# AIHasNearbyAlliedDetector
Flags —
Native
# Arguments
int
— playerpoint
— locfixed
— staticRangefixed
— mobileRange
Returns — bool
native bool AIHasNearbyAlliedDetector(
int player,
point loc,
fixed staticRange,
fixed mobileRange,
);
# Related
Category: Unclassified
# Examples
# mods/core.sc2mod
// L1255
AIHasNearbyAlliedDetector(player, UnitGetPosition(aiUnit), 8.0, 16.0)
// L1311
AIHasNearbyAlliedDetector(player, UnitGetPosition(aiUnit), 8.0, 16.0)
// L1214
AIHasNearbyAlliedDetector(player, UnitGetPosition(aiUnit), 8.0, 16.0)