# AISetNukeGhost

FlagsNative

# Arguments

  • int — lp_1
  • string — lp_2

Returns — void

native void AISetNukeGhost(int lp_1, string lp_2);

Category: Unclassified

# Examples

# mods/core.sc2mod

TactTerrAI.galaxy

// L9
AISetNukeGhost(player, c_TU_Ghost)
// L14
AISetNukeGhost(player, c_TU_Ghost)