# AITechCountFixupSingle

FlagsNative

# Arguments

  • int — player
  • string — baseUnit
  • string — upgradeOne

Returns — void

native void AITechCountFixupSingle(
	int player,
	string baseUnit,
	string upgradeOne,
);

Category: Unclassified

# Examples

mods/core.sc2modbase.sc2data/TriggerLibs/BaseAI.galaxy:307


    AIReqCountAsBuiltObject(player, "Larva");
    AITechCountFixupSingle(player, "Overlord", "Overseer");
    AITechCountFixupSingle(player, "Overlord", "OverlordTransport");
    AITechCountFixupSingle(player, "Spire", "GreaterSpire");

mods/core.sc2modbase.sc2data/TriggerLibs/BaseAI.galaxy:308

    AIReqCountAsBuiltObject(player, "Larva");
    AITechCountFixupSingle(player, "Overlord", "Overseer");
    AITechCountFixupSingle(player, "Overlord", "OverlordTransport");
    AITechCountFixupSingle(player, "Spire", "GreaterSpire");
    AITechCountFixupSingle(player, "HydraliskDen", "LurkerDen");

mods/core.sc2modbase.sc2data/TriggerLibs/BaseAI.galaxy:309

    AITechCountFixupSingle(player, "Overlord", "Overseer");
    AITechCountFixupSingle(player, "Overlord", "OverlordTransport");
    AITechCountFixupSingle(player, "Spire", "GreaterSpire");
    AITechCountFixupSingle(player, "HydraliskDen", "LurkerDen");
    AITechCountFixupSingle(player, "HydraliskDen", "LurkerDenMP");

mods/core.sc2modbase.sc2data/TriggerLibs/BaseAI.galaxy:310

    AITechCountFixupSingle(player, "Overlord", "OverlordTransport");
    AITechCountFixupSingle(player, "Spire", "GreaterSpire");
    AITechCountFixupSingle(player, "HydraliskDen", "LurkerDen");
    AITechCountFixupSingle(player, "HydraliskDen", "LurkerDenMP");
    AITechCountFixupInOrder(player, "Hatchery", "Lair", "Hive");

mods/core.sc2modbase.sc2data/TriggerLibs/BaseAI.galaxy:311

    AITechCountFixupSingle(player, "Spire", "GreaterSpire");
    AITechCountFixupSingle(player, "HydraliskDen", "LurkerDen");
    AITechCountFixupSingle(player, "HydraliskDen", "LurkerDenMP");
    AITechCountFixupInOrder(player, "Hatchery", "Lair", "Hive");
    AITechCountFixupEither(player, "CommandCenter", "OrbitalCommand", "PlanetaryFortress");

mods/starcoop/starcoop.sc2modbase.sc2data/TriggerLibs/BaseAI.galaxy:353


    AIReqCountAsBuiltObject(player, "Larva");
    AITechCountFixupSingle(player, "Spire", "GreaterSpire");
    AITechCountFixupInOrder(player, "Hatchery", "Lair", "Hive");
    AITechCountFixupEither(player, "CommandCenter", "OrbitalCommand", "PlanetaryFortress");