# AISelfDefenseThreatEval
Flags —
Native
# Arguments
int
— typeint
— player
Returns — int
native int AISelfDefenseThreatEval(int type, int player);
# Related
Category: Unclassified
# Examples
# mods/core.sc2mod
// L329
AISelfDefenseThreatEval(c_dtRealSelfThreat, player)
// L366
AISelfDefenseThreatEval(c_dtRealSelfThreat, player)
// L403
AISelfDefenseThreatEval(c_dtRealSelfThreat, player)
// L547
AISelfDefenseThreatEval(c_dtRealSelfThreat, player)
// L571
AISelfDefenseThreatEval(c_dtRealSelfThreat, player)
# mods/core.sc2mod
// L435
AISelfDefenseThreatEval(c_dtRealSelfThreat, player)
// L577
AISelfDefenseThreatEval(c_dtRealSelfThreat, player)
// L719
AISelfDefenseThreatEval(c_dtRealSelfThreat, player)
# mods/core.sc2mod
// L447
AISelfDefenseThreatEval(c_dtRealSelfThreat, player)
# mods/void.sc2mod
// L329
AISelfDefenseThreatEval(c_dtRealSelfThreat, player)
// L366
AISelfDefenseThreatEval(c_dtRealSelfThreat, player)
// L403
AISelfDefenseThreatEval(c_dtRealSelfThreat, player)
// L547
AISelfDefenseThreatEval(c_dtRealSelfThreat, player)
// L571
AISelfDefenseThreatEval(c_dtRealSelfThreat, player)
# mods/warcoop/warmeleeai.sc2mod
// L467
AISelfDefenseThreatEval(c_dtRealSelfThreat, player)
// L537
AISelfDefenseThreatEval(c_dtRealSelfThreat, player)