# AIGetTownEstablishedTime
Flags —
Native
# Arguments
int
— playerint
— town
Returns — fixed
native fixed AIGetTownEstablishedTime(
int player,
int town,
);
# Related
Category: Unclassified
# Examples
# mods/liberty.sc2mod
// L1030
AIGetTownEstablishedTime(player, mainTown)
// L1085
AIGetTownEstablishedTime(player, town)
// L1048
AIGetTownEstablishedTime(player, mainTown)
// L1103
AIGetTownEstablishedTime(player, town)
// L1058
AIGetTownEstablishedTime(player, mainTown)
// L1113
AIGetTownEstablishedTime(player, town)