# AIGetAirStartLocs
Flags —
Native
# Arguments
point
— loc
Returns — int
native int AIGetAirStartLocs(point loc);
# Related
Category: Unclassified
# Examples
mods/core.sc2mod — base.sc2data/TriggerLibs/BaseAI.galaxy:211
AISetUserInt(player, c_numGroundStartLocs, AIGetGroundStartLocs(PlayerStartLocation(player)));
AISetUserInt(player, c_numAirStartLocs, AIGetAirStartLocs(PlayerStartLocation(player)));
AISetUserInt(player, c_delayNextAttack, 0);
mods/starcoop/starcoop.sc2mod — base.sc2data/TriggerLibs/BaseAI.galaxy:246
AISetUserInt(player, c_numGroundStartLocs, AIGetGroundStartLocs(PlayerStartLocation(player)));
AISetUserInt(player, c_numAirStartLocs, AIGetAirStartLocs(PlayerStartLocation(player)));
AISetUserInt(player, c_delayNextAttack, 0);