# AITransportIgnore

FlagsNative

# Arguments

  • int — player
  • string — unitType

Returns — void

native void AITransportIgnore(int player, string unitType);

Category: Unclassified

# Examples

mods/core.sc2modbase.sc2data/TriggerLibs/BaseAI.galaxy:190

    AISetMaxBestAttackersLimit(player, attackersLimit);

    AITransportIgnore(player, "VikingAssault");
    AITransportSetPanic(player, 0.6);
    AITransportSetReturn(player, targDPoint);

mods/core.sc2modbase.sc2data/TriggerLibs/BaseAI.galaxy:297

    AISetMaxBestAttackersLimit(player, AICampaignDiffSelect(player, 1, 2, 4, 6));

    AITransportIgnore(player, "InfestedCivilian");
    AITransportIgnore(player, "InfestedTerranCampaign");
    AITransportIgnore(player, "InfestedAbomination");

mods/core.sc2modbase.sc2data/TriggerLibs/BaseAI.galaxy:298


    AITransportIgnore(player, "InfestedCivilian");
    AITransportIgnore(player, "InfestedTerranCampaign");
    AITransportIgnore(player, "InfestedAbomination");
    AITransportIgnore(player, "VikingAssault");

mods/core.sc2modbase.sc2data/TriggerLibs/BaseAI.galaxy:299

    AITransportIgnore(player, "InfestedCivilian");
    AITransportIgnore(player, "InfestedTerranCampaign");
    AITransportIgnore(player, "InfestedAbomination");
    AITransportIgnore(player, "VikingAssault");
    AITransportSetPanic(player, 0.6);

mods/core.sc2modbase.sc2data/TriggerLibs/BaseAI.galaxy:300

    AITransportIgnore(player, "InfestedTerranCampaign");
    AITransportIgnore(player, "InfestedAbomination");
    AITransportIgnore(player, "VikingAssault");
    AITransportSetPanic(player, 0.6);
    AITransportSetReturn(player, PlayerStartLocation(player));

mods/starcoop/starcoop.sc2modbase.sc2data/TriggerLibs/BaseAI.galaxy:225

    AISetMaxBestAttackersLimit(player, attackersLimit);

    AITransportIgnore(player, "VikingAssault");
    AITransportSetPanic(player, 0.6);
    AITransportSetReturn(player, targDPoint);

mods/starcoop/starcoop.sc2modbase.sc2data/TriggerLibs/BaseAI.galaxy:344

    AISetMaxBestAttackersLimit(player, attackersLimit);

    AITransportIgnore(player, "InfestedCivilian");
    AITransportIgnore(player, "InfestedTerranCampaign");
    AITransportIgnore(player, "VikingAssault");

mods/starcoop/starcoop.sc2modbase.sc2data/TriggerLibs/BaseAI.galaxy:345


    AITransportIgnore(player, "InfestedCivilian");
    AITransportIgnore(player, "InfestedTerranCampaign");
    AITransportIgnore(player, "VikingAssault");
    AITransportSetPanic(player, 0.6);

mods/starcoop/starcoop.sc2modbase.sc2data/TriggerLibs/BaseAI.galaxy:346

    AITransportIgnore(player, "InfestedCivilian");
    AITransportIgnore(player, "InfestedTerranCampaign");
    AITransportIgnore(player, "VikingAssault");
    AITransportSetPanic(player, 0.6);
    AITransportSetReturn(player, PlayerStartLocation(player));