# AISetCooldown

FlagsNative

# Arguments

  • unit — u
  • int — timerIdx
  • fixed — cooldown

Returns — int

native int AISetCooldown(
	unit u,
	int timerIdx,
	fixed cooldown,
);

Category: Unclassified

# Examples

# campaigns/liberty.sc2campaign

TactCampAI.galaxy

// L263
AISetCooldown(aiUnit, c_lokiMissilesCooldown, 5.0)
// L263
AISetCooldown(aiUnit, c_lokiMissilesCooldown, 5.0)

# mods/core.sc2mod

TactProtAI.galaxy

// L879
AISetCooldown(aiUnit, c_psiStormCooldown, 5.0)

# mods/core.sc2mod

TactTerrAI.galaxy

// L1428
AISetCooldown(aiUnit, c_autoTurretCooldown, sharedCoolDown)
// L1442
AISetCooldown(aiUnit, c_hsMissileCooldown, sharedCoolDown)

# mods/starcoop/starcoop.sc2mod

TactCampAI.galaxy

// L619
AISetCooldown(aiUnit, c_lokiMissilesCooldown, 5.0)

# mods/starcoop/starcoop.sc2mod

TactProtAI.galaxy

// L856
AISetCooldown(aiUnit, c_psiStormCooldown, 5.0)