# AIUnitGroupHasRanged

FlagsNative

# Arguments

  • unitgroup — inGroup

Returns — bool

native bool AIUnitGroupHasRanged(unitgroup inGroup);

Category: Unclassified

# Examples

mods/core.sc2modbase.sc2data/TriggerLibs/Tactical/TactProtAI.galaxy:258

        return false;
    }
    if (!AIUnitGroupHasRanged(scanGroup)) {
        return false;
    }

mods/starcoop/starcoop.sc2modbase.sc2data/TriggerLibs/Tactical/TactProtAI.galaxy:260

        return false;
    }
    if (!AIUnitGroupHasRanged(scanGroup)) {
        return false;
    }