# AISetUnitForceMover
Flags —
Native
# Arguments
unit
— ubool
— enable
Returns — void
native void AISetUnitForceMover(unit u, bool enable);
# Related
Category: Unclassified
# Examples
# campaigns/liberty.sc2campaign
// L307
AISetUnitForceMover(UnitLastCreated(),true)
// L324
AISetUnitForceMover(UnitCargoLastCreated(),true)
// L1230
AISetUnitForceMover(gv_odin, true)
// L307
AISetUnitForceMover(UnitLastCreated(),true)
// L324
AISetUnitForceMover(UnitCargoLastCreated(),true)
// L1230
AISetUnitForceMover(gv_odin, true)