# AIHasNearbyAlliedAttackers
Flags —
Native
# Arguments
int
— playerpoint
— locfixed
— range
Returns — bool
native bool AIHasNearbyAlliedAttackers(
int player,
point loc,
fixed range,
);
# Related
Category: Unclassified
# Examples
# mods/core.sc2mod
// L1251
AIHasNearbyAlliedAttackers(player, UnitGetPosition(aiUnit), 12.0)
// L1307
AIHasNearbyAlliedAttackers(player, UnitGetPosition(aiUnit), 12.0)
# mods/core.sc2mod
// L1073
AIHasNearbyAlliedAttackers(player, loc, 10.0)
# mods/starcoop/starcoop.sc2mod
// L1210
AIHasNearbyAlliedAttackers(player, UnitGetPosition(aiUnit), 12.0)
# mods/starcoop/starcoop.sc2mod
// L1053
AIHasNearbyAlliedAttackers(player, loc, 10.0)
# mods/warcoop/warclassicsystem.sc2mod
// L328
AIHasNearbyAlliedAttackers(player, loc, 10.0)