# AIGetNumMobileTransports
Flags —
Native
# Arguments
int
— player
Returns — int
native int AIGetNumMobileTransports(int player);
# Related
Category: Unclassified
# Examples
mods/core.sc2mod — base.sc2data/TriggerLibs/MeleeWaveAI.galaxy:468
}
numMobileTransports = AIGetNumMobileTransports(player);
if (numMobileTransports >= 1) {
mods/warcoop/warmeleeai.sc2mod — base.sc2data/TriggerLibs/MeleeWaveAI.galaxy:558
}
numMobileTransports = AIGetNumMobileTransports(player);
if (numMobileTransports >= 1) {