# AISetWantsMultipleTransport
Flags —
Native
# Arguments
int
— playerbool
— enable
Returns — void
native void AISetWantsMultipleTransport(
int player,
bool enable,
);
# Related
Category: Unclassified
# Examples
mods/core.sc2mod — base.sc2data/TriggerLibs/MeleeWaveAI.galaxy:472
if (numMobileTransports >= 1) {
// we have a transport, so request more so we can use them to do a drop later
AISetWantsMultipleTransport(player, true);
}
else {
mods/warcoop/warmeleeai.sc2mod — base.sc2data/TriggerLibs/MeleeWaveAI.galaxy:562
if (numMobileTransports >= 1) {
// we have a transport, so request more so we can use them to do a drop later
AISetWantsMultipleTransport(player, true);
}
else {