# AIGetNumEnemies

FlagsNative

# Arguments

  • int — player

Returns — int

native int AIGetNumEnemies(int player);

Category: Unclassified

# Examples

# mods/core.sc2mod

MeleeBuildAI.galaxy

// L386
AIGetNumEnemies(player)

# mods/core.sc2mod

MeleeHighAI.galaxy

// L448
AIGetNumEnemies(player)
// L511
AIGetNumEnemies(player)
// L448
AIGetNumEnemies(player)
// L511
AIGetNumEnemies(player)