# AISetWantsMultipleTransport

FlagsNative

# Arguments

  • int — player
  • bool — enable

Returns — void

native void AISetWantsMultipleTransport(
	int player,
	bool enable,
);

Category: Unclassified

# Examples

mods/core.sc2modbase.sc2data/TriggerLibs/MeleeWaveAI.galaxy:472

    if (numMobileTransports >= 1) {
        // we have a transport, so request more so we can use them to do a drop later
        AISetWantsMultipleTransport(player, true);
    }
    else {

mods/warcoop/warmeleeai.sc2modbase.sc2data/TriggerLibs/MeleeWaveAI.galaxy:562

    if (numMobileTransports >= 1) {
        // we have a transport, so request more so we can use them to do a drop later
        AISetWantsMultipleTransport(player, true);
    }
    else {