# AISetFilterCanAttackEnemy
Flags —
Native
# Arguments
aifilter
— filterint
— enemyGroundCountint
— enemyAirCount
Returns — void
native void AISetFilterCanAttackEnemy(
aifilter filter,
int enemyGroundCount,
int enemyAirCount,
);
# Related
Category: Unclassified
# Examples
# mods/core.sc2mod
// L494
AISetFilterCanAttackEnemy(filter, enemyGroundCount, enemyAirCount)
// L705
AISetFilterCanAttackEnemy(filter, enemyGroundCount, enemyAirCount)