# AIUnitGroupStrength
Flags —
Native
# Arguments
unitgroup
— inGroup
Returns — fixed
native fixed AIUnitGroupStrength(unitgroup inGroup);
# Related
Category: Unclassified
# Examples
mods/core.sc2mod — base.sc2data/TriggerLibs/Tactical/TactProtAI.galaxy:863
void UnitGroupTest (unitgroup scanGroup) {
DebugVarInt("group strength", FixedToInt(AIUnitGroupStrength(scanGroup)));
}
mods/starcoop/starcoop.sc2mod — base.sc2data/TriggerLibs/Tactical/TactProtAI.galaxy:840
void UnitGroupTest (unitgroup scanGroup) {
DebugVarInt("group strength", FixedToInt(AIUnitGroupStrength(scanGroup)));
}