# AILastDropLocation

FlagsNative

Returns — point

native point AILastDropLocation();

Category: Unclassified

# Examples

mods/core.sc2modbase.sc2data/TriggerLibs/MeleeWaveAI.galaxy:504

DebugAIPlayerWave(player, "attack1drop merge main -> attack; set attack = drop attack");
    AIWaveMerge(player, c_waveMain, c_waveAttack);
    AIWaveSetType(w, c_waveStateDropAttack, AIWaveTargetMeleeDrop(player, AILastDropLocation(), AILastDropGoal()));
    return true;
}

mods/warcoop/warmeleeai.sc2modbase.sc2data/TriggerLibs/MeleeWaveAI.galaxy:594

DebugAIPlayerWave(player, "attack1drop merge main -> attack; set attack = drop attack");
    AIWaveMerge(player, c_waveMain, c_waveAttack);
    AIWaveSetType(w, c_waveStateDropAttack, AIWaveTargetMeleeDrop(player, AILastDropLocation(), AILastDropGoal()));
    return true;
}