# AITransportIgnore
Flags —
Native
# Arguments
int
— playerstring
— unitType
Returns — void
native void AITransportIgnore(int player, string unitType);
# Related
Category: Unclassified
# Examples
mods/core.sc2mod — base.sc2data/TriggerLibs/BaseAI.galaxy:190
AISetMaxBestAttackersLimit(player, attackersLimit);
AITransportIgnore(player, "VikingAssault");
AITransportSetPanic(player, 0.6);
AITransportSetReturn(player, targDPoint);
mods/core.sc2mod — base.sc2data/TriggerLibs/BaseAI.galaxy:297
AISetMaxBestAttackersLimit(player, AICampaignDiffSelect(player, 1, 2, 4, 6));
AITransportIgnore(player, "InfestedCivilian");
AITransportIgnore(player, "InfestedTerranCampaign");
AITransportIgnore(player, "InfestedAbomination");
mods/core.sc2mod — base.sc2data/TriggerLibs/BaseAI.galaxy:298
AITransportIgnore(player, "InfestedCivilian");
AITransportIgnore(player, "InfestedTerranCampaign");
AITransportIgnore(player, "InfestedAbomination");
AITransportIgnore(player, "VikingAssault");
mods/core.sc2mod — base.sc2data/TriggerLibs/BaseAI.galaxy:299
AITransportIgnore(player, "InfestedCivilian");
AITransportIgnore(player, "InfestedTerranCampaign");
AITransportIgnore(player, "InfestedAbomination");
AITransportIgnore(player, "VikingAssault");
AITransportSetPanic(player, 0.6);
mods/core.sc2mod — base.sc2data/TriggerLibs/BaseAI.galaxy:300
AITransportIgnore(player, "InfestedTerranCampaign");
AITransportIgnore(player, "InfestedAbomination");
AITransportIgnore(player, "VikingAssault");
AITransportSetPanic(player, 0.6);
AITransportSetReturn(player, PlayerStartLocation(player));
mods/starcoop/starcoop.sc2mod — base.sc2data/TriggerLibs/BaseAI.galaxy:225
AISetMaxBestAttackersLimit(player, attackersLimit);
AITransportIgnore(player, "VikingAssault");
AITransportSetPanic(player, 0.6);
AITransportSetReturn(player, targDPoint);
mods/starcoop/starcoop.sc2mod — base.sc2data/TriggerLibs/BaseAI.galaxy:344
AISetMaxBestAttackersLimit(player, attackersLimit);
AITransportIgnore(player, "InfestedCivilian");
AITransportIgnore(player, "InfestedTerranCampaign");
AITransportIgnore(player, "VikingAssault");
mods/starcoop/starcoop.sc2mod — base.sc2data/TriggerLibs/BaseAI.galaxy:345
AITransportIgnore(player, "InfestedCivilian");
AITransportIgnore(player, "InfestedTerranCampaign");
AITransportIgnore(player, "VikingAssault");
AITransportSetPanic(player, 0.6);
mods/starcoop/starcoop.sc2mod — base.sc2data/TriggerLibs/BaseAI.galaxy:346
AITransportIgnore(player, "InfestedCivilian");
AITransportIgnore(player, "InfestedTerranCampaign");
AITransportIgnore(player, "VikingAssault");
AITransportSetPanic(player, 0.6);
AITransportSetReturn(player, PlayerStartLocation(player));