# AISetStockPeons

FlagsNative

# Arguments

  • int — player
  • int — max
  • string — aliasUnitType
  • bool — onlyMinPeons
  • bool — peonMode

Returns — void

native void AISetStockPeons(
	int player,
	int max,
	string aliasUnitType,
	bool onlyMinPeons,
	bool peonMode,
);

Category: Unclassified

# Examples

mods/liberty.sc2modbase.sc2data/TriggerLibs/Protoss/ProtossChIn.galaxy:1095

    AISetStock( player, 6, c_PB_Gateway );
    AISetStock( player, 15, c_PU_Stalker );
    AISetStockPeons( player, 50, c_PU_Probe, c_stockMaxPeons, c_stockAlways);
    AISetStock( player, 4, c_PU_Zealot );
    AISetStock( player, 18, c_PU_Stalker );

mods/liberty.sc2modbase.sc2data/TriggerLibs/Protoss/ProtossChIn.galaxy:1099

    AISetStock( player, 18, c_PU_Stalker );
    AISetStock( player, 7, c_PB_Gateway );
    AISetStockPeons( player, 60, c_PU_Probe, c_stockMaxPeons, c_stockAlways);
    AISetStock( player, 3, c_PU_Sentry );
    AISetStock( player, 7, c_PU_Zealot );

mods/liberty.sc2modbase.sc2data/TriggerLibs/Protoss/ProtossChIn.galaxy:1175

    AISetStock( player, 9, c_PU_Stalker );
    AISetStock( player, 2, c_PB_RoboticsFacility );
    AISetStockPeons( player, 50, c_PU_Probe, c_stockMaxPeons, c_stockAlways);
    AISetStock( player, 12, c_PU_Stalker );
    AISetStock( player, 2, c_PU_Immortal );

mods/liberty.sc2modbase.sc2data/TriggerLibs/Protoss/ProtossChIn.galaxy:1178

    AISetStock( player, 12, c_PU_Stalker );
    AISetStock( player, 2, c_PU_Immortal );
    AISetStockPeons( player, 60, c_PU_Probe, c_stockMaxPeons, c_stockAlways);
    AISetStock( player, 14, c_PU_Stalker );
    AISetStock( player, 1, c_PU_Sentry );

mods/liberty.sc2modbase.sc2data/TriggerLibs/Protoss/ProtossChIn.galaxy:1253

    AISetStock( player, 9, c_PU_Stalker );
    AISetStock( player, 2, c_PB_RoboticsFacility );
    AISetStockPeons( player, 50, c_PU_Probe, c_stockMaxPeons, c_stockAlways);
    AISetStock( player, 12, c_PU_Stalker );
    AISetStock( player, 1, c_PU_Observer );

mods/liberty.sc2modbase.sc2data/TriggerLibs/Protoss/ProtossChIn.galaxy:1257

    AISetStock( player, 1, c_PU_Observer );
    AISetStock( player, 1, c_PU_Immortal );
    AISetStockPeons( player, 60, c_PU_Probe, c_stockMaxPeons, c_stockAlways);
    AISetStock( player, 1, c_PB_RoboticsBay );
    AISetStock( player, 14, c_PU_Stalker );

mods/liberty.sc2modbase.sc2data/TriggerLibs/Protoss/ProtossChIn.galaxy:1333

    AISetStock( player, 9, c_PU_Stalker );
    AISetStock( player, 2, c_PB_Stargate );
    AISetStockPeons( player, 50, c_PU_Probe, c_stockMaxPeons, c_stockAlways);
    AISetStock( player, 12, c_PU_Stalker );
    AISetStock( player, 2, c_PU_VoidRay );

mods/liberty.sc2modbase.sc2data/TriggerLibs/Protoss/ProtossChIn.galaxy:1337

    AISetStock( player, 2, c_PU_VoidRay );
    AISetStock( player, 3, c_PB_Stargate );
    AISetStockPeons( player, 60, c_PU_Probe, c_stockMaxPeons, c_stockAlways);
    AISetStock( player, 15, c_PU_Stalker );
    AISetStock( player, 4, c_PU_VoidRay );

mods/liberty.sc2modbase.sc2data/TriggerLibs/Protoss/ProtossChIn.galaxy:1423

    AISetStock( player, 8, c_PB_Pylon );
    AISetStock( player, 6, c_PU_VoidRay );
    AISetStockPeons( player, 50, c_PU_Probe, c_stockMaxPeons, c_stockAlways);
    AISetStock( player, 9, c_PB_Pylon );
    AISetStock( player, 1, c_PB_RoboticsFacility );

mods/liberty.sc2modbase.sc2data/TriggerLibs/Protoss/ProtossChIn.galaxy:1435

    AISetStock( player, 3, c_PB_Gateway );
    AISetStock( player, 4, c_PU_Stalker );
    AISetStockPeons( player, 60, c_PU_Probe, c_stockMaxPeons, c_stockAlways);
    AISetStock( player, 8, c_PU_VoidRay );
    AISetStock( player, 5, c_PU_Stalker );

mods/liberty.sc2modbase.sc2data/TriggerLibs/Protoss/ProtossHdVH.galaxy:1095

    AISetStock( player, 6, c_PB_Gateway );
    AISetStock( player, 15, c_PU_Stalker );
    AISetStockPeons( player, 50, c_PU_Probe, c_stockMaxPeons, c_stockAlways);
    AISetStock( player, 4, c_PU_Zealot );
    AISetStock( player, 18, c_PU_Stalker );

mods/liberty.sc2modbase.sc2data/TriggerLibs/Protoss/ProtossHdVH.galaxy:1099

    AISetStock( player, 18, c_PU_Stalker );
    AISetStock( player, 7, c_PB_Gateway );
    AISetStockPeons( player, 60, c_PU_Probe, c_stockMaxPeons, c_stockAlways);
    AISetStock( player, 3, c_PU_Sentry );
    AISetStock( player, 7, c_PU_Zealot );

mods/liberty.sc2modbase.sc2data/TriggerLibs/Protoss/ProtossHdVH.galaxy:1175

    AISetStock( player, 9, c_PU_Stalker );
    AISetStock( player, 2, c_PB_RoboticsFacility );
    AISetStockPeons( player, 50, c_PU_Probe, c_stockMaxPeons, c_stockAlways);
    AISetStock( player, 12, c_PU_Stalker );
    AISetStock( player, 2, c_PU_Immortal );

mods/liberty.sc2modbase.sc2data/TriggerLibs/Protoss/ProtossHdVH.galaxy:1178

    AISetStock( player, 12, c_PU_Stalker );
    AISetStock( player, 2, c_PU_Immortal );
    AISetStockPeons( player, 60, c_PU_Probe, c_stockMaxPeons, c_stockAlways);
    AISetStock( player, 14, c_PU_Stalker );
    AISetStock( player, 1, c_PU_Sentry );

mods/liberty.sc2modbase.sc2data/TriggerLibs/Protoss/ProtossHdVH.galaxy:1253

    AISetStock( player, 9, c_PU_Stalker );
    AISetStock( player, 2, c_PB_RoboticsFacility );
    AISetStockPeons( player, 50, c_PU_Probe, c_stockMaxPeons, c_stockAlways);
    AISetStock( player, 12, c_PU_Stalker );
    AISetStock( player, 1, c_PU_Observer );

mods/liberty.sc2modbase.sc2data/TriggerLibs/Protoss/ProtossHdVH.galaxy:1257

    AISetStock( player, 1, c_PU_Observer );
    AISetStock( player, 1, c_PU_Immortal );
    AISetStockPeons( player, 60, c_PU_Probe, c_stockMaxPeons, c_stockAlways);
    AISetStock( player, 1, c_PB_RoboticsBay );
    AISetStock( player, 14, c_PU_Stalker );

mods/liberty.sc2modbase.sc2data/TriggerLibs/Protoss/ProtossHdVH.galaxy:1333

    AISetStock( player, 9, c_PU_Stalker );
    AISetStock( player, 2, c_PB_Stargate );
    AISetStockPeons( player, 50, c_PU_Probe, c_stockMaxPeons, c_stockAlways);
    AISetStock( player, 12, c_PU_Stalker );
    AISetStock( player, 2, c_PU_VoidRay );

mods/liberty.sc2modbase.sc2data/TriggerLibs/Protoss/ProtossHdVH.galaxy:1337

    AISetStock( player, 2, c_PU_VoidRay );
    AISetStock( player, 3, c_PB_Stargate );
    AISetStockPeons( player, 60, c_PU_Probe, c_stockMaxPeons, c_stockAlways);
    AISetStock( player, 15, c_PU_Stalker );
    AISetStock( player, 4, c_PU_VoidRay );

mods/liberty.sc2modbase.sc2data/TriggerLibs/Protoss/ProtossHdVH.galaxy:1423

    AISetStock( player, 8, c_PB_Pylon );
    AISetStock( player, 6, c_PU_VoidRay );
    AISetStockPeons( player, 50, c_PU_Probe, c_stockMaxPeons, c_stockAlways);
    AISetStock( player, 9, c_PB_Pylon );
    AISetStock( player, 1, c_PB_RoboticsFacility );

mods/liberty.sc2modbase.sc2data/TriggerLibs/Protoss/ProtossHdVH.galaxy:1435

    AISetStock( player, 3, c_PB_Gateway );
    AISetStock( player, 4, c_PU_Stalker );
    AISetStockPeons( player, 60, c_PU_Probe, c_stockMaxPeons, c_stockAlways);
    AISetStock( player, 8, c_PU_VoidRay );
    AISetStock( player, 5, c_PU_Stalker );

mods/liberty.sc2modbase.sc2data/TriggerLibs/Protoss/ProtossVyHd.galaxy:1128

    AISetStock( player, 6, c_PB_Gateway );
    AISetStock( player, 15, c_PU_Stalker );
    AISetStockPeons( player, 50, c_PU_Probe, c_stockMaxPeons, c_stockAlways);
    AISetStock( player, 4, c_PU_Zealot );
    AISetStock( player, 18, c_PU_Stalker );

mods/liberty.sc2modbase.sc2data/TriggerLibs/Protoss/ProtossVyHd.galaxy:1132

    AISetStock( player, 18, c_PU_Stalker );
    AISetStock( player, 7, c_PB_Gateway );
    AISetStockPeons( player, 60, c_PU_Probe, c_stockMaxPeons, c_stockAlways);
    AISetStock( player, 3, c_PU_Sentry );
    AISetStock( player, 7, c_PU_Zealot );

mods/liberty.sc2modbase.sc2data/TriggerLibs/Protoss/ProtossVyHd.galaxy:1208

    AISetStock( player, 9, c_PU_Stalker );
    AISetStock( player, 2, c_PB_RoboticsFacility );
    AISetStockPeons( player, 50, c_PU_Probe, c_stockMaxPeons, c_stockAlways);
    AISetStock( player, 12, c_PU_Stalker );
    AISetStock( player, 2, c_PU_Immortal );

mods/liberty.sc2modbase.sc2data/TriggerLibs/Protoss/ProtossVyHd.galaxy:1211

    AISetStock( player, 12, c_PU_Stalker );
    AISetStock( player, 2, c_PU_Immortal );
    AISetStockPeons( player, 60, c_PU_Probe, c_stockMaxPeons, c_stockAlways);
    AISetStock( player, 14, c_PU_Stalker );
    AISetStock( player, 1, c_PU_Sentry );

mods/liberty.sc2modbase.sc2data/TriggerLibs/Protoss/ProtossVyHd.galaxy:1286

    AISetStock( player, 9, c_PU_Stalker );
    AISetStock( player, 2, c_PB_RoboticsFacility );
    AISetStockPeons( player, 50, c_PU_Probe, c_stockMaxPeons, c_stockAlways);
    AISetStock( player, 12, c_PU_Stalker );
    AISetStock( player, 1, c_PU_Observer );

mods/liberty.sc2modbase.sc2data/TriggerLibs/Protoss/ProtossVyHd.galaxy:1290

    AISetStock( player, 1, c_PU_Observer );
    AISetStock( player, 1, c_PU_Immortal );
    AISetStockPeons( player, 60, c_PU_Probe, c_stockMaxPeons, c_stockAlways);
    AISetStock( player, 1, c_PB_RoboticsBay );
    AISetStock( player, 14, c_PU_Stalker );

mods/liberty.sc2modbase.sc2data/TriggerLibs/Protoss/ProtossVyHd.galaxy:1366

    AISetStock( player, 9, c_PU_Stalker );
    AISetStock( player, 2, c_PB_Stargate );
    AISetStockPeons( player, 50, c_PU_Probe, c_stockMaxPeons, c_stockAlways);
    AISetStock( player, 12, c_PU_Stalker );
    AISetStock( player, 2, c_PU_VoidRay );

mods/liberty.sc2modbase.sc2data/TriggerLibs/Protoss/ProtossVyHd.galaxy:1370

    AISetStock( player, 2, c_PU_VoidRay );
    AISetStock( player, 3, c_PB_Stargate );
    AISetStockPeons( player, 60, c_PU_Probe, c_stockMaxPeons, c_stockAlways);
    AISetStock( player, 15, c_PU_Stalker );
    AISetStock( player, 4, c_PU_VoidRay );

mods/liberty.sc2modbase.sc2data/TriggerLibs/Protoss/ProtossVyHd.galaxy:1456

    AISetStock( player, 8, c_PB_Pylon );
    AISetStock( player, 6, c_PU_VoidRay );
    AISetStockPeons( player, 50, c_PU_Probe, c_stockMaxPeons, c_stockAlways);
    AISetStock( player, 9, c_PB_Pylon );
    AISetStock( player, 1, c_PB_RoboticsFacility );

mods/liberty.sc2modbase.sc2data/TriggerLibs/Protoss/ProtossVyHd.galaxy:1468

    AISetStock( player, 3, c_PB_Gateway );
    AISetStock( player, 4, c_PU_Stalker );
    AISetStockPeons( player, 60, c_PU_Probe, c_stockMaxPeons, c_stockAlways);
    AISetStock( player, 8, c_PU_VoidRay );
    AISetStock( player, 5, c_PU_Stalker );

mods/liberty.sc2modbase.sc2data/TriggerLibs/Terran/TerranChIn.galaxy:2554

// Very basic farms & peons
    AISetStockFarms( player, c_TB_SupplyDepot, c_stockNormalFarms);
    AISetStockPeons( player, 16, c_TU_SCV, c_stockMinPeons, c_stockAlways);

// Desperate expand (we're about to run out of minerals/gas)

mods/liberty.sc2modbase.sc2data/TriggerLibs/Terran/TerranChIn.galaxy:2568


// Basic peons
    AISetStockPeons( player, 24, c_TU_SCV, c_stockMinPeons, c_stockAlways);

// Urgent early detection

mods/liberty.sc2modbase.sc2data/TriggerLibs/Terran/TerranHdVH.galaxy:2553

// Very basic farms & peons
    AISetStockFarms( player, c_TB_SupplyDepot, c_stockNormalFarms);
    AISetStockPeons( player, 16, c_TU_SCV, c_stockMinPeons, c_stockAlways);

// Desperate expand (we're about to run out of minerals/gas)

mods/liberty.sc2modbase.sc2data/TriggerLibs/Terran/TerranHdVH.galaxy:2567


// Basic peons
    AISetStockPeons( player, 24, c_TU_SCV, c_stockMinPeons, c_stockAlways);

// Urgent early detection

mods/liberty.sc2modbase.sc2data/TriggerLibs/Terran/TerranVyHd.galaxy:2586

// Very basic farms & peons
    AISetStockFarms( player, c_TB_SupplyDepot, c_stockNormalFarms);
    AISetStockPeons( player, 16, c_TU_SCV, c_stockMinPeons, c_stockAlways);

// Desperate expand (we're about to run out of minerals/gas)

mods/liberty.sc2modbase.sc2data/TriggerLibs/Terran/TerranVyHd.galaxy:2600


// Basic peons
    AISetStockPeons( player, 24, c_TU_SCV, c_stockMinPeons, c_stockAlways);

// Urgent early detection

mods/liberty.sc2modbase.sc2data/TriggerLibs/Zerg/ZergChIn.galaxy:1871

// Very basic farms & peons
    AISetStockFarms( player, c_ZU_Overlord, c_stockNormalFarms);
    AISetStockPeons( player, 16, c_ZU_Drone, c_stockMinPeons, c_stockAlways);

// Desperate expand (we're about to run out of minerals/gas)

mods/liberty.sc2modbase.sc2data/TriggerLibs/Zerg/ZergChIn.galaxy:1886


// Basic peons
    AISetStockPeons( player, 24, c_ZU_Drone, c_stockMinPeons, c_stockAlways);

// Urgent early detection

mods/liberty.sc2modbase.sc2data/TriggerLibs/Zerg/ZergHdVH.galaxy:1870

// Very basic farms & peons
    AISetStockFarms( player, c_ZU_Overlord, c_stockNormalFarms);
    AISetStockPeons( player, 16, c_ZU_Drone, c_stockMinPeons, c_stockAlways);

// Desperate expand (we're about to run out of minerals/gas)

mods/liberty.sc2modbase.sc2data/TriggerLibs/Zerg/ZergHdVH.galaxy:1885


// Basic peons
    AISetStockPeons( player, 24, c_ZU_Drone, c_stockMinPeons, c_stockAlways);

// Urgent early detection

mods/liberty.sc2modbase.sc2data/TriggerLibs/Zerg/ZergVyHd.galaxy:1900

// Very basic farms & peons
    AISetStockFarms( player, c_ZU_Overlord, c_stockNormalFarms);
    AISetStockPeons( player, 16, c_ZU_Drone, c_stockMinPeons, c_stockAlways);

// Desperate expand (we're about to run out of minerals/gas)

mods/liberty.sc2modbase.sc2data/TriggerLibs/Zerg/ZergVyHd.galaxy:1915


// Basic peons
    AISetStockPeons( player, 24, c_ZU_Drone, c_stockMinPeons, c_stockAlways);

// Urgent early detection

mods/swarm.sc2modbase.sc2data/TriggerLibs/Protoss/ProtossChIn.galaxy:1095

    AISetStock( player, 6, c_PB_Gateway );
    AISetStock( player, 15, c_PU_Stalker );
    AISetStockPeons( player, 50, c_PU_Probe, c_stockMaxPeons, c_stockAlways);
    AISetStock( player, 4, c_PU_Zealot );
    AISetStock( player, 18, c_PU_Stalker );

mods/swarm.sc2modbase.sc2data/TriggerLibs/Protoss/ProtossChIn.galaxy:1099

    AISetStock( player, 18, c_PU_Stalker );
    AISetStock( player, 7, c_PB_Gateway );
    AISetStockPeons( player, 60, c_PU_Probe, c_stockMaxPeons, c_stockAlways);
    AISetStock( player, 3, c_PU_Sentry );
    AISetStock( player, 7, c_PU_Zealot );

mods/swarm.sc2modbase.sc2data/TriggerLibs/Protoss/ProtossChIn.galaxy:1175

    AISetStock( player, 9, c_PU_Stalker );
    AISetStock( player, 2, c_PB_RoboticsFacility );
    AISetStockPeons( player, 50, c_PU_Probe, c_stockMaxPeons, c_stockAlways);
    AISetStock( player, 12, c_PU_Stalker );
    AISetStock( player, 2, c_PU_Immortal );

mods/swarm.sc2modbase.sc2data/TriggerLibs/Protoss/ProtossChIn.galaxy:1178

    AISetStock( player, 12, c_PU_Stalker );
    AISetStock( player, 2, c_PU_Immortal );
    AISetStockPeons( player, 60, c_PU_Probe, c_stockMaxPeons, c_stockAlways);
    AISetStock( player, 14, c_PU_Stalker );
    AISetStock( player, 1, c_PU_Sentry );

mods/swarm.sc2modbase.sc2data/TriggerLibs/Protoss/ProtossChIn.galaxy:1253

    AISetStock( player, 9, c_PU_Stalker );
    AISetStock( player, 2, c_PB_RoboticsFacility );
    AISetStockPeons( player, 50, c_PU_Probe, c_stockMaxPeons, c_stockAlways);
    AISetStock( player, 12, c_PU_Stalker );
    AISetStock( player, 1, c_PU_Observer );

mods/swarm.sc2modbase.sc2data/TriggerLibs/Protoss/ProtossChIn.galaxy:1257

    AISetStock( player, 1, c_PU_Observer );
    AISetStock( player, 1, c_PU_Immortal );
    AISetStockPeons( player, 60, c_PU_Probe, c_stockMaxPeons, c_stockAlways);
    AISetStock( player, 1, c_PB_RoboticsBay );
    AISetStock( player, 14, c_PU_Stalker );

mods/swarm.sc2modbase.sc2data/TriggerLibs/Protoss/ProtossChIn.galaxy:1333

    AISetStock( player, 9, c_PU_Stalker );
    AISetStock( player, 2, c_PB_Stargate );
    AISetStockPeons( player, 50, c_PU_Probe, c_stockMaxPeons, c_stockAlways);
    AISetStock( player, 12, c_PU_Stalker );
    AISetStock( player, 2, c_PU_VoidRay );

mods/swarm.sc2modbase.sc2data/TriggerLibs/Protoss/ProtossChIn.galaxy:1337

    AISetStock( player, 2, c_PU_VoidRay );
    AISetStock( player, 3, c_PB_Stargate );
    AISetStockPeons( player, 60, c_PU_Probe, c_stockMaxPeons, c_stockAlways);
    AISetStock( player, 15, c_PU_Stalker );
    AISetStock( player, 4, c_PU_VoidRay );

mods/swarm.sc2modbase.sc2data/TriggerLibs/Protoss/ProtossChIn.galaxy:1423

    AISetStock( player, 8, c_PB_Pylon );
    AISetStock( player, 6, c_PU_VoidRay );
    AISetStockPeons( player, 50, c_PU_Probe, c_stockMaxPeons, c_stockAlways);
    AISetStock( player, 9, c_PB_Pylon );
    AISetStock( player, 1, c_PB_RoboticsFacility );

mods/swarm.sc2modbase.sc2data/TriggerLibs/Protoss/ProtossChIn.galaxy:1435

    AISetStock( player, 3, c_PB_Gateway );
    AISetStock( player, 4, c_PU_Stalker );
    AISetStockPeons( player, 60, c_PU_Probe, c_stockMaxPeons, c_stockAlways);
    AISetStock( player, 8, c_PU_VoidRay );
    AISetStock( player, 5, c_PU_Stalker );

mods/swarm.sc2modbase.sc2data/TriggerLibs/Protoss/ProtossHdVH.galaxy:1095

    AISetStock( player, 6, c_PB_Gateway );
    AISetStock( player, 15, c_PU_Stalker );
    AISetStockPeons( player, 50, c_PU_Probe, c_stockMaxPeons, c_stockAlways);
    AISetStock( player, 4, c_PU_Zealot );
    AISetStock( player, 18, c_PU_Stalker );

mods/swarm.sc2modbase.sc2data/TriggerLibs/Protoss/ProtossHdVH.galaxy:1099

    AISetStock( player, 18, c_PU_Stalker );
    AISetStock( player, 7, c_PB_Gateway );
    AISetStockPeons( player, 60, c_PU_Probe, c_stockMaxPeons, c_stockAlways);
    AISetStock( player, 3, c_PU_Sentry );
    AISetStock( player, 7, c_PU_Zealot );

mods/swarm.sc2modbase.sc2data/TriggerLibs/Protoss/ProtossHdVH.galaxy:1175

    AISetStock( player, 9, c_PU_Stalker );
    AISetStock( player, 2, c_PB_RoboticsFacility );
    AISetStockPeons( player, 50, c_PU_Probe, c_stockMaxPeons, c_stockAlways);
    AISetStock( player, 12, c_PU_Stalker );
    AISetStock( player, 2, c_PU_Immortal );

mods/swarm.sc2modbase.sc2data/TriggerLibs/Protoss/ProtossHdVH.galaxy:1178

    AISetStock( player, 12, c_PU_Stalker );
    AISetStock( player, 2, c_PU_Immortal );
    AISetStockPeons( player, 60, c_PU_Probe, c_stockMaxPeons, c_stockAlways);
    AISetStock( player, 14, c_PU_Stalker );
    AISetStock( player, 1, c_PU_Sentry );

mods/swarm.sc2modbase.sc2data/TriggerLibs/Protoss/ProtossHdVH.galaxy:1253

    AISetStock( player, 9, c_PU_Stalker );
    AISetStock( player, 2, c_PB_RoboticsFacility );
    AISetStockPeons( player, 50, c_PU_Probe, c_stockMaxPeons, c_stockAlways);
    AISetStock( player, 12, c_PU_Stalker );
    AISetStock( player, 1, c_PU_Observer );

mods/swarm.sc2modbase.sc2data/TriggerLibs/Protoss/ProtossHdVH.galaxy:1257

    AISetStock( player, 1, c_PU_Observer );
    AISetStock( player, 1, c_PU_Immortal );
    AISetStockPeons( player, 60, c_PU_Probe, c_stockMaxPeons, c_stockAlways);
    AISetStock( player, 1, c_PB_RoboticsBay );
    AISetStock( player, 14, c_PU_Stalker );

mods/swarm.sc2modbase.sc2data/TriggerLibs/Protoss/ProtossHdVH.galaxy:1333

    AISetStock( player, 9, c_PU_Stalker );
    AISetStock( player, 2, c_PB_Stargate );
    AISetStockPeons( player, 50, c_PU_Probe, c_stockMaxPeons, c_stockAlways);
    AISetStock( player, 12, c_PU_Stalker );
    AISetStock( player, 2, c_PU_VoidRay );

mods/swarm.sc2modbase.sc2data/TriggerLibs/Protoss/ProtossHdVH.galaxy:1337

    AISetStock( player, 2, c_PU_VoidRay );
    AISetStock( player, 3, c_PB_Stargate );
    AISetStockPeons( player, 60, c_PU_Probe, c_stockMaxPeons, c_stockAlways);
    AISetStock( player, 15, c_PU_Stalker );
    AISetStock( player, 4, c_PU_VoidRay );

mods/swarm.sc2modbase.sc2data/TriggerLibs/Protoss/ProtossHdVH.galaxy:1423

    AISetStock( player, 8, c_PB_Pylon );
    AISetStock( player, 6, c_PU_VoidRay );
    AISetStockPeons( player, 50, c_PU_Probe, c_stockMaxPeons, c_stockAlways);
    AISetStock( player, 9, c_PB_Pylon );
    AISetStock( player, 1, c_PB_RoboticsFacility );

mods/swarm.sc2modbase.sc2data/TriggerLibs/Protoss/ProtossHdVH.galaxy:1435

    AISetStock( player, 3, c_PB_Gateway );
    AISetStock( player, 4, c_PU_Stalker );
    AISetStockPeons( player, 60, c_PU_Probe, c_stockMaxPeons, c_stockAlways);
    AISetStock( player, 8, c_PU_VoidRay );
    AISetStock( player, 5, c_PU_Stalker );

mods/swarm.sc2modbase.sc2data/TriggerLibs/Protoss/ProtossVyHd.galaxy:1128

    AISetStock( player, 6, c_PB_Gateway );
    AISetStock( player, 15, c_PU_Stalker );
    AISetStockPeons( player, 50, c_PU_Probe, c_stockMaxPeons, c_stockAlways);
    AISetStock( player, 4, c_PU_Zealot );
    AISetStock( player, 18, c_PU_Stalker );

mods/swarm.sc2modbase.sc2data/TriggerLibs/Protoss/ProtossVyHd.galaxy:1132

    AISetStock( player, 18, c_PU_Stalker );
    AISetStock( player, 7, c_PB_Gateway );
    AISetStockPeons( player, 60, c_PU_Probe, c_stockMaxPeons, c_stockAlways);
    AISetStock( player, 3, c_PU_Sentry );
    AISetStock( player, 7, c_PU_Zealot );

mods/swarm.sc2modbase.sc2data/TriggerLibs/Protoss/ProtossVyHd.galaxy:1208

    AISetStock( player, 9, c_PU_Stalker );
    AISetStock( player, 2, c_PB_RoboticsFacility );
    AISetStockPeons( player, 50, c_PU_Probe, c_stockMaxPeons, c_stockAlways);
    AISetStock( player, 12, c_PU_Stalker );
    AISetStock( player, 2, c_PU_Immortal );

mods/swarm.sc2modbase.sc2data/TriggerLibs/Protoss/ProtossVyHd.galaxy:1211

    AISetStock( player, 12, c_PU_Stalker );
    AISetStock( player, 2, c_PU_Immortal );
    AISetStockPeons( player, 60, c_PU_Probe, c_stockMaxPeons, c_stockAlways);
    AISetStock( player, 14, c_PU_Stalker );
    AISetStock( player, 1, c_PU_Sentry );

mods/swarm.sc2modbase.sc2data/TriggerLibs/Protoss/ProtossVyHd.galaxy:1286

    AISetStock( player, 9, c_PU_Stalker );
    AISetStock( player, 2, c_PB_RoboticsFacility );
    AISetStockPeons( player, 50, c_PU_Probe, c_stockMaxPeons, c_stockAlways);
    AISetStock( player, 12, c_PU_Stalker );
    AISetStock( player, 1, c_PU_Observer );

mods/swarm.sc2modbase.sc2data/TriggerLibs/Protoss/ProtossVyHd.galaxy:1290

    AISetStock( player, 1, c_PU_Observer );
    AISetStock( player, 1, c_PU_Immortal );
    AISetStockPeons( player, 60, c_PU_Probe, c_stockMaxPeons, c_stockAlways);
    AISetStock( player, 1, c_PB_RoboticsBay );
    AISetStock( player, 14, c_PU_Stalker );

mods/swarm.sc2modbase.sc2data/TriggerLibs/Protoss/ProtossVyHd.galaxy:1366

    AISetStock( player, 9, c_PU_Stalker );
    AISetStock( player, 2, c_PB_Stargate );
    AISetStockPeons( player, 50, c_PU_Probe, c_stockMaxPeons, c_stockAlways);
    AISetStock( player, 12, c_PU_Stalker );
    AISetStock( player, 2, c_PU_VoidRay );

mods/swarm.sc2modbase.sc2data/TriggerLibs/Protoss/ProtossVyHd.galaxy:1370

    AISetStock( player, 2, c_PU_VoidRay );
    AISetStock( player, 3, c_PB_Stargate );
    AISetStockPeons( player, 60, c_PU_Probe, c_stockMaxPeons, c_stockAlways);
    AISetStock( player, 15, c_PU_Stalker );
    AISetStock( player, 4, c_PU_VoidRay );

mods/swarm.sc2modbase.sc2data/TriggerLibs/Protoss/ProtossVyHd.galaxy:1456

    AISetStock( player, 8, c_PB_Pylon );
    AISetStock( player, 6, c_PU_VoidRay );
    AISetStockPeons( player, 50, c_PU_Probe, c_stockMaxPeons, c_stockAlways);
    AISetStock( player, 9, c_PB_Pylon );
    AISetStock( player, 1, c_PB_RoboticsFacility );

mods/swarm.sc2modbase.sc2data/TriggerLibs/Protoss/ProtossVyHd.galaxy:1468

    AISetStock( player, 3, c_PB_Gateway );
    AISetStock( player, 4, c_PU_Stalker );
    AISetStockPeons( player, 60, c_PU_Probe, c_stockMaxPeons, c_stockAlways);
    AISetStock( player, 8, c_PU_VoidRay );
    AISetStock( player, 5, c_PU_Stalker );

mods/swarm.sc2modbase.sc2data/TriggerLibs/Terran/TerranChIn.galaxy:2549

// Very basic farms & peons
    AISetStockFarms( player, c_TB_SupplyDepot, c_stockNormalFarms);
    AISetStockPeons( player, 16, c_TU_SCV, c_stockMinPeons, c_stockAlways);

// Desperate expand (we're about to run out of minerals/gas)

mods/swarm.sc2modbase.sc2data/TriggerLibs/Terran/TerranChIn.galaxy:2563


// Basic peons
    AISetStockPeons( player, 24, c_TU_SCV, c_stockMinPeons, c_stockAlways);

// Urgent early detection

mods/swarm.sc2modbase.sc2data/TriggerLibs/Terran/TerranHdVH.galaxy:2545

// Very basic farms & peons
    AISetStockFarms( player, c_TB_SupplyDepot, c_stockNormalFarms);
    AISetStockPeons( player, 16, c_TU_SCV, c_stockMinPeons, c_stockAlways);

// Desperate expand (we're about to run out of minerals/gas)

mods/swarm.sc2modbase.sc2data/TriggerLibs/Terran/TerranHdVH.galaxy:2559


// Basic peons
    AISetStockPeons( player, 24, c_TU_SCV, c_stockMinPeons, c_stockAlways);

// Urgent early detection

mods/swarm.sc2modbase.sc2data/TriggerLibs/Terran/TerranVyHd.galaxy:2578

// Very basic farms & peons
    AISetStockFarms( player, c_TB_SupplyDepot, c_stockNormalFarms);
    AISetStockPeons( player, 16, c_TU_SCV, c_stockMinPeons, c_stockAlways);

// Desperate expand (we're about to run out of minerals/gas)

mods/swarm.sc2modbase.sc2data/TriggerLibs/Terran/TerranVyHd.galaxy:2592


// Basic peons
    AISetStockPeons( player, 24, c_TU_SCV, c_stockMinPeons, c_stockAlways);

// Urgent early detection

mods/swarm.sc2modbase.sc2data/TriggerLibs/Zerg/ZergChIn.galaxy:1936

// Very basic farms & peons
    AISetStockFarms( player, c_ZU_Overlord, c_stockNormalFarms);
    AISetStockPeons( player, 16, c_ZU_Drone, c_stockMinPeons, c_stockAlways);

// Desperate expand (we're about to run out of minerals/gas)

mods/swarm.sc2modbase.sc2data/TriggerLibs/Zerg/ZergChIn.galaxy:1951


// Basic peons
    AISetStockPeons( player, 24, c_ZU_Drone, c_stockMinPeons, c_stockAlways);

// Urgent early detection

mods/swarm.sc2modbase.sc2data/TriggerLibs/Zerg/ZergHdVH.galaxy:1935

// Very basic farms & peons
    AISetStockFarms( player, c_ZU_Overlord, c_stockNormalFarms);
    AISetStockPeons( player, 16, c_ZU_Drone, c_stockMinPeons, c_stockAlways);

// Desperate expand (we're about to run out of minerals/gas)

mods/swarm.sc2modbase.sc2data/TriggerLibs/Zerg/ZergHdVH.galaxy:1950


// Basic peons
    AISetStockPeons( player, 24, c_ZU_Drone, c_stockMinPeons, c_stockAlways);

// Urgent early detection

mods/swarm.sc2modbase.sc2data/TriggerLibs/Zerg/ZergVyHd.galaxy:1966

// Very basic farms & peons
    AISetStockFarms( player, c_ZU_Overlord, c_stockNormalFarms);
    AISetStockPeons( player, 16, c_ZU_Drone, c_stockMinPeons, c_stockAlways);

// Desperate expand (we're about to run out of minerals/gas)

mods/swarm.sc2modbase.sc2data/TriggerLibs/Zerg/ZergVyHd.galaxy:1981


// Basic peons
    AISetStockPeons( player, 24, c_ZU_Drone, c_stockMinPeons, c_stockAlways);

// Urgent early detection

mods/void.sc2modbase.sc2data/TriggerLibs/Protoss/ProtossChIn.galaxy:2590

// Minimum farms & peons
    AISetStockFarms( player, c_PB_Pylon, c_stockNormalFarms);
    AISetStockPeons( player, 16, c_PU_Probe, c_stockMinPeons, c_stockAlways);

// Desperate expand (we're about to run out of minerals/gas)

mods/void.sc2modbase.sc2data/TriggerLibs/Protoss/ProtossChIn.galaxy:2604


// Basic peons
    AISetStockPeons( player, 24, c_PU_Probe, c_stockMinPeons, c_stockAlways);

// Make sure we have enough pylon space to build things at the main town

mods/void.sc2modbase.sc2data/TriggerLibs/Protoss/ProtossHdVH.galaxy:2592

// Minimum farms & peons
    AISetStockFarms( player, c_PB_Pylon, c_stockNormalFarms);
    AISetStockPeons( player, 16, c_PU_Probe, c_stockMinPeons, c_stockAlways);

// Desperate expand (we're about to run out of minerals/gas)

mods/void.sc2modbase.sc2data/TriggerLibs/Protoss/ProtossHdVH.galaxy:2606


// Basic peons
    AISetStockPeons( player, 24, c_PU_Probe, c_stockMinPeons, c_stockAlways);

// Make sure we have enough pylon space to build things at the main town

mods/void.sc2modbase.sc2data/TriggerLibs/Protoss/ProtossVyHd.galaxy:2623

// Minimum farms & peons
    AISetStockFarms( player, c_PB_Pylon, c_stockNormalFarms);
    AISetStockPeons( player, 16, c_PU_Probe, c_stockMinPeons, c_stockAlways);

// Desperate expand (we're about to run out of minerals/gas)

mods/void.sc2modbase.sc2data/TriggerLibs/Protoss/ProtossVyHd.galaxy:2637


// Basic peons
    AISetStockPeons( player, 24, c_PU_Probe, c_stockMinPeons, c_stockAlways);

// Make sure we have enough pylon space to build things at the main town

mods/void.sc2modbase.sc2data/TriggerLibs/Terran/TerranChIn.galaxy:2812

// Very basic farms & peons
    AISetStockFarms( player, c_TB_SupplyDepot, c_stockNormalFarms);
    AISetStockPeons( player, 16, c_TU_SCV, c_stockMinPeons, c_stockAlways);

// Desperate expand (we're about to run out of minerals/gas)

mods/void.sc2modbase.sc2data/TriggerLibs/Terran/TerranChIn.galaxy:2826


// Basic peons
    AISetStockPeons( player, 24, c_TU_SCV, c_stockMinPeons, c_stockAlways);

// Urgent early detection

mods/void.sc2modbase.sc2data/TriggerLibs/Terran/TerranHdVH.galaxy:2814

// Very basic farms & peons
    AISetStockFarms( player, c_TB_SupplyDepot, c_stockNormalFarms);
    AISetStockPeons( player, 16, c_TU_SCV, c_stockMinPeons, c_stockAlways);

// Desperate expand (we're about to run out of minerals/gas)

mods/void.sc2modbase.sc2data/TriggerLibs/Terran/TerranHdVH.galaxy:2828


// Basic peons
    AISetStockPeons( player, 24, c_TU_SCV, c_stockMinPeons, c_stockAlways);

// Urgent early detection

mods/void.sc2modbase.sc2data/TriggerLibs/Terran/TerranVyHd.galaxy:2844

// Very basic farms & peons
    AISetStockFarms( player, c_TB_SupplyDepot, c_stockNormalFarms);
    AISetStockPeons( player, 16, c_TU_SCV, c_stockMinPeons, c_stockAlways);

// Desperate expand (we're about to run out of minerals/gas)

mods/void.sc2modbase.sc2data/TriggerLibs/Terran/TerranVyHd.galaxy:2858


// Basic peons
    AISetStockPeons( player, 24, c_TU_SCV, c_stockMinPeons, c_stockAlways);

// Urgent early detection

mods/void.sc2modbase.sc2data/TriggerLibs/Zerg/ZergChIn.galaxy:2253

// Very basic farms & peons
    AISetStockFarms( player, c_ZU_Overlord, c_stockNormalFarms);
    AISetStockPeons( player, 16, c_ZU_Drone, c_stockMinPeons, c_stockAlways);

// Desperate expand (we're about to run out of minerals/gas)

mods/void.sc2modbase.sc2data/TriggerLibs/Zerg/ZergChIn.galaxy:2268


// Basic peons
    AISetStockPeons( player, 24, c_ZU_Drone, c_stockMinPeons, c_stockAlways);

// Urgent early detection

mods/void.sc2modbase.sc2data/TriggerLibs/Zerg/ZergHdVH.galaxy:2252

// Very basic farms & peons
    AISetStockFarms( player, c_ZU_Overlord, c_stockNormalFarms);
    AISetStockPeons( player, 16, c_ZU_Drone, c_stockMinPeons, c_stockAlways);

// Desperate expand (we're about to run out of minerals/gas)

mods/void.sc2modbase.sc2data/TriggerLibs/Zerg/ZergHdVH.galaxy:2267


// Basic peons
    AISetStockPeons( player, 24, c_ZU_Drone, c_stockMinPeons, c_stockAlways);

// Urgent early detection