# AIFilterProduction

FlagsNative

# Arguments

  • unitgroup — group
  • bool — activeOnly

Returns — unitgroup

native unitgroup AIFilterProduction(
	unitgroup group,
	bool activeOnly,
);

Category: Unclassified

# Examples

# mods/core.sc2mod

TactZergAI.galaxy

// L973
AIFilterProduction(enemyGroup, c_activeOnly)
// L1182
AIFilterProduction(enemyGroup, c_activeOnly)