# AISetNextDropTimeCheck

FlagsNative

# Arguments

  • int — player
  • fixed — time

Returns — void

native void AISetNextDropTimeCheck(int player, fixed time);

Category: Unclassified

# Examples

# mods/core.sc2mod

MeleeWaveAI.galaxy

// L489
AISetNextDropTimeCheck(player, AIGetTime() + c_dropCheckRollFreq)
// L499
AISetNextDropTimeCheck(player, AIGetTime() + c_dropCheckAttackFreq)
// L579
AISetNextDropTimeCheck(player, AIGetTime() + c_dropCheckRollFreq)
// L589
AISetNextDropTimeCheck(player, AIGetTime() + c_dropCheckAttackFreq)