# AILastDropLocation
Flags —
Native
Returns — point
native point AILastDropLocation();
# Related
Category: Unclassified
# Examples
mods/core.sc2mod — base.sc2data/TriggerLibs/MeleeWaveAI.galaxy:504
DebugAIPlayerWave(player, "attack1drop merge main -> attack; set attack = drop attack");
AIWaveMerge(player, c_waveMain, c_waveAttack);
AIWaveSetType(w, c_waveStateDropAttack, AIWaveTargetMeleeDrop(player, AILastDropLocation(), AILastDropGoal()));
return true;
}
mods/warcoop/warmeleeai.sc2mod — base.sc2data/TriggerLibs/MeleeWaveAI.galaxy:594
DebugAIPlayerWave(player, "attack1drop merge main -> attack; set attack = drop attack");
AIWaveMerge(player, c_waveMain, c_waveAttack);
AIWaveSetType(w, c_waveStateDropAttack, AIWaveTargetMeleeDrop(player, AILastDropLocation(), AILastDropGoal()));
return true;
}