# AIGetUserString
Flags —
Native
# Arguments
int
— playerint
— index
Returns — string
native string AIGetUserString(int player, int index);
# Related
Category: Unclassified
# Examples
mods/core.sc2mod — base.sc2data/TriggerLibs/MeleeLowAI.galaxy:59
if (count > 0) {
AISetStock(player, count, AIGetUserString(player, index));
}
index = index + 1;