# AISetFilterCanAttackEnemy

FlagsNative

# Arguments

  • aifilter — filter
  • int — enemyGroundCount
  • int — enemyAirCount

Returns — void

native void AISetFilterCanAttackEnemy(
	aifilter filter,
	int enemyGroundCount,
	int enemyAirCount,
);

Category: Unclassified

# Examples

# mods/core.sc2mod

TactZergAI.galaxy

// L494
AISetFilterCanAttackEnemy(filter, enemyGroundCount, enemyAirCount)
// L705
AISetFilterCanAttackEnemy(filter, enemyGroundCount, enemyAirCount)