# AIPlacementNearbyFindTest

FlagsNative

# Arguments

  • int — player
  • point — loc
  • fixed — range
  • string — unitType

Returns — point

native point AIPlacementNearbyFindTest(
	int player,
	point loc,
	fixed range,
	string unitType,
);

Category: Unclassified

# Examples

# mods/core.sc2mod

TactZergAI.galaxy

// L608
AIPlacementNearbyFindTest(player, UnitGetPosition(target), 5.0, c_ZU_InfestedTerranEgg)
// L819
AIPlacementNearbyFindTest(player, UnitGetPosition(target), 5.0, c_ZU_InfestedTerranEgg)