlayAnimation(ActorFromDoodad(DoodadFromId(584)), c_animNameDefault, "Birth", c_animFlagNonLooping, c_animTimeDefault);
    }

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:1594

    if ((gv_gameOver == false) && (gv_prisonsDead <= 2)) {
        libNtve_gf_PauseUnit(gv_hybridNeutral, true);
        libNtve_gf_PlayAnimation(ActorFromDoodad(DoodadFromId(584)), c_animNameDefault, "Stand", c_animFlagPlayForever, c_animTimeDefault);
    }

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:1724

        gf_SetMaxLife(UnitLastCreated(), gv_hybridMaxLife);
        gf_SetMaxShields(UnitLastCreated(), gv_hybridMaxShields);
        libNtve_gf_PlayAnimation(ActorFromDoodad(DoodadFromId(584)), c_animNameDefault, "Death", c_animFlagPlayForever, c_animTimeDefault);
        Wait(1.0, c_timeGame);
        UnitIssueOrder(gv_preserverPrison01, Order(AbilityCommand("SoulChannel", 1)), c_orderQueueReplace);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:6700


    gv_inCinematic = true;
    libNtve_gf_PlayAnimation(ActorFromDoodad(DoodadFromId(584)), c_animNameDefault, "Death", c_animFlagPlayForever, c_animTimeDefault);
    AITimePause(true);
    CinematicFade(false, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:6777


    Wait(1.0, c_timeReal);
    ActorSend(ActorFromDoodad(DoodadFromId(120)), "AnimBracketStart WorkOn Birth Stand,Work Death");
    SoundPlay(gv_soundBridge, PlayerGroupAll(), 100.0, 0.0);
    Wait(2.0, c_timeReal);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:6825

    libCamp_gf_SendTransmissionCampaign(null, SoundLink("TZeratul02HybridProtoss00055", 0), c_transmissionDurationAdd, 0.0, false);
    Wait(2.0, c_timeReal);
    libNtve_gf_PlayAnimation(ActorFromDoodad(DoodadFromId(584)), c_animNameDefault, "Birth", c_animFlagPlayForever, c_animTimeDefault);
    Wait(2.0, c_timeReal);
    libNtve_gf_PlayAnimation(ActorFromDoodad(DoodadFromId(584)), c_animNameDefault, "Stand", c_animFlagPlayForever, c_animTimeDefault);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:6827

    libNtve_gf_PlayAnimation(ActorFromDoodad(DoodadFromId(584)), c_animNameDefault, "Birth", c_animFlagPlayForever, c_animTimeDefault);
    Wait(2.0, c_timeReal);
    libNtve_gf_PlayAnimation(ActorFromDoodad(DoodadFromId(584)), c_animNameDefault, "Stand", c_animFlagPlayForever, c_animTimeDefault);
    Wait(1.0, c_timeReal);
    UnitIssueOrder(gv_preserverPrison01, OrderTargetingUnit(AbilityCommand("SoulChannel", 0), gv_hybridNeutral), c_orderQueueReplace);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:6925

    UnitGroupAdd(gv_prisonGroup, gv_preserverPrison02);
    UnitGroupAdd(gv_prisonGroup, gv_preserverPrison03);
    libNtve_gf_PlayAnimation(ActorFromDoodad(DoodadFromId(120)), c_animNameDefault, "Birth", c_animFlagNonLooping, 0.0);
    auto41AE3A01_g = UnitGroup("PathingBlocker2x2", c_playerAny, RegionFromId(18), UnitFilter(0, 0, 0, 0), 0);
    auto41AE3A01_u = UnitGroupCount(auto41AE3A01_g, c_unitCountAll);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul04.sc2map/MapScript.galaxy:960


    UIAlertPoint("Trigger", gv_p01_PLAYER, StringExternal("Param/Value/55205F23"), null, PointFromId(57));
    ActorSend(ActorFromDoodad(DoodadFromId(482)), "AnimGroupApply Work Work,Start Work,End");
    return true;
}

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul04.sc2map/MapScript.galaxy:1021


    libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Game);
    ActorSend(ActorFromDoodad(DoodadFromId(482)), "AnimGroupRemove Work");
    Wait(1.0, c_timeGame);
    libCamp_gf_CreateTipFromConversationState("StoryTips|Zeratul04_Phoenix", libNtve_ge_TipType_NewUnit, PlayerGroupAll());

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul04.sc2map/MapScript.galaxy:1083


    libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Game);
    ActorSend(ActorFromDoodad(DoodadFromId(482)), "AnimGroupRemove Work");
    Wait(1.0, c_timeGame);
    libCamp_gf_CreateTipFromConversationState("StoryTips|Zeratul04_VoidRay", libNtve_ge_TipType_NewUnit, PlayerGroupAll());

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul04.sc2map/MapScript.galaxy:1148


    libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Game);
    ActorSend(ActorFromDoodad(DoodadFromId(482)), "AnimGroupRemove Work");
    Wait(1.0, c_timeGame);
    libCamp_gf_CreateTipFromConversationState("StoryTips|Zeratul04_Carrier", libNtve_ge_TipType_NewUnit, PlayerGroupAll());

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul04.sc2map/MapScript.galaxy:1210

    libCamp_gf_SendTransmissionCampaign(gv_heroMothership, SoundLink("TZeratul04Artanis00009", 0), c_transmissionDurationAdd, 1.0, true);
    libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Game);
    ActorSend(ActorFromDoodad(DoodadFromId(482)), "AnimGroupRemove Work");
    Wait(1.0, c_timeGame);
    libCamp_gf_CreateTipFromConversationState("StoryTips|Zeratul04_Mothership", libNtve_ge_TipType_NewUnit, PlayerGroupAll());

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul04.sc2map/MapScript.galaxy:6008

    libNtve_gf_GlobalCinematicSetting(true);
    GameTimeOfDayPause(true);
    libNtve_gf_PlayAnimation(ActorFromDoodad(DoodadFromId(482)), c_animNameDefault, "Stand Work", c_animFlagPlayForever, c_animTimeDefault);
    UnitPauseAll(true);
    libNtve_gf_ShowHideUnit(UnitFromId(686), false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul04.sc2map/MapScript.galaxy:6135

    libNtve_gf_ShowHideUnit(UnitFromId(686), true);
    libNtve_gf_ShowHideUnit(UnitFromId(717), true);
    libNtve_gf_PlayAnimation(ActorFromDoodad(DoodadFromId(482)), c_animNameDefault, "Stand", c_animFlagPlayForever, c_animTimeDefault);
    GameSetLighting("Shakuras", 0.0);
    GameTimeOfDayPause(true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul04.sc2map/MapScript.galaxy:6195

    UnitIssueOrder(gv_introCinematicColossusWest, OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(1553)), c_orderQueueReplace);
    Wait(6.0, c_timeGame);
    libNtve_gf_PlayAnimation(ActorFromDoodad(DoodadFromId(482)), c_animNameDefault, "Stand Work End", c_animFlagNonLooping, c_animTimeDefault);
    Wait(6.667, c_timeGame);
    libNtve_gf_PlayAnimation(ActorFromDoodad(DoodadFromId(482)), c_animNameDefault, "Stand", c_animFlagPlayForever, c_animTimeDefault);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul04.sc2map/MapScript.galaxy:6197

    libNtve_gf_PlayAnimation(ActorFromDoodad(DoodadFromId(482)), c_animNameDefault, "Stand Work End", c_animFlagNonLooping, c_animTimeDefault);
    Wait(6.667, c_timeGame);
    libNtve_gf_PlayAnimation(ActorFromDoodad(DoodadFromId(482)), c_animNameDefault, "Stand", c_animFlagPlayForever, c_animTimeDefault);
    return true;
}

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson03a.sc2mapMapScript.galaxy:812

    VisRevealerCreate(gv_pLAYER01_USER, RegionCircle(RegionGetCenter(RegionFromId(8)), 10.0));
    gv_colonist_Outpost_Omega = VisRevealerLastCreated();
    gv_planetCrackerHoleAlpha = ActorFromDoodad(DoodadFromId(199));
    gv_planetCrackerHoleBeta = ActorFromDoodad(DoodadFromId(95));
    gv_planetCrackerHoleGamma = ActorFromDoodad(DoodadFromId(108));

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson03a.sc2mapMapScript.galaxy:813

    gv_colonist_Outpost_Omega = VisRevealerLastCreated();
    gv_planetCrackerHoleAlpha = ActorFromDoodad(DoodadFromId(199));
    gv_planetCrackerHoleBeta = ActorFromDoodad(DoodadFromId(95));
    gv_planetCrackerHoleGamma = ActorFromDoodad(DoodadFromId(108));
    gv_planetCrackerHoleOmega = ActorFromDoodad(DoodadFromId(174));

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson03a.sc2mapMapScript.galaxy:814

    gv_planetCrackerHoleAlpha = ActorFromDoodad(DoodadFromId(199));
    gv_planetCrackerHoleBeta = ActorFromDoodad(DoodadFromId(95));
    gv_planetCrackerHoleGamma = ActorFromDoodad(DoodadFromId(108));
    gv_planetCrackerHoleOmega = ActorFromDoodad(DoodadFromId(174));
    gv_planetCrackerHolePlayerBase = ActorFromDoodad(DoodadFromId(198));

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson03a.sc2mapMapScript.galaxy:815

    gv_planetCrackerHoleBeta = ActorFromDoodad(DoodadFromId(95));
    gv_planetCrackerHoleGamma = ActorFromDoodad(DoodadFromId(108));
    gv_planetCrackerHoleOmega = ActorFromDoodad(DoodadFromId(174));
    gv_planetCrackerHolePlayerBase = ActorFromDoodad(DoodadFromId(198));
    ActorSend(gv_planetCrackerHoleAlpha, "SetVisibility");

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson03a.sc2mapMapScript.galaxy:816

    gv_planetCrackerHoleGamma = ActorFromDoodad(DoodadFromId(108));
    gv_planetCrackerHoleOmega = ActorFromDoodad(DoodadFromId(174));
    gv_planetCrackerHolePlayerBase = ActorFromDoodad(DoodadFromId(198));
    ActorSend(gv_planetCrackerHoleAlpha, "SetVisibility");
    ActorSend(gv_planetCrackerHoleBeta, "SetVisibility");

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2mapMapScript.galaxy:955

    UnitGroupAdd(gv_lab02DominionUnitGroup, gv_turret08);
    UnitGroupAdd(gv_lab02DominionUnitGroup, gv_turret09);
    ActorSend(ActorFromDoodad(DoodadFromId(235)), libNtve_gf_ModelSwap("HybridHoldingCellDeath", 0));
    ActorSend(ActorFromDoodad(DoodadFromId(235)), "AnimPlay '' Death PlayForever");
    auto33CC760C_g = UnitGroup(null, c_playerAny, RegionFromId(16), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterHidden - 32))), 0);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2mapMapScript.galaxy:956

    UnitGroupAdd(gv_lab02DominionUnitGroup, gv_turret09);
    ActorSend(ActorFromDoodad(DoodadFromId(235)), libNtve_gf_ModelSwap("HybridHoldingCellDeath", 0));
    ActorSend(ActorFromDoodad(DoodadFromId(235)), "AnimPlay '' Death PlayForever");
    auto33CC760C_g = UnitGroup(null, c_playerAny, RegionFromId(16), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterHidden - 32))), 0);
    auto33CC760C_u = UnitGroupCount(auto33CC760C_g, c_unitCountAll);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2mapMapScript.galaxy:964

        libNtve_gf_PauseUnit(auto33CC760C_var, true);
    }
    gv_outhouse = ActorFromDoodad(DoodadFromId(1509));
    if ((libCamp_gf_StoryState(libCamp_ge_StoryStateID_StoryStateTaurenOutHouseActivated) == 0)) {
        ActorSend(gv_outhouse, "Destroy");

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2mapMapScript.galaxy:2395


    TriggerEnable(TriggerGetCurrent(), false);
    ActorSend(ActorFromDoodad(DoodadFromId(2469)), "AnimBracketStart Rise Stand,Work,Start Stand,Work Stand,Work,End");
    return true;
}

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2mapMapScript.galaxy:2423


    TriggerEnable(TriggerGetCurrent(), false);
    ActorSend(ActorFromDoodad(DoodadFromId(2467)), "AnimBracketStart Rise Stand,Work,Start Stand,Work Stand,Work,End");
    return true;
}

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2mapMapScript.galaxy:2451


    TriggerEnable(TriggerGetCurrent(), false);
    ActorSend(ActorFromDoodad(DoodadFromId(2466)), "AnimBracketStart Rise Stand,Work,Start Stand,Work Stand,Work,End");
    return true;
}

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2mapMapScript.galaxy:2479


    TriggerEnable(TriggerGetCurrent(), false);
    ActorSend(ActorFromDoodad(DoodadFromId(1045)), "AnimBracketStart Rise Stand,Work,Start Stand,Work Stand,Work,End");
    return true;
}

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2mapMapScript.galaxy:2507


    TriggerEnable(TriggerGetCurrent(), false);
    ActorSend(ActorFromDoodad(DoodadFromId(464)), "AnimBracketStart Rise Stand,Work,Start Stand,Work Stand,Work,End");
    return true;
}

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2mapMapScript.galaxy:5819

    UnitRemove(gv_brutaliskInForceField);
    Wait(0.2, c_timeGame);
    ActorSend(ActorFromDoodad(DoodadFromId(2458)), "AnimBracketStart Work Stand,Work,Start Stand,Work IGNORE");
    Wait(2.25, c_timeGame);
    SoundPlay(SoundLink("Ultralisk_Ready", -1), PlayerGroupAll(), 100.0, 0.0);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2mapMapScript.galaxy:12015

    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "THorner05SMusicEventC", c_soundtrackCueAny, c_soundtrackIndexAny, false);
    CinematicFade(true, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    ActorSend(ActorFromDoodad(DoodadFromId(169)), "AnimBracketStart Rise Stand,Work,Start Stand,Work Stand,Work,End");
    Wait(0.125, c_timeGame);
    ActorSend(ActorFromDoodad(DoodadFromId(856)), "AnimBracketStart Rise Stand,Work,Start Stand,Work Stand,Work,End");

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03b.sc2mapMapScript.galaxy:575

    }

    gv_outhouse = ActorFromDoodad(DoodadFromId(787));
    if ((libCamp_gf_StoryState(libCamp_ge_StoryStateID_StoryStateTaurenOutHouseActivated) == 0)) {
        ActorSend(gv_outhouse, "Destroy");

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03b.sc2mapMapScript.galaxy:2220

    }

    ActorSend(ActorFromDoodad(DoodadFromId(584)), "Signal DoodadDeath");
    libNtve_gf_MakeUnitInvulnerable(gv_nova, true);
    Wait(2.0, c_timeGame);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03b.sc2mapMapScript.galaxy:3666

    }

    ActorSend(ActorFromDoodad(DoodadFromId(415)), "Signal DoodadDeath");
    libNtve_gf_MakeUnitInvulnerable(gv_nova, true);
    TriggerEnable(gt_P2BackupNighthawkQ, false);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03b.sc2mapMapScript.galaxy:4940

    TriggerEnable(TriggerGetCurrent(), false);
    gv_gameOver = true;
    ActorSend(ActorFromDoodad(DoodadFromId(256)), "Signal DoodadDeath");
    libNtve_gf_SendActorMessageToGameRegion(RegionCircle(UnitGetPosition(gv_p3PsiIndoctrinator), 10.0), "Signal Nuked");
    libNtve_gf_MakeUnitInvulnerable(gv_nova, true);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus05.sc2mapMapScript.galaxy:610

        UnitIssueOrder(auto9EDB466C_var, Order(AbilityCommand("move", 2)), c_orderQueueReplace);
    }
    gv_outhouse = ActorFromDoodad(DoodadFromId(622));
    if ((libCamp_gf_StoryState(libCamp_ge_StoryStateID_StoryStateTaurenOutHouseActivated) == 0)) {
        ActorSend(gv_outhouse, "Destroy");

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian02a.sc2mapMapScript.galaxy:9913

    CameraApplyInfo(gv_p1_USER, CameraInfoFromId(2183), 18.0, -1, 10, true);
    UnitKill(gv__1BroodchamberNuke);
    gv_cinematicFissureDoodad = DoodadFromId(337);
    TriggerExecute(gt_CinematicCameraShakeNuke2, true, false);
    PlayerCreateEffectPoint(gv_p1_USER, "NukeDamage", PointFromId(2182));

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian02a.sc2mapMapScript.galaxy:10698

    CameraApplyInfo(gv_p1_USER, CameraInfoFromId(2241), 10.0, -1, 10, true);
    UnitKill(gv__2BroodchamberNuke);
    gv_cinematicFissureDoodad = DoodadFromId(323);
    TriggerExecute(gt_CinematicCameraShakeNuke2, true, false);
    PlayerCreateEffectPoint(gv_p1_USER, "NukeDamage", PointFromId(22));

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian02a.sc2mapMapScript.galaxy:11669

    TriggerExecute(gt_CinematicCameraShakeNuke, true, false);
    UnitKill(gv__3BroodchamberNuke);
    gv_cinematicFissureDoodad = DoodadFromId(1237);
    TriggerExecute(gt_CinematicCameraShakeNuke2, true, false);
    PlayerCreateEffectPoint(gv_p1_USER, "NukeDamage", PointFromId(2222));

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian02a.sc2mapMapScript.galaxy:11702

    SoundPlay(SoundLink("TUILavaRising", -1), PlayerGroupAll(), 200.0, 0.0);
    Wait(1.0, c_timeGame);
    libNtve_gf_PlayAnimation(ActorFromDoodad(DoodadFromId(2463)), c_animNameDefault, "Death", c_animFlagPlayForever, c_animTimeDefault);
    Wait(1.0, c_timeGame);
    UnitKill(UnitFromId(2470));

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian02a.sc2mapMapScript.galaxy:11721

    UnitIssueOrder(gv_cINEMATICTYCHUS, OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(2313)), c_orderQueueReplace);
    Wait(0.75, c_timeGame);
    libNtve_gf_PlayAnimation(ActorFromDoodad(DoodadFromId(2464)), c_animNameDefault, "Stand Work", c_animFlagPlayForever, c_animTimeDefault);
    Wait(1.75, c_timeGame);
    libNtve_gf_PlayAnimation(ActorFromDoodad(DoodadFromId(2432)), c_animNameDefault, "Death", c_animFlagPlayForever, c_animTimeDefault);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian02a.sc2mapMapScript.galaxy:11723

    libNtve_gf_PlayAnimation(ActorFromDoodad(DoodadFromId(2464)), c_animNameDefault, "Stand Work", c_animFlagPlayForever, c_animTimeDefault);
    Wait(1.75, c_timeGame);
    libNtve_gf_PlayAnimation(ActorFromDoodad(DoodadFromId(2432)), c_animNameDefault, "Death", c_animFlagPlayForever, c_animTimeDefault);
    Wait(0.75, c_timeGame);
    libNtve_gf_PlayAnimation(ActorFromDoodad(DoodadFromId(2436)), c_animNameDefault, "Death", c_animFlagPlayForever, c_animTimeDefault);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian02a.sc2mapMapScript.galaxy:11725

    libNtve_gf_PlayAnimation(ActorFromDoodad(DoodadFromId(2432)), c_animNameDefault, "Death", c_animFlagPlayForever, c_animTimeDefault);
    Wait(0.75, c_timeGame);
    libNtve_gf_PlayAnimation(ActorFromDoodad(DoodadFromId(2436)), c_animNameDefault, "Death", c_animFlagPlayForever, c_animTimeDefault);
    Wait(0.5, c_timeGame);
    libNtve_gf_PlayAnimation(ActorFromDoodad(DoodadFromId(2433)), c_animNameDefault, "Death", c_animFlagPlayForever, c_animTimeDefault);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian02a.sc2mapMapScript.galaxy:11727

    libNtve_gf_PlayAnimation(ActorFromDoodad(DoodadFromId(2436)), c_animNameDefault, "Death", c_animFlagPlayForever, c_animTimeDefault);
    Wait(0.5, c_timeGame);
    libNtve_gf_PlayAnimation(ActorFromDoodad(DoodadFromId(2433)), c_animNameDefault, "Death", c_animFlagPlayForever, c_animTimeDefault);
    Wait(1.5, c_timeGame);
    libNtve_gf_PlayAnimation(ActorFromDoodad(DoodadFromId(2465)), c_animNameDefault, "Death", c_animFlagPlayForever, c_animTimeDefault);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian02a.sc2mapMapScript.galaxy:11729

    libNtve_gf_PlayAnimation(ActorFromDoodad(DoodadFromId(2433)), c_animNameDefault, "Death", c_animFlagPlayForever, c_animTimeDefault);
    Wait(1.5, c_timeGame);
    libNtve_gf_PlayAnimation(ActorFromDoodad(DoodadFromId(2465)), c_animNameDefault, "Death", c_animFlagPlayForever, c_animTimeDefault);
    Wait(1.0, c_timeGame);
    libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Game);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian02b.sc2mapMapScript.galaxy:1497

    PingDestroy(gv_objectivePlatformsPing03);
    TriggerExecute(gt_ObjectiveDestroyCoolantTowersUpdate, true, false);
    ActorSend(ActorFromDoodad(DoodadFromId(1069)), "Signal OneTower");
    VisRevealerCreate(gv_pLAYER_P01_USER, RegionFromId(1));
    lv_revealer = VisRevealerLastCreated();

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian02b.sc2mapMapScript.galaxy:1565

    PingDestroy(gv_objectivePlatformsPing04);
    TriggerExecute(gt_ObjectiveDestroyCoolantTowersUpdate, true, false);
    ActorSend(ActorFromDoodad(DoodadFromId(1085)), "Signal OneTower");
    VisRevealerCreate(gv_pLAYER_P01_USER, RegionFromId(2));
    lv_revealer = VisRevealerLastCreated();

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian02b.sc2mapMapScript.galaxy:1633

    PingDestroy(gv_objectivePlatformsPing02);
    TriggerExecute(gt_ObjectiveDestroyCoolantTowersUpdate, true, false);
    ActorSend(ActorFromDoodad(DoodadFromId(554)), "Signal OneTower");
    VisRevealerCreate(gv_pLAYER_P01_USER, RegionFromId(3));
    lv_revealer = VisRevealerLastCreated();

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian02b.sc2mapMapScript.galaxy:1701

    PingDestroy(gv_objectivePlatformsPing01);
    TriggerExecute(gt_ObjectiveDestroyCoolantTowersUpdate, true, false);
    ActorSend(ActorFromDoodad(DoodadFromId(1533)), "Signal OneTower");
    VisRevealerCreate(gv_pLAYER_P01_USER, RegionFromId(4));
    lv_revealer = VisRevealerLastCreated();

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul01.sc2mapMapScript.galaxy:1695

    }

    libNtve_gf_PlayAnimation(ActorFromDoodad(DoodadFromId(1688)), c_animNameDefault, "Death", c_animFlagPlayForever, c_animTimeDefault);
    SoundPlayAtPoint(SoundLink("Uni_RockExplosionLarge", 1), PlayerGroupAll(), PointFromId(20), 16.0, 100.0, 0.0);
    VisRevealerCreate(gv_p1_USER, RegionFromId(35));

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul01.sc2mapMapScript.galaxy:2162


    UIAlertClear(gv_p1_USER);
    libNtve_gf_PlayAnimation(ActorFromDoodad(DoodadFromId(1689)), c_animNameDefault, "Death", c_animFlagPlayForever, c_animTimeDefault);
    SoundPlayAtPoint(SoundLink("Uni_RockExplosionLarge", 1), PlayerGroupAll(), PointFromId(216), 16.0, 100.0, 0.0);
    gf_ActivatePatrolAIForUnit(UnitFromId(221), PointFromId(849), 1.0);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul01.sc2mapMapScript.galaxy:4157

    }

    libNtve_gf_PlayAnimation(ActorFromDoodad(DoodadFromId(1691)), c_animNameDefault, "Death", c_animFlagPlayForever, c_animTimeDefault);
    SoundPlayAtPoint(SoundLink("Uni_RockExplosionLarge", 1), PlayerGroupAll(), PointFromId(472), 16.0, 100.0, 0.0);
    TriggerExecute(gt_BanelingPuzzleBanelingSlowUnburrow, true, false);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul01.sc2mapMapScript.galaxy:4309

    }

    libNtve_gf_PlayAnimation(ActorFromDoodad(DoodadFromId(1694)), c_animNameDefault, "Death", c_animFlagPlayForever, c_animTimeDefault);
    SoundPlayAtPoint(SoundLink("Uni_RockExplosionLarge", 1), PlayerGroupAll(), PointFromId(751), 16.0, 100.0, 0.0);
    return true;

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul02.sc2mapMapScript.galaxy:159


void InitGlobals () {
    gv_libraryHybrid = DoodadFromId(83);
    gv_prisonGroup = UnitGroupEmpty();
    gv_achievementHardTimer = TimerCreate();

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul02.sc2mapMapScript.galaxy:1289

    TriggerExecute(gt_HybridAllWaves, true, false);
    gv_hybridReturnsToPrisons = false;
    libNtve_gf_PlayAnimation(ActorFromDoodad(DoodadFromId(584)), c_animNameDefault, "Death", c_animFlagPlayForever, c_animTimeDefault);
    Wait(1.0, c_timeGame);
    UnitIssueOrder(gv_preserverPrison01, Order(AbilityCommand("SoulChannel", 1)), c_orderQueueReplace);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul02.sc2mapMapScript.galaxy:1588

    Wait(0.2, c_timeGame);
    if ((gv_gameOver == false) && (gv_prisonsDead <= 2)) {
        libNtve_gf_PlayAnimation(ActorFromDoodad(DoodadFromId(584)), c_animNameDefault, "Birth", c_animFlagNonLooping, c_animTimeDefault);
    }

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul02.sc2mapMapScript.galaxy:1594

    if ((gv_gameOver == false) && (gv_prisonsDead <= 2)) {
        libNtve_gf_PauseUnit(gv_hybridNeutral, true);
        libNtve_gf_PlayAnimation(ActorFromDoodad(DoodadFromId(584)), c_animNameDefault, "Stand", c_animFlagPlayForever, c_animTimeDefault);
    }

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul02.sc2mapMapScript.galaxy:1724

        gf_SetMaxLife(UnitLastCreated(), gv_hybridMaxLife);
        gf_SetMaxShields(UnitLastCreated(), gv_hybridMaxShields);
        libNtve_gf_PlayAnimation(ActorFromDoodad(DoodadFromId(584)), c_animNameDefault, "Death", c_animFlagPlayForever, c_animTimeDefault);
        Wait(1.0, c_timeGame);
        UnitIssueOrder(gv_preserverPrison01, Order(AbilityCommand("SoulChannel", 1)), c_orderQueueReplace);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul02.sc2mapMapScript.galaxy:6700


    gv_inCinematic = true;
    libNtve_gf_PlayAnimation(ActorFromDoodad(DoodadFromId(584)), c_animNameDefault, "Death", c_animFlagPlayForever, c_animTimeDefault);
    AITimePause(true);
    CinematicFade(false, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, false);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul02.sc2mapMapScript.galaxy:6777


    Wait(1.0, c_timeReal);
    ActorSend(ActorFromDoodad(DoodadFromId(120)), "AnimBracketStart WorkOn Birth Stand,Work Death");
    SoundPlay(gv_soundBridge, PlayerGroupAll(), 100.0, 0.0);
    Wait(2.0, c_timeReal);