# AISetTacticalAttackTargetPoint

FlagsNative

# Arguments

  • unit — u
  • point — t

Returns — void

native void AISetTacticalAttackTargetPoint(
	unit u,
	point t,
);

Category: Unclassified

# Examples

mods/core.sc2modbase.sc2data/TriggerLibs/Tactical/TactTerrAI.galaxy:752

    //  Queue an attack move towards the threat to make sure we path past a LOS blocker.
    //
    AISetTacticalAttackTargetPoint(aiUnit, there);
}

mods/starcoop/starcoop.sc2modbase.sc2data/TriggerLibs/Tactical/TactTerrAI.galaxy:728

    //  Queue an attack move towards the threat to make sure we path past a LOS blocker.
    //
    AISetTacticalAttackTargetPoint(aiUnit, there);
}