# AILimitTech

FlagsNative

# Arguments

  • int — player
  • int — totalMin
  • int — totalGas
  • int — buildingMin
  • int — buildingGas
  • int — upgradeMin
  • int — upgradeGas

Returns — void

native void AILimitTech(
	int player,
	int totalMin,
	int totalGas,
	int buildingMin,
	int buildingGas,
	int upgradeMin,
	int upgradeGas,
);

Category: Unclassified

# Examples

mods/core.sc2modbase.sc2data/TriggerLibs/MeleeHighAI.galaxy:66

    }

    AILimitTech( player,
        maxTotalMinerals,    maxTotalGas,
        maxBuildingMinerals, maxBuildingGas,

mods/void.sc2modbase.sc2data/TriggerLibs/MeleeHighAI.galaxy:66

    }

    AILimitTech( player,
        maxTotalMinerals,    maxTotalGas,
        maxBuildingMinerals, maxBuildingGas,