# AITechCountFixupSingle
Flags —
Native
# Arguments
int
— playerstring
— baseUnitstring
— upgradeOne
Returns — void
native void AITechCountFixupSingle(
int player,
string baseUnit,
string upgradeOne,
);
# Related
Category: Unclassified
# Examples
mods/core.sc2mod — base.sc2data/TriggerLibs/BaseAI.galaxy:307
AIReqCountAsBuiltObject(player, "Larva");
AITechCountFixupSingle(player, "Overlord", "Overseer");
AITechCountFixupSingle(player, "Overlord", "OverlordTransport");
AITechCountFixupSingle(player, "Spire", "GreaterSpire");
mods/core.sc2mod — base.sc2data/TriggerLibs/BaseAI.galaxy:308
AIReqCountAsBuiltObject(player, "Larva");
AITechCountFixupSingle(player, "Overlord", "Overseer");
AITechCountFixupSingle(player, "Overlord", "OverlordTransport");
AITechCountFixupSingle(player, "Spire", "GreaterSpire");
AITechCountFixupSingle(player, "HydraliskDen", "LurkerDen");
mods/core.sc2mod — base.sc2data/TriggerLibs/BaseAI.galaxy:309
AITechCountFixupSingle(player, "Overlord", "Overseer");
AITechCountFixupSingle(player, "Overlord", "OverlordTransport");
AITechCountFixupSingle(player, "Spire", "GreaterSpire");
AITechCountFixupSingle(player, "HydraliskDen", "LurkerDen");
AITechCountFixupSingle(player, "HydraliskDen", "LurkerDenMP");
mods/core.sc2mod — base.sc2data/TriggerLibs/BaseAI.galaxy:310
AITechCountFixupSingle(player, "Overlord", "OverlordTransport");
AITechCountFixupSingle(player, "Spire", "GreaterSpire");
AITechCountFixupSingle(player, "HydraliskDen", "LurkerDen");
AITechCountFixupSingle(player, "HydraliskDen", "LurkerDenMP");
AITechCountFixupInOrder(player, "Hatchery", "Lair", "Hive");
mods/core.sc2mod — base.sc2data/TriggerLibs/BaseAI.galaxy:311
AITechCountFixupSingle(player, "Spire", "GreaterSpire");
AITechCountFixupSingle(player, "HydraliskDen", "LurkerDen");
AITechCountFixupSingle(player, "HydraliskDen", "LurkerDenMP");
AITechCountFixupInOrder(player, "Hatchery", "Lair", "Hive");
AITechCountFixupEither(player, "CommandCenter", "OrbitalCommand", "PlanetaryFortress");
mods/starcoop/starcoop.sc2mod — base.sc2data/TriggerLibs/BaseAI.galaxy:353
AIReqCountAsBuiltObject(player, "Larva");
AITechCountFixupSingle(player, "Spire", "GreaterSpire");
AITechCountFixupInOrder(player, "Hatchery", "Lair", "Hive");
AITechCountFixupEither(player, "CommandCenter", "OrbitalCommand", "PlanetaryFortress");