# AIGetEnemyRaceVal
Flags —
Native
# Arguments
int
— player
Returns — int
native int AIGetEnemyRaceVal(int player);
# Related
Category: Unclassified
# Examples
# mods/core.sc2mod
// L320
AIGetEnemyRaceVal(player)
# mods/core.sc2mod
// L247
AIGetEnemyRaceVal(player)
# mods/liberty.sc2mod
// L570
AIGetEnemyRaceVal(player)
// L638
AIGetEnemyRaceVal(player)
// L706
AIGetEnemyRaceVal(player)
# mods/liberty.sc2mod
// L602
AIGetEnemyRaceVal(player)
// L670
AIGetEnemyRaceVal(player)
// L738
AIGetEnemyRaceVal(player)
# mods/liberty.sc2mod
// L559
AIGetEnemyRaceVal(player)
// L627
AIGetEnemyRaceVal(player)
// L695
AIGetEnemyRaceVal(player)
# mods/swarm.sc2mod
// L570
AIGetEnemyRaceVal(player)
// L638
AIGetEnemyRaceVal(player)
// L706
AIGetEnemyRaceVal(player)
# mods/swarm.sc2mod
// L602
AIGetEnemyRaceVal(player)
// L670
AIGetEnemyRaceVal(player)
// L738
AIGetEnemyRaceVal(player)
# mods/swarm.sc2mod
// L569
AIGetEnemyRaceVal(player)
// L637
AIGetEnemyRaceVal(player)
// L705
AIGetEnemyRaceVal(player)
# mods/void.sc2mod
// L247
AIGetEnemyRaceVal(player)
# mods/void.sc2mod
// L603
AIGetEnemyRaceVal(player)
// L671
AIGetEnemyRaceVal(player)
// L739
AIGetEnemyRaceVal(player)
# mods/void.sc2mod
// L605
AIGetEnemyRaceVal(player)
// L673
AIGetEnemyRaceVal(player)
// L741
AIGetEnemyRaceVal(player)
# mods/void.sc2mod
// L587
AIGetEnemyRaceVal(player)
// L655
AIGetEnemyRaceVal(player)
// L723
AIGetEnemyRaceVal(player)