# AIGetPlayerGroup

FlagsNative

# Arguments

  • unitgroup — inGroup

Returns — int

native int AIGetPlayerGroup(unitgroup inGroup);

Category: Unclassified

# Examples

# mods/core.sc2mod

TactZergAI.galaxy

// L865
AIGetPlayerGroup(scanGroup)
// L1236
AIGetPlayerGroup(enemyGroup)
// L1074
AIGetPlayerGroup(scanGroup)
// L1431
AIGetPlayerGroup(enemyGroup)