# AIHarvestBonus

FlagsNative

# Arguments

  • int — player
  • fixed — bonus

Returns — void

native void AIHarvestBonus(int player, fixed bonus);

Category: Unclassified

# Examples

# mods/core.sc2mod

BaseAI.galaxy

// L111
AIHarvestBonus(player, 1.2)

# mods/core.sc2mod

MeleeAI.galaxy

// L137
AIHarvestBonus(player, harvestBonus)

# mods/starcoop/starcoop.sc2mod

BaseAI.galaxy

// L147
AIHarvestBonus(player, 1.2)

# mods/starcoop/starcoop.sc2mod

MeleeAI.galaxy

// L137
AIHarvestBonus(player, harvestBonus)

# mods/warcoop/warmeleeai.sc2mod

LibW3AI.galaxy

// L60
AIHarvestBonus(lv_p,3)
// L64
AIHarvestBonus(lv_p,6)