# AISetStockTechNextUnCap
Flags —
Native
# Arguments
int
— playerint
— unCapMineralsint
— unCapGas
Returns — void
native void AISetStockTechNextUnCap(
int player,
int unCapMinerals,
int unCapGas,
);
# Related
Category: Unclassified
# Examples
# mods/liberty.sc2mod
// L886
AISetStockTechNextUnCap(player,1000,1000)
// L910
AISetStockTechNextUnCap(player,1000,1000)
# mods/liberty.sc2mod
// L944
AISetStockTechNextUnCap(player,1000,1000)
// L963
AISetStockTechNextUnCap(player,1000,1000)
// L983
AISetStockTechNextUnCap(player,1000,1000)
# mods/liberty.sc2mod
// L887
AISetStockTechNextUnCap(player,1000,1000)
// L899
AISetStockTechNextUnCap(player,1000,1000)
// L908
AISetStockTechNextUnCap(player,1000,1000)
// L947
AISetStockTechNextUnCap(player,1000,1000)
# mods/swarm.sc2mod
// L886
AISetStockTechNextUnCap(player,1000,1000)
// L910
AISetStockTechNextUnCap(player,1000,1000)
# mods/swarm.sc2mod
// L939
AISetStockTechNextUnCap(player,1000,1000)
// L958
AISetStockTechNextUnCap(player,1000,1000)
// L978
AISetStockTechNextUnCap(player,1000,1000)
# mods/swarm.sc2mod
// L901
AISetStockTechNextUnCap(player,1000,1000)
// L913
AISetStockTechNextUnCap(player,1000,1000)
// L922
AISetStockTechNextUnCap(player,1000,1000)
// L965
AISetStockTechNextUnCap(player,1000,1000)
# mods/void.sc2mod
// L919
AISetStockTechNextUnCap(player,1000,1000)
// L943
AISetStockTechNextUnCap(player,1000,1000)
# mods/void.sc2mod
// L942
AISetStockTechNextUnCap(player,1000,1000)
// L964
AISetStockTechNextUnCap(player,1000,1000)
// L984
AISetStockTechNextUnCap(player,1000,1000)
# mods/void.sc2mod
// L919
AISetStockTechNextUnCap(player,1000,1000)
// L931
AISetStockTechNextUnCap(player,1000,1000)
// L940
AISetStockTechNextUnCap(player,1000,1000)
// L975
AISetStockTechNextUnCap(player,1000,1000)