# AIEvalLargestEnemy

FlagsNative

# Arguments

  • int — player

Returns — int

native int AIEvalLargestEnemy(int player);

Category: Unclassified

# Examples

# mods/core.sc2mod

MeleeHighAI.galaxy

// L477
AIEvalLargestEnemy(player)
// L493
AIEvalLargestEnemy(player)
// L477
AIEvalLargestEnemy(player)
// L493
AIEvalLargestEnemy(player)