# AISetNukeNukeCastTime

FlagsNative

# Arguments

  • int — lp_1
  • fixed — lp_2

Returns — void

native void AISetNukeNukeCastTime(int lp_1, fixed lp_2);

Category: Unclassified

# Examples

# mods/core.sc2mod

TactTerrAI.galaxy

// L17
AISetNukeNukeCastTime(player, 20)
// L22
AISetNukeNukeCastTime(player, 20)