# AIFilterGathering

FlagsNative

# Arguments

  • unitgroup — group
  • int — inResource
  • fixed — distance

Returns — unitgroup

native unitgroup AIFilterGathering(
	unitgroup group,
	int inResource,
	fixed distance,
);

Category: Unclassified

# Examples

# mods/core.sc2mod

TactTerrAI.galaxy

// L1024
AIFilterGathering(targetGroup, c_resourceTypeMinerals, c_maxDistanceToMinerals)
// L985
AIFilterGathering(targetGroup, c_resourceTypeMinerals, c_maxDistanceToMinerals)