# AIFoodCost
Flags —
Native
# Arguments
int
— playerstring
— aliasUnitType
Returns — fixed
native fixed AIFoodCost(int player, string aliasUnitType);
# Related
Category: Unclassified
# Examples
# mods/core.sc2mod
// L98
AIFoodCost(player, what)
# mods/starcoop/starcoop.sc2mod
// L309
AIFoodCost(player, what)
# mods/void.sc2mod
// L98
AIFoodCost(player, what)