# AISetNextDropTimeCheck
Flags —
Native
# Arguments
int
— playerfixed
— time
Returns — void
native void AISetNextDropTimeCheck(int player, fixed time);
# Related
Category: Unclassified
# Examples
# mods/core.sc2mod
// L489
AISetNextDropTimeCheck(player, AIGetTime() + c_dropCheckRollFreq)
// L499
AISetNextDropTimeCheck(player, AIGetTime() + c_dropCheckAttackFreq)
// L579
AISetNextDropTimeCheck(player, AIGetTime() + c_dropCheckRollFreq)
// L589
AISetNextDropTimeCheck(player, AIGetTime() + c_dropCheckAttackFreq)