# AIGetBuildingGroup
Flags —
Native
# Arguments
int
— playerint
— flags
Returns — unitgroup
native unitgroup AIGetBuildingGroup(int player, int flags);
# Related
Category: Unclassified
# Examples
# mods/core.sc2mod
// L628
AIGetBuildingGroup(player, c_buildingTypeTownHall)
// L1065
AIGetBuildingGroup(player, c_buildingTypeProduction | c_buildingTypeActive)
# mods/core.sc2mod
// L1162
AIGetBuildingGroup(player, c_buildingTypeTownHall)
// L1197
AIGetBuildingGroup(player, c_buildingTypeTownHall)
# mods/starcoop/starcoop.sc2mod
// L607
AIGetBuildingGroup(player, c_buildingTypeTownHall)
// L1026
AIGetBuildingGroup(player, c_buildingTypeProduction | c_buildingTypeActive)
# mods/starcoop/starcoop.sc2mod
// L1361
AIGetBuildingGroup(player, c_buildingTypeTownHall)
// L1392
AIGetBuildingGroup(player, c_buildingTypeTownHall)