# AIPlacementNearbyFindTest
Flags —
Native
# Arguments
int
— playerpoint
— locfixed
— rangestring
— unitType
Returns — point
native point AIPlacementNearbyFindTest(
int player,
point loc,
fixed range,
string unitType,
);
# Related
Category: Unclassified
# Examples
# mods/core.sc2mod
// L608
AIPlacementNearbyFindTest(player, UnitGetPosition(target), 5.0, c_ZU_InfestedTerranEgg)
// L819
AIPlacementNearbyFindTest(player, UnitGetPosition(target), 5.0, c_ZU_InfestedTerranEgg)