# AIHasNearbyAlliedDetector

FlagsNative

# Arguments

  • int — player
  • point — loc
  • fixed — staticRange
  • fixed — mobileRange

Returns — bool

native bool AIHasNearbyAlliedDetector(
	int player,
	point loc,
	fixed staticRange,
	fixed mobileRange,
);

Category: Unclassified

# Examples

# mods/core.sc2mod

TactProtAI.galaxy

// L1255
AIHasNearbyAlliedDetector(player, UnitGetPosition(aiUnit), 8.0, 16.0)
// L1311
AIHasNearbyAlliedDetector(player, UnitGetPosition(aiUnit), 8.0, 16.0)
// L1214
AIHasNearbyAlliedDetector(player, UnitGetPosition(aiUnit), 8.0, 16.0)