# AISetNukeNukeEffect
Flags —
Native
# Arguments
int
— lp_1string
— lp_2
Returns — void
native void AISetNukeNukeEffect(int lp_1, string lp_2);
# Related
Category: Unclassified
# Examples
# mods/core.sc2mod
// L10
AISetNukeNukeEffect(player, c_EF_Nuke)
// L15
AISetNukeNukeEffect(player, c_EF_Nuke)