# AISetNukeCloakCost
Flags —
Native
# Arguments
int
— lp_1fixed
— lp_2
Returns — void
native void AISetNukeCloakCost(int lp_1, fixed lp_2);
# Related
Category: Unclassified
# Examples
# mods/core.sc2mod
// L16
AISetNukeCloakCost(player, AIAbilityFixed(player, c_AB_GhostCloak, c_fieldEnergyCost))
// L21
AISetNukeCloakCost(player, AIAbilityFixed(player, c_AB_GhostCloak, c_fieldEnergyCost))