# AISetDefaultArmyUnit

FlagsNative

# Arguments

  • int — player
  • string — unitType

Returns — void

native void AISetDefaultArmyUnit(
	int player,
	string unitType,
);

Category: Unclassified

# Examples

# mods/liberty.sc2mod

Protoss.galaxy

// L221
AISetDefaultArmyUnit(player, c_PU_Zealot)

# mods/liberty.sc2mod

Terran.galaxy

// L246
AISetDefaultArmyUnit(player, c_TU_Marine)

# mods/liberty.sc2mod

Zerg.galaxy

// L260
AISetDefaultArmyUnit(player, c_ZU_Zergling)

# mods/starcoop/starcoop.sc2mod

LibCOMI.galaxy

// L1021
AISetDefaultArmyUnit(lp_player, c_ZU_Zergling)

# mods/swarm.sc2mod

Protoss.galaxy

// L246
AISetDefaultArmyUnit(player, c_PU_Zealot)

# mods/swarm.sc2mod

Terran.galaxy

// L252
AISetDefaultArmyUnit(player, c_TU_Marine)

# mods/swarm.sc2mod

Zerg.galaxy

// L266
AISetDefaultArmyUnit(player, c_ZU_Zergling)

# mods/void.sc2mod

Protoss.galaxy

// L255
AISetDefaultArmyUnit(player, c_PU_Zealot)

# mods/void.sc2mod

Terran.galaxy

// L258
AISetDefaultArmyUnit(player, c_TU_Marine)

# mods/void.sc2mod

Zerg.galaxy

// L273
AISetDefaultArmyUnit(player, c_ZU_Zergling)

# mods/warcoop/warmeleeai.sc2mod

MeleeSC.galaxy

// L252
AISetDefaultArmyUnit(player, c_TU_Marine)

# mods/warcoop/warmeleeai.sc2mod

Orc.galaxy

// L590
AISetDefaultArmyUnit(player, GRUNT)