# AIFindDropAttackTarget
Flags —
Native
# Arguments
int
— playerpoint
— gatherPoint
Returns — bool
native bool AIFindDropAttackTarget(
int player,
point gatherPoint,
);
# Related
Category: Unclassified
# Examples
mods/core.sc2mod — base.sc2data/TriggerLibs/MeleeWaveAI.galaxy:495
}
if (!AIFindDropAttackTarget(player, AIGetGatherLocation(player, c_townMain))) {
return false;
}
mods/warcoop/warmeleeai.sc2mod — base.sc2data/TriggerLibs/MeleeWaveAI.galaxy:585
}
if (!AIFindDropAttackTarget(player, AIGetGatherLocation(player, c_townMain))) {
return false;
}