# AIGetNumMobileTransports

FlagsNative

# Arguments

  • int — player

Returns — int

native int AIGetNumMobileTransports(int player);

Category: Unclassified

# Examples

mods/core.sc2modbase.sc2data/TriggerLibs/MeleeWaveAI.galaxy:468

    }

    numMobileTransports = AIGetNumMobileTransports(player);

    if (numMobileTransports >= 1) {

mods/warcoop/warmeleeai.sc2modbase.sc2data/TriggerLibs/MeleeWaveAI.galaxy:558

    }

    numMobileTransports = AIGetNumMobileTransports(player);

    if (numMobileTransports >= 1) {